axmol/template/marmalade/Source/MyScene.h

23 lines
584 B
C++
Executable File

#ifndef __MY_SCENE_H__
#define __MY_SCENE_H__
#include "cocos2d.h"
class MyScene : public cocos2d::CCLayer
{
public:
// Here's a difference. Method 'init' in cocos2d-x returns bool, instead of returning 'id' in cocos2d-iphone
virtual bool init();
// there's no 'id' in cpp, so we recommand to return the exactly class pointer
static cocos2d::CCScene* scene();
// a selector callback
virtual void menuCloseCallback(CCObject* pSender);
// implement the "static node()" method manually
LAYER_NODE_FUNC(MyScene);
};
#endif // __HELLOWORLD_SCENE_H__