mirror of https://github.com/axmolengine/axmol.git
210 lines
7.4 KiB
JavaScript
210 lines
7.4 KiB
JavaScript
/*
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* Copyright (c) 2013-2016 Chukong Technologies Inc.
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* Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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//
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// CocosBuilder definitions
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//
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cc.BuilderReader = cc.BuilderReader || {};
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cc.BuilderReader._resourcePath = "";
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cc.BuilderReader._controllerClassCache = {};
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cc.BuilderReader.registerController = function(controllerName, controller){
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cc.BuilderReader._controllerClassCache[controllerName] = cc.Class.extend(controller);
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};
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cc.BuilderReader.setResourcePath = function (rootPath) {
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cc.BuilderReader._resourcePath = rootPath;
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};
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cc.BuilderReader.load = function(file, owner, parentSize)
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{
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// Load the node graph using the correct function
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var reader = cc._Reader.create();
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reader.setCCBRootPath(cc.BuilderReader._resourcePath);
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var node;
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if (parentSize)
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{
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node = reader.load(file, null, parentSize);
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}
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else
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{
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node = reader.load(file);
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}
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// Assign owner callbacks & member variables
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if (owner)
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{
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// Callbacks
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var ownerCallbackNames = reader.getOwnerCallbackNames();
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var ownerCallbackNodes = reader.getOwnerCallbackNodes();
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for (var i = 0; i < ownerCallbackNames.length; i++)
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{
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var callbackName = ownerCallbackNames[i];
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var callbackNode = ownerCallbackNodes[i];
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if (owner[callbackName] === undefined)
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{
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cc.log("Warning: " + "owner." + callbackName + " is undefined.");
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}
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else
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{
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if(callbackNode instanceof cc.ControlButton)
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{
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var ownerCallbackControlEvents = reader.getOwnerCallbackControlEvents();
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callbackNode.addTargetWithActionForControlEvents(owner, owner[callbackName], ownerCallbackControlEvents[i]);
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}
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else
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{
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callbackNode.setCallback(owner[callbackName], owner);
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}
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}
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}
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// Variables
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var ownerOutletNames = reader.getOwnerOutletNames();
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var ownerOutletNodes = reader.getOwnerOutletNodes();
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for (var i = 0; i < ownerOutletNames.length; i++)
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{
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var outletName = ownerOutletNames[i];
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var outletNode = ownerOutletNodes[i];
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owner[outletName] = outletNode;
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}
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}
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var nodesWithAnimationManagers = reader.getNodesWithAnimationManagers();
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node._nodesWithAnimationManagers = nodesWithAnimationManagers;
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var animationManagersForNodes = reader.getAnimationManagersForNodes();
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var controllerClassCache = cc.BuilderReader._controllerClassCache;
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// Attach animation managers to nodes and assign root node callbacks and member variables
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for (var i = 0; i < nodesWithAnimationManagers.length; i++)
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{
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var innerNode = nodesWithAnimationManagers[i];
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var animationManager = animationManagersForNodes[i];
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innerNode.animationManager = animationManager;
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var controllerName = animationManager.getDocumentControllerName();
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if (!controllerName) continue;
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// Create a controller
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var controllerClass = controllerClassCache[controllerName];
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if(!controllerClass) throw "Can not find controller : " + controllerName;
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var controller = new controllerClass();
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controller.controllerName = controllerName;
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innerNode.controller = controller;
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controller.rootNode = innerNode;
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// Callbacks
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var documentCallbackNames = animationManager.getDocumentCallbackNames();
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var documentCallbackNodes = animationManager.getDocumentCallbackNodes();
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innerNode._documentCallbackNodes = documentCallbackNodes;
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for (var j = 0; j < documentCallbackNames.length; j++)
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{
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var callbackName = documentCallbackNames[j];
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var callbackNode = documentCallbackNodes[j];
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if (controller[callbackName] === undefined)
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{
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cc.log("Warning: " + controllerName + "." + callbackName + " is undefined.");
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}
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else
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{
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if(callbackNode instanceof cc.ControlButton)
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{
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var documentCallbackControlEvents = animationManager.getDocumentCallbackControlEvents();
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callbackNode.addTargetWithActionForControlEvents(controller, controller[callbackName], documentCallbackControlEvents[j]);
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}
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else
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{
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callbackNode.setCallback(controller[callbackName], controller);
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}
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}
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}
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// Variables
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var documentOutletNames = animationManager.getDocumentOutletNames();
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var documentOutletNodes = animationManager.getDocumentOutletNodes();
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for (var j = 0; j < documentOutletNames.length; j++)
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{
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var outletName = documentOutletNames[j];
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var outletNode = documentOutletNodes[j];
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controller[outletName] = outletNode;
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}
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if (typeof(controller.onDidLoadFromCCB) == "function")
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{
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controller.onDidLoadFromCCB();
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}
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// Setup timeline callbacks
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var keyframeCallbacks = animationManager.getKeyframeCallbacks();
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for (var j = 0; j < keyframeCallbacks.length; j++)
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{
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var callbackSplit = keyframeCallbacks[j].split(":");
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var callbackType = callbackSplit[0];
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var callbackName = callbackSplit[1];
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if (callbackType == 1) // Document callback
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{
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var callfunc = cc.CallFunc.create(controller[callbackName], controller);
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animationManager.setCallFunc(callfunc, keyframeCallbacks[j]);
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}
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else if (callbackType == 2 && owner) // Owner callback
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{
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var callfunc = cc.CallFunc.create(owner[callbackName], owner);
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animationManager.setCallFunc(callfunc, keyframeCallbacks[j]);
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}
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}
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// Start animation
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var autoPlaySeqId = animationManager.getAutoPlaySequenceId();
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if (autoPlaySeqId != -1)
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{
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animationManager.runAnimationsForSequenceIdTweenDuration(autoPlaySeqId, 0);
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}
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}
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return node;
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};
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cc.BuilderReader.loadAsScene = function(file, owner, parentSize)
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{
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var node = cc.BuilderReader.load(file, owner, parentSize);
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var scene = cc.Scene.create();
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scene.addChild( node );
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return scene;
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};
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