mirror of https://github.com/axmolengine/axmol.git
88bcaad518
- changed some delete operations to be deletions of arrays where applicable - changed some "free" operations to "delete" where memory was allocated with "new" CCPUScriptCompiler.cpp: - added checks to see if temp1 and temp2 are non-null before dereferencing them FileServer.cpp: - changed the size of startFlag to be 13, seeing as the strcpy into it copies a string, "RuntimeSend:", is already 12 characters long, but strcpy() attempts to copy the NULL terminator too. |
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.. | ||
res | ||
HelloLua.sln | ||
HelloLua.vcxproj | ||
HelloLua.vcxproj.filters | ||
HelloLua.vcxproj.user | ||
SimulatorWin.cpp | ||
SimulatorWin.h | ||
build-cfg.json | ||
game.rc | ||
main.cpp | ||
main.h | ||
resource.h | ||
stdafx.cpp | ||
stdafx.h | ||
targetver.h |