mirror of https://github.com/axmolengine/axmol.git
48 lines
925 B
Bash
Executable File
48 lines
925 B
Bash
Executable File
#!/bin/bash
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#arguments
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#1 is the config name
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#2 is the project name
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#3 is the cocos2d sdk base folder
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#4 is the resource folder name if it has
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originRes="Resource"
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echo $#
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if [ $# > 2 ]; then
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echo "ok"
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else
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echo "configname or proj name do not assign"
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exit
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fi
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if [ -d "../../android/libs" ];then
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echo "create libs"
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else
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mkdir ../../android/libs
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fi
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if [ -d "../../android/libs/armeabi" ];then
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echo "create libs"
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else
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mkdir ../../android/libs/armeabi
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fi
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#move game lib into android/libs/armeabi
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cp -f lib$2.so ../../android/libs/armeabi/
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#move cocos2d lib into android/libs/armeabi
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cp -f $3/cocos2dx/proj.linux/$1/lib*.so ../../android/libs/armeabi/
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cp -f $3/CocosDenshion/proj.linux/$1/lib*.so ../../android/libs/armeabi/
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#link the resource folder
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if [ -L ../../android/assets ];then
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exit
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fi
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if [ $# == '4' ];then
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originRes=$4
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fi
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echo `pwd`/../../$originRes
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ln -s `pwd`/../../$originRes ../../android/assets
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