axmol/cocos/scripting/lua-bindings/CMakeLists.txt

174 lines
5.8 KiB
CMake

set(cocos_root ${COCOS2DX_ROOT_PATH})
include_directories(
${cocos_root}/external/lua
${cocos_root}/external/lua/tolua
${cocos_root}/external/xxtea
${cocos_root}/external
${cocos_root}/cocos
${cocos_root}/cocos/editor-support
)
if(ANDROID)
include_directories(
manual/platform/android
manual/platform/android/jni
)
endif()
file(GLOB lua_cocos2d_source_files
"${cocos_root}/external/lua/tolua/*.c"
"${cocos_root}/external/xxtea/xxtea.cpp"
)
list(APPEND lua_cocos2d_source_files
${cocos_root}/external/lua/luasocket/luasocket.c
${cocos_root}/external/lua/luasocket/timeout.c
${cocos_root}/external/lua/luasocket/buffer.c
${cocos_root}/external/lua/luasocket/io.c
${cocos_root}/external/lua/luasocket/auxiliar.c
${cocos_root}/external/lua/luasocket/options.c
${cocos_root}/external/lua/luasocket/inet.c
${cocos_root}/external/lua/luasocket/except.c
${cocos_root}/external/lua/luasocket/select.c
${cocos_root}/external/lua/luasocket/tcp.c
${cocos_root}/external/lua/luasocket/udp.c
${cocos_root}/external/lua/luasocket/mime.c
${cocos_root}/external/lua/luasocket/luasocket_scripts.c
)
if(WINDOWS)
if(MINGW)
add_definitions(-DLUASOCKET_INET_ATON -DLUASOCKET_INET_PTON)
endif()
add_definitions(-D_USRLUASTATIC)
list(APPEND lua_cocos2d_source_files
${cocos_root}/external/lua/luasocket/wsocket.c
)
elseif(UNIX OR ANDROID)
# because we have -std=c99
add_definitions(-D_POSIX_C_SOURCE=200809L)
if(LINUX OR ANDROID)
add_definitions(-D_BSD_SOURCE -D_DEFAULT_SOURCE)
endif()
if(APPLE)
add_definitions(-D_DARWIN_C_SOURCE)
endif()
list(APPEND lua_cocos2d_source_files
${cocos_root}/external/lua/luasocket/serial.c
${cocos_root}/external/lua/luasocket/unix.c
${cocos_root}/external/lua/luasocket/usocket.c
)
endif()
set(lua_bindings_manual_files
manual/CCLuaBridge.cpp
manual/CCLuaEngine.cpp
manual/CCLuaStack.cpp
manual/CCLuaValue.cpp
manual/Cocos2dxLuaLoader.cpp
manual/LuaBasicConversions.cpp
manual/lua_module_register.cpp
manual/tolua_fix.cpp
manual/CCComponentLua.cpp
manual/cocos2d/LuaOpengl.cpp
manual/cocos2d/LuaScriptHandlerMgr.cpp
manual/cocos2d/lua_cocos2dx_deprecated.cpp
manual/cocos2d/lua_cocos2dx_experimental_manual.cpp
manual/cocos2d/lua_cocos2dx_manual.cpp
manual/cocos2d/lua_cocos2dx_physics_manual.cpp
manual/cocosdenshion/lua_cocos2dx_cocosdenshion_manual.cpp
manual/3d/lua_cocos2dx_3d_manual.cpp
manual/cocosbuilder/CCBProxy.cpp
manual/cocosbuilder/lua_cocos2dx_cocosbuilder_manual.cpp
manual/cocosdenshion/lua_cocos2dx_cocosdenshion_manual.cpp
manual/cocostudio/CustomGUIReader.cpp
manual/cocostudio/lua_cocos2dx_coco_studio_manual.cpp
manual/cocostudio/lua-cocos-studio-conversions.cpp
manual/cocostudio/lua_cocos2dx_csloader_manual.cpp
manual/controller/lua_cocos2dx_controller_manual.cpp
manual/extension/lua_cocos2dx_extension_manual.cpp
manual/network/lua_extensions.c
manual/network/lua_cocos2dx_network_manual.cpp
manual/network/Lua_web_socket.cpp
manual/network/lua_xml_http_request.cpp
manual/spine/lua_cocos2dx_spine_manual.cpp
manual/spine/LuaSkeletonAnimation.cpp
manual/ui/lua_cocos2dx_experimental_video_manual.cpp
manual/ui/lua_cocos2dx_ui_manual.cpp
# android.mk not include this
# manual/video/lua_cocos2dx_experimental_video_manual.cpp
manual/audioengine/lua_cocos2dx_audioengine_manual.cpp
manual/physics3d/lua_cocos2dx_physics3d_manual.cpp
manual/navmesh/lua_cocos2dx_navmesh_conversions.cpp
manual/navmesh/lua_cocos2dx_navmesh_manual.cpp
)
set(lua_bindings_auto_files
auto/lua_cocos2dx_3d_auto.cpp
auto/lua_cocos2dx_auto.cpp
auto/lua_cocos2dx_cocosbuilder_auto.cpp
auto/lua_cocos2dx_cocosdenshion_auto.cpp
auto/lua_cocos2dx_controller_auto.cpp
auto/lua_cocos2dx_experimental_auto.cpp
auto/lua_cocos2dx_experimental_video_auto.cpp
auto/lua_cocos2dx_extension_auto.cpp
auto/lua_cocos2dx_physics_auto.cpp
auto/lua_cocos2dx_spine_auto.cpp
auto/lua_cocos2dx_studio_auto.cpp
auto/lua_cocos2dx_csloader_auto.cpp
auto/lua_cocos2dx_ui_auto.cpp
auto/lua_cocos2dx_audioengine_auto.cpp
auto/lua_cocos2dx_physics3d_auto.cpp
auto/lua_cocos2dx_navmesh_auto.cpp
)
if(APPLE)
# CCLuaObjcBridge.mm needed by ios and mac
set(lua_bindings_manual_files
${lua_bindings_manual_files}
manual/platform/ios/CCLuaObjcBridge.mm
)
if(IOS)
set(lua_bindings_manual_files
${lua_bindings_manual_files}
auto/lua_cocos2dx_experimental_webview_auto.cpp
manual/ui/lua_cocos2dx_experimental_webview_manual.cpp
)
endif()
elseif(ANDROID)
set(lua_bindings_manual_files
${lua_bindings_manual_files}
manual/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxLuaJavaBridge.cpp
manual/platform/android/CCLuaJavaBridge.cpp
auto/lua_cocos2dx_experimental_webview_auto.cpp
manual/ui/lua_cocos2dx_experimental_webview_manual.cpp
)
endif()
if(USE_BULLET)
include_directories(${BULLET_INCLUDE_DIRS})
endif()
set(lua_bindings_files ${lua_cocos2d_source_files} ${lua_bindings_manual_files} ${lua_bindings_auto_files})
add_library(luacocos2d ${lua_bindings_files})
target_link_libraries(luacocos2d cocos2d)
add_dependencies(luacocos2d cocos2d)
# use necessary external libs and system libs
target_use_luacocos2d_depend_libs(luacocos2d)
set_target_properties(luacocos2d
PROPERTIES
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
FOLDER "Internal"
)
if(XCODE OR VS)
cocos_mark_code_files("luacocos2d")
endif()