axmol/templates/lua-template-default/frameworks/runtime-src/proj.win32
Dirk de la Hunt 88bcaad518 General fixes:
- changed some delete operations to be deletions of arrays where applicable
 - changed some "free" operations to "delete" where memory was allocated with "new"

CCPUScriptCompiler.cpp:
 - added checks to see if temp1 and temp2 are non-null before dereferencing them

FileServer.cpp:
 - changed the size of startFlag to be 13, seeing as the strcpy into it copies a string, "RuntimeSend:",
   is already 12 characters long, but strcpy() attempts to copy the NULL terminator too.
2015-10-16 21:43:09 +02:00
..
res removed framework of simulator 2015-03-10 10:51:16 +08:00
HelloLua.sln Solve the error in the VS project of templates. 2015-06-17 18:06:09 +08:00
HelloLua.vcxproj Solve the error : the VS release configuration of lua template cause `cocos run` error. 2015-07-28 14:54:42 +08:00
HelloLua.vcxproj.filters revert lua runtime 2015-04-02 18:27:53 +08:00
HelloLua.vcxproj.user Solve the error in the VS project of templates. 2015-06-17 18:06:09 +08:00
SimulatorWin.cpp General fixes: 2015-10-16 21:43:09 +02:00
SimulatorWin.h removed framework of simulator 2015-03-10 10:51:16 +08:00
build-cfg.json add lua runtime template 2015-04-21 01:25:44 +08:00
game.rc removed framework of simulator 2015-03-10 10:51:16 +08:00
main.cpp removed framework of simulator 2015-03-10 10:51:16 +08:00
main.h removed framework of simulator 2015-03-10 10:51:16 +08:00
resource.h move menu bar to system menu 2015-05-14 13:43:17 +08:00
stdafx.cpp update lua-template-default 2015-01-12 23:42:37 +08:00
stdafx.h update lua-template-default 2015-01-12 23:42:37 +08:00
targetver.h update lua-template-default 2015-01-12 23:42:37 +08:00