mirror of https://github.com/axmolengine/axmol.git
59 lines
2.3 KiB
C++
59 lines
2.3 KiB
C++
#include "editor-support/cocosbuilder/CCSpriteLoader.h"
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using namespace cocos2d;
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#define PROPERTY_FLIP "flip"
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#define PROPERTY_DISPLAYFRAME "displayFrame"
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#define PROPERTY_COLOR "color"
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#define PROPERTY_OPACITY "opacity"
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#define PROPERTY_BLENDFUNC "blendFunc"
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namespace cocosbuilder {
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void SpriteLoader::onHandlePropTypeSpriteFrame(Node * pNode, Node * pParent, const char * pPropertyName, SpriteFrame * pSpriteFrame, CCBReader * ccbReader) {
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if(strcmp(pPropertyName, PROPERTY_DISPLAYFRAME) == 0) {
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if(pSpriteFrame != nullptr) {
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((Sprite *)pNode)->setSpriteFrame(pSpriteFrame);
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} else {
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CCLOG("ERROR: SpriteFrame nullptr");
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}
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} else {
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NodeLoader::onHandlePropTypeSpriteFrame(pNode, pParent, pPropertyName, pSpriteFrame, ccbReader);
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}
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}
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void SpriteLoader::onHandlePropTypeFlip(Node * pNode, Node * pParent, const char * pPropertyName, bool * pFlip, CCBReader * ccbReader) {
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if(strcmp(pPropertyName, PROPERTY_FLIP) == 0) {
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((Sprite *)pNode)->setFlippedX(pFlip[0]);
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((Sprite *)pNode)->setFlippedY(pFlip[1]);
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} else {
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NodeLoader::onHandlePropTypeFlip(pNode, pParent, pPropertyName, pFlip, ccbReader);
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}
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}
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void SpriteLoader::onHandlePropTypeColor3(Node * pNode, Node * pParent, const char * pPropertyName, Color3B pColor3B, CCBReader * ccbReader) {
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if(strcmp(pPropertyName, PROPERTY_COLOR) == 0) {
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((Sprite *)pNode)->setColor(pColor3B);
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} else {
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NodeLoader::onHandlePropTypeColor3(pNode, pParent, pPropertyName, pColor3B, ccbReader);
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}
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}
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void SpriteLoader::onHandlePropTypeByte(Node * pNode, Node * pParent, const char * pPropertyName, unsigned char pByte, CCBReader * ccbReader) {
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if(strcmp(pPropertyName, PROPERTY_OPACITY) == 0) {
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((Sprite *)pNode)->setOpacity(pByte);
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} else {
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NodeLoader::onHandlePropTypeByte(pNode, pParent, pPropertyName, pByte, ccbReader);
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}
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}
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void SpriteLoader::onHandlePropTypeBlendFunc(Node * pNode, Node * pParent, const char * pPropertyName, BlendFunc pBlendFunc, CCBReader * ccbReader) {
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if(strcmp(pPropertyName, PROPERTY_BLENDFUNC) == 0) {
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((Sprite *)pNode)->setBlendFunc(pBlendFunc);
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} else {
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NodeLoader::onHandlePropTypeBlendFunc(pNode, pParent, pPropertyName, pBlendFunc, ccbReader);
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}
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}
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}
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