mirror of https://github.com/axmolengine/axmol.git
30 lines
970 B
C++
30 lines
970 B
C++
/* libs/graphics/animator/SkDrawTransparentShader.h
|
|
**
|
|
** Copyright 2006, The Android Open Source Project
|
|
**
|
|
** Licensed under the Apache License, Version 2.0 (the "License");
|
|
** you may not use this file except in compliance with the License.
|
|
** You may obtain a copy of the License at
|
|
**
|
|
** http://www.apache.org/licenses/LICENSE-2.0
|
|
**
|
|
** Unless required by applicable law or agreed to in writing, software
|
|
** distributed under the License is distributed on an "AS IS" BASIS,
|
|
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
** See the License for the specific language governing permissions and
|
|
** limitations under the License.
|
|
*/
|
|
|
|
#ifndef SkDrawTransparentShader_DEFINED
|
|
#define SkDrawTransparentShader_DEFINED
|
|
|
|
#include "SkPaintParts.h"
|
|
|
|
class SkDrawTransparentShader : public SkDrawShader {
|
|
DECLARE_EMPTY_MEMBER_INFO(TransparentShader);
|
|
virtual SkShader* getShader();
|
|
};
|
|
|
|
#endif // SkDrawTransparentShader_DEFINED
|
|
|