.. |
backend
|
Implement `Uniform Buffer Objects` in OpenGL (#1277)
|
2023-07-17 11:39:12 +08:00 |
shaders
|
Remove binding index for shader uniform block
|
2023-07-16 22:10:48 +08:00 |
CMakeLists.txt
|
Rename option `AX_USE_COMPAT_GL` to `AX_USE_ANGLE`
|
2023-07-03 20:35:55 +08:00 |
CallbackCommand.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
CallbackCommand.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
Colorizer.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
Colorizer.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
CustomCommand.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
CustomCommand.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
GroupCommand.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
GroupCommand.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
Material.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
Material.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
MeshCommand.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
MeshCommand.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
Pass.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
Pass.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
PipelineDescriptor.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
QuadCommand.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
QuadCommand.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
RenderCommand.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
RenderCommand.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
RenderCommandPool.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
RenderConsts.h.in
|
Fix light num configure type
|
2023-07-16 14:38:06 +08:00 |
RenderState.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
RenderState.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
Renderer.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
Renderer.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
Shaders.cpp
|
Update glslcc to 1.8.1
|
2023-07-16 14:14:41 +08:00 |
Shaders.h
|
Update glslcc to 1.8.1
|
2023-07-16 14:14:41 +08:00 |
Technique.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
Technique.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
Texture2D.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
Texture2D.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
TextureAtlas.cpp
|
Update Sprite::getQuad() to return const reference (#1260)
|
2023-07-09 19:00:12 +08:00 |
TextureAtlas.h
|
Update Sprite::getQuad() to return const reference (#1260)
|
2023-07-09 19:00:12 +08:00 |
TextureCache.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
TextureCache.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
TextureCube.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
TextureCube.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
TrianglesCommand.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
TrianglesCommand.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |