axmol/HelloWorld/Linux/postCompiled.sh

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#!/bin/bash
#arguments
#1 is the config name
#2 is the project name
#3 is the cocos2d sdk base folder
#4 is the resource folder name if it has
originRes="Resource"
echo $#
if [ $# > 2 ]; then
echo "ok"
else
echo "configname or proj name do not assign"
exit
fi
if [ -d "../../android/libs" ];then
echo "create libs"
else
mkdir ../../android/libs
fi
if [ -d "../../android/libs/armeabi" ];then
echo "create libs"
else
mkdir ../../android/libs/armeabi
fi
#move game lib into android/libs/armeabi
cp -f lib$2.so ../../android/libs/armeabi/
#move cocos2d lib into android/libs/armeabi
cp -f $3/cocos2dx/proj.linux/$1/lib*.so ../../android/libs/armeabi/
cp -f $3/CocosDenshion/proj.linux/$1/lib*.so ../../android/libs/armeabi/
#link the resource folder
if [ -L ../../android/assets ];then
exit
fi
if [ $# == '4' ];then
originRes=$4
fi
echo `pwd`/../../$originRes
ln -s `pwd`/../../$originRes ../../android/assets