axmol/cocos/2d/CCLabel.h

182 lines
6.8 KiB
C++

/****************************************************************************
Copyright (c) 2013 Zynga Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef _COCOS2D_CCLABEL_H_
#define _COCOS2D_CCLABEL_H_
#include "CCSpriteBatchNode.h"
#include "CCLabelTextFormatProtocol.h"
#include "ccTypes.h"
NS_CC_BEGIN
enum class GlyphCollection {
DYNAMIC,
NEHE,
ASCII,
CUSTOM
};
enum class LabelEffect {
NORMAL,
OUTLINE,
SHADOW,
GLOW
};
//fwd
struct FontLetterDefinition;
class FontAtlas;
class CC_DLL Label : public SpriteBatchNode, public LabelProtocol, public LabelTextFormatProtocol
{
public:
// static create
static Label* createWithTTF(const std::string& label, const std::string& fontFilePath, int fontSize, int lineSize = 0, TextHAlignment alignment = TextHAlignment::CENTER, GlyphCollection glyphs = GlyphCollection::NEHE, const char *customGlyphs = 0, bool useDistanceField = false);
static Label* createWithBMFont(const std::string& label, const std::string& bmfontFilePath, TextHAlignment alignment = TextHAlignment::CENTER, int lineSize = 0);
bool setText(const std::string& stringToRender, float lineWidth, TextHAlignment alignment = TextHAlignment::LEFT, bool lineBreakWithoutSpaces = false);
void setLabelEffect(LabelEffect effect,const Color3B& effectColor);
virtual void setString(const std::string &stringToRender) override;
void setString(const std::string &stringToRender,bool multilineEnable);
virtual void setAlignment(TextHAlignment alignment);
virtual void setWidth(float width);
virtual void setLineBreakWithoutSpace(bool breakWithoutSpace);
virtual void setScale(float scale) override;
virtual void setScaleX(float scaleX) override;
virtual void setScaleY(float scaleY) override;
virtual float getScaleX() const;
virtual float getScaleY() const;
virtual bool isOpacityModifyRGB() const override;
virtual void setOpacityModifyRGB(bool isOpacityModifyRGB) override;
virtual void setColor(const Color3B& color) override;
// CCLabelTextFormat protocol implementation
virtual std::vector<LetterInfo> *getLettersInfo() override { return &_lettersInfo; };
virtual bool recordLetterInfo(const cocos2d::Point& point,unsigned short int theChar, int spriteIndex) override;
virtual bool recordPlaceholderInfo(int spriteIndex) override;
virtual float getLetterPosXLeft( int index ) const override;
virtual float getLetterPosXRight( int index ) const override;
virtual Sprite * getLetter(int ID) override;
// font related stuff
virtual int getCommonLineHeight() const override;
virtual int getKerningForCharsPair(unsigned short first, unsigned short second) const override;
virtual int getXOffsetForChar(unsigned short c) const override;
virtual int getYOffsetForChar(unsigned short c) const override;
virtual int getAdvanceForChar(unsigned short c, int hintPositionInString) const override;
virtual Rect getRectForChar(unsigned short c) const override;
// string related stuff
virtual int getStringNumLines() const override;
virtual int getStringLenght() const override;
virtual unsigned short getCharAtStringPosition(int position) const override;
virtual unsigned short * getUTF8String() const override;
virtual void assignNewUTF8String(unsigned short *newString) override;
virtual TextHAlignment getTextAlignment() const override;
// label related stuff
virtual float getMaxLineWidth() const override;
virtual bool breakLineWithoutSpace() const override;
virtual Size getLabelContentSize() const override;
virtual void setLabelContentSize(const Size &newSize) override;
// carloX
virtual const std::string& getString() const override { static std::string _ret("not implemented"); return _ret; }
void addChild(Node * child, int zOrder=0, int tag=0) override;
virtual std::string getDescription() const override;
virtual void draw(void) override;
private:
/**
* @js NA
*/
Label(FontAtlas *atlas, TextHAlignment alignment, bool useDistanceField = false,bool useA8Shader = false);
/**
* @js NA
* @lua NA
*/
~Label();
static Label* createWithAtlas(FontAtlas *atlas, TextHAlignment alignment = TextHAlignment::LEFT, int lineSize = 0, bool useDistanceField = false,bool useA8Shader = false);
void setFontSize(int fontSize);
bool init();
void alignText();
bool computeAdvancesForString(unsigned short int *stringToRender);
bool setCurrentString(unsigned short *stringToSet);
bool setOriginalString(unsigned short *stringToSet);
void resetCurrentString();
Sprite * updateSpriteWithLetterDefinition(Sprite *spriteToUpdate, const FontLetterDefinition &theDefinition, Texture2D *theTexture);
virtual void updateColor() override;
//! used for optimization
Sprite *_reusedLetter;
std::vector<LetterInfo> _lettersInfo;
bool _multilineEnable;
float _commonLineHeight;
bool _lineBreakWithoutSpaces;
float _width;
TextHAlignment _alignment;
unsigned short int * _currentUTF16String;
unsigned short int * _originalUTF16String;
Size * _advances;
FontAtlas * _fontAtlas;
bool _isOpacityModifyRGB;
bool _useDistanceField;
bool _useA8Shader;
int _fontSize;
LabelEffect _currLabelEffect;
Color3B _effectColor;
GLuint _uniformEffectColor;
};
NS_CC_END
#endif /*__COCOS2D_CCLABEL_H */