axmol/cocos
Ricardo Quesada d41124a5b1 check for correct GL extension (#16346)
uses `GL_IMG_texture_format_BGRA8888` instead of `GL_IMG_texture_format_BGRA888`

fixes issue #16336
2016-08-10 03:24:41 -07:00
..
2d Revert "Match parent's camera mask when adding child." (#16324) 2016-08-05 17:28:05 +08:00
3d Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
audio Add explicit type casts to suppress -Wformat warnings (#16306) 2016-08-05 09:46:50 +08:00
base check for correct GL extension (#16346) 2016-08-10 03:24:41 -07:00
deprecated Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
editor-support from spine source code (#16330) 2016-08-08 09:47:05 +08:00
math Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
navmesh Use std::abs to avoid overhead of casting float to double 2016-07-13 00:55:11 +09:00
network Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
physics Merge pull request #16151 from mogemimi/fix-function-spelling 2016-07-20 09:56:51 +08:00
physics3d Fix typos and other mistakes in docs 2016-07-04 00:42:10 +09:00
platform Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
renderer fix: TriangleCommands with custom uniforms can be batched (#16329) 2016-08-07 14:51:02 -07:00
scripting fix the problem in ccUTF8.cpp and CCLuaJavaBridge.cpp (#16314) 2016-08-08 10:43:14 +08:00
storage Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
ui Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
vr Avoid overhead of casting between float and double 2016-07-28 06:49:41 +09:00
Android.mk Android import cpufeatures in cocos. (#16233) 2016-07-31 22:45:30 +08:00
CMakeLists.txt Merge pull request #15853 from ricardoquesada/vr_squashed 2016-06-17 10:15:20 +08:00
cc_dummy.c Squashed commit of the following: 2016-03-02 16:51:54 -08:00
cocos2d.cpp Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
cocos2d.h Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00