axmol/cocos2dx
YuLei Liao d4c53d43b9 [Win32] add custom menu and custom windows message proc 2012-09-02 04:38:52 +08:00
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actions issue #1454: Removed COCOS2D_JAVASCRIPT macro. 2012-08-31 21:23:23 +08:00
base_nodes Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-02 00:38:57 +08:00
cocoa issue #1454: Removed COCOS2D_JAVASCRIPT macro. 2012-08-31 21:23:23 +08:00
effects fixed #1402, résolve conflicting "create" functions 2012-07-23 22:49:11 +08:00
include Using 'getHashCodeByString(typeid(*native_obj).name())' instead of 'reinterpret_cast<long>(typeid(*native_obj).name());'. 2012-08-29 14:49:03 -07:00
kazmath Merge with c9674e85e8. The diff revealed 2012-08-23 22:32:33 -07:00
keypad_dispatcher add groups to all classes for doxygen 2012-06-20 18:09:11 +08:00
label_nodes Fixed some compile errors on win32. 2012-08-30 23:10:09 +08:00
layers_scenes_transitions_nodes Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-02 00:38:57 +08:00
menu_nodes Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-02 00:38:57 +08:00
misc_nodes Merge pull request #1227 from donaldalanmorrison/gles20 2012-08-23 18:32:39 -07:00
particle_nodes Added CCParticleSystem::createWithTotalParticles. 2012-08-29 14:49:03 -07:00
platform [Win32] add custom menu and custom windows message proc 2012-09-02 04:38:52 +08:00
proj.blackberry fixed #1420: Merged gles20 branch of blackberry port from Dale's repo and fixed some bugs. 2012-08-20 15:49:02 +08:00
proj.ios Test project for cocos2d-x js. 2012-08-27 10:07:31 -07:00
proj.linux issue #1445: fix compiling error of linux 2012-08-24 15:53:26 +08:00
proj.mac Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-02 00:38:57 +08:00
proj.win32 issue #1454: Removed COCOS2D_JAVASCRIPT macro. 2012-08-31 21:23:23 +08:00
script_support Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-02 00:38:57 +08:00
shaders Fixes a few Xcode 4.5-specific error messages. 2012-07-08 22:37:19 -07:00
sprite_nodes updates CCMenuItem and CCAnimation 2012-08-27 08:43:39 -07:00
support Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-02 00:38:57 +08:00
text_input_node change the param sequence of CCLabelTTF::create and initWithString, according to JS APIs 2012-08-01 13:24:23 +08:00
textures fixed #1439:synchronize to cocos2d-iphone v2.0.0 2012-08-22 15:51:25 +08:00
tilemap_parallax_nodes fixed #1441: put hd and ipad resources into separate directory 2012-08-23 14:20:32 +08:00
touch_dispatcher fixed #1413, add CCTouch::getLocation(), getDelta() method 2012-07-31 17:41:53 +08:00
Android.mk Remove spidermonkey bindings from the CocosDenshion and cocos2dx module makefiles 2012-08-28 17:43:57 -07:00
CCCamera.cpp issue #1269:fix some compiling error because of including error header files 2012-06-19 16:20:46 +08:00
CCCamera.h add groups to all classes for doxygen 2012-06-20 18:09:11 +08:00
CCConfiguration.cpp Merge with gles20. 2012-06-11 10:43:07 -07:00
CCConfiguration.h add groups to all classes for doxygen 2012-06-20 18:09:11 +08:00
CCDirector.cpp removes OBJECT_TYPE thing 2012-08-27 08:43:38 -07:00
CCDirector.h Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into js 2012-08-30 20:16:54 +08:00
CCDrawingPrimitives.cpp fixed #1416, add object orientated APIs for CCGeometry, replace "CCFloat" with "float" 2012-08-01 15:30:12 +08:00
CCDrawingPrimitives.h fixed #1416, add object orientated APIs for CCGeometry, replace "CCFloat" with "float" 2012-08-01 15:30:12 +08:00
CCScheduler.cpp Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-02 00:38:57 +08:00
CCScheduler.h issue #1454: Removed COCOS2D_JAVASCRIPT macro. 2012-08-31 21:23:23 +08:00
cocos2d.cpp fixed #1440:convert offert point to pixel 2012-08-22 14:29:23 +08:00