..
CCBatchCommand.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCBatchCommand.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCCustomCommand.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCCustomCommand.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCFrameBuffer.cpp
Squashed commit of the following:
2016-06-15 11:33:25 -07:00
CCFrameBuffer.h
Squashed commit of the following:
2016-06-15 11:33:25 -07:00
CCGLProgram.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCGLProgram.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCGLProgramCache.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCGLProgramCache.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCGLProgramState.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCGLProgramState.h
Add ETC1 builtin alpha support. ( #16118 )
2016-07-25 17:31:54 +08:00
CCGLProgramStateCache.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCGLProgramStateCache.h
issue #12078 : added renderer group and removed core and support group.
2015-06-01 13:43:56 +08:00
CCGroupCommand.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCGroupCommand.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCMaterial.cpp
Removes unused code in Material::initWithFile.
2016-01-15 00:55:10 +08:00
CCMaterial.h
merge cocos
2015-09-10 10:44:09 +08:00
CCMeshCommand.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCMeshCommand.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCPass.cpp
Fix possible memory leak when pass initialization fails
2016-06-16 04:52:38 +09:00
CCPass.h
Fix typo in documentation and comments
2015-12-09 01:48:24 +09:00
CCPrimitive.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCPrimitive.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCPrimitiveCommand.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCPrimitiveCommand.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCQuadCommand.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCQuadCommand.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCRenderCommand.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCRenderCommand.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCRenderCommandPool.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCRenderState.cpp
Use nullptr instead of 0 or NULL
2016-05-25 03:09:11 +09:00
CCRenderState.h
fix typos and syntax error. A thorough check by tool VSSpellChecker.
2015-09-22 16:08:23 +08:00
CCRenderer.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCRenderer.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCTechnique.cpp
fix clone
2015-09-11 15:08:59 +08:00
CCTechnique.h
Adds better sample
2015-05-13 17:39:39 -07:00
CCTexture2D.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCTexture2D.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCTextureAtlas.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCTextureAtlas.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCTextureCache.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCTextureCache.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCTextureCube.cpp
Adds `std::nothrow` to the `new` statements
2015-12-16 14:02:55 +08:00
CCTextureCube.h
Move CCTextureCube From 3d to renderer to solve compilation issue
2015-08-24 14:01:50 +08:00
CCTrianglesCommand.cpp
fix: TriangleCommands with custom uniforms can be batched ( #16329 )
2016-08-07 14:51:02 -07:00
CCTrianglesCommand.h
fix: TriangleCommands with custom uniforms can be batched ( #16329 )
2016-08-07 14:51:02 -07:00
CCVertexAttribBinding.cpp
Fix return value of VertexAttribBinding::init()
2016-04-10 08:05:19 +09:00
CCVertexAttribBinding.h
Add 3 missing class export
2015-11-27 14:58:18 +08:00
CCVertexIndexBuffer.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCVertexIndexBuffer.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCVertexIndexData.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCVertexIndexData.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CMakeLists.txt
Move CCTextureCube From 3d to renderer to solve compilation issue
2015-08-24 14:01:50 +08:00
ccGLStateCache.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
ccGLStateCache.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
ccShader_3D_Color.frag
Name modification
2014-08-21 11:33:00 +08:00
ccShader_3D_ColorNormal.frag
fix the bug of lighting shader
2015-03-17 16:43:08 +08:00
ccShader_3D_ColorNormalTex.frag
builtin material normal map support
2015-12-01 10:37:53 +08:00
ccShader_3D_ColorTex.frag
Name modification
2014-08-21 11:33:00 +08:00
ccShader_3D_Particle.frag
add 3d particle (Particle Universe)
2015-02-11 18:14:22 +08:00
ccShader_3D_Particle.vert
add 3d particle (Particle Universe)
2015-02-11 18:14:22 +08:00
ccShader_3D_PositionNormalTex.vert
fix macro definition error
2015-11-27 14:23:17 +08:00
ccShader_3D_PositionTex.vert
shader optimize
2014-10-20 13:41:26 +08:00
ccShader_3D_Skybox.frag
Update ccShader_3D_Skybox.frag
2015-03-27 17:07:30 +08:00
ccShader_3D_Skybox.vert
remove unused variable
2015-06-25 15:05:21 +08:00
ccShader_3D_Terrain.frag
fix shader on pc
2015-10-22 09:29:12 +08:00
ccShader_3D_Terrain.vert
add new line at end of file
2015-04-03 09:11:09 +08:00
ccShader_CameraClear.frag
add clear feature when before draw scene with a camera
2015-05-07 15:09:06 +08:00
ccShader_CameraClear.vert
add clear feature when before draw scene with a camera
2015-05-07 15:09:06 +08:00
ccShader_ETC1AS_PositionTextureColor.frag
Remove unnecessary 'extern' to prevent compiler warnings
2016-07-26 12:42:43 +09:00
ccShader_ETC1AS_PositionTextureGray.frag
Remove unnecessary 'extern' to prevent compiler warnings
2016-07-26 12:42:43 +09:00
ccShader_Label.vert
…
ccShader_Label_df.frag
Adds MARK: TODO: FIXME: in code
2014-08-29 12:54:24 -07:00
ccShader_Label_df_glow.frag
Adds MARK: TODO: FIXME: in code
2014-08-29 12:54:24 -07:00
ccShader_Label_normal.frag
…
ccShader_Label_outline.frag
improve rendering of inner shapes when outline is used
2015-06-08 12:56:43 +03:00
ccShader_PositionColor.frag
…
ccShader_PositionColor.vert
…
ccShader_PositionColorLengthTexture.frag
…
ccShader_PositionColorLengthTexture.vert
…
ccShader_PositionColorTextureAsPointsize.vert
fix crash on windows
2015-01-20 16:50:51 +08:00
ccShader_PositionTexture.frag
…
ccShader_PositionTexture.vert
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ccShader_PositionTextureA8Color.frag
…
ccShader_PositionTextureA8Color.vert
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ccShader_PositionTextureColor.frag
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ccShader_PositionTextureColor.vert
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ccShader_PositionTextureColorAlphaTest.frag
…
ccShader_PositionTextureColor_noMVP.frag
…
ccShader_PositionTextureColor_noMVP.vert
…
ccShader_PositionTexture_uColor.frag
…
ccShader_PositionTexture_uColor.vert
…
ccShader_Position_uColor.frag
…
ccShader_Position_uColor.vert
…
ccShader_UI_Gray.frag
fix scale9sprite gray state opacity issue.
2016-01-07 17:17:55 +08:00
ccShaders.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
ccShaders.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00