axmol/cocos/editor-support/cocosbuilder/CCLabelBMFontLoader.h

36 lines
1.3 KiB
C++

#ifndef _CCB_CCLABELBMFONTLOADER_H_
#define _CCB_CCLABELBMFONTLOADER_H_
#include "CCObject.h"
#include "CCLabelBMFont.h"
#include "CCNodeLoader.h"
namespace cocosbuilder {
/* Forward declaration. */
class CCBReader;
class LabelBMFontLoader : public NodeLoader {
public:
/**
* @js NA
* @lua NA
*/
virtual ~LabelBMFontLoader() {};
CCB_STATIC_NEW_AUTORELEASE_OBJECT_METHOD(LabelBMFontLoader, loader);
protected:
CCB_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(cocos2d::LabelBMFont);
virtual void onHandlePropTypeColor3(cocos2d::Node * pNode, cocos2d::Node * pParent, const char * pPropertyName, cocos2d::Color3B pColor3B, CCBReader * ccbReader);
virtual void onHandlePropTypeByte(cocos2d::Node * pNode, cocos2d::Node * pParent, const char * pPropertyName, unsigned char pByte, CCBReader * ccbReader);
virtual void onHandlePropTypeBlendFunc(cocos2d::Node * pNode, cocos2d::Node * pParent, const char * pPropertyName, cocos2d::BlendFunc pBlendFunc, CCBReader * ccbReader);
virtual void onHandlePropTypeFntFile(cocos2d::Node * pNode, cocos2d::Node * pParent, const char * pPropertyName, const char* pFntFile, CCBReader * ccbReader);
virtual void onHandlePropTypeText(cocos2d::Node * pNode, cocos2d::Node * pParent, const char * pPropertyName, const char* pText, CCBReader * ccbReader);
};
}
#endif