mirror of https://github.com/axmolengine/axmol.git
273 lines
5.6 KiB
C++
273 lines
5.6 KiB
C++
#ifndef _SCHEDULER_TEST_H_
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#define _SCHEDULER_TEST_H_
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#include "cocos2d.h"
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#include "extensions/cocos-ext.h"
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#include "../testBasic.h"
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#include "../BaseTest.h"
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USING_NS_CC_EXT;
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class SchedulerTestLayer : public BaseTest
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{
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public:
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virtual void onEnter();
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virtual std::string title();
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virtual std::string subtitle();
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void backCallback(Object* sender);
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void nextCallback(Object* sender);
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void restartCallback(Object* sender);
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};
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// class SchedulerTestLayer : Layer
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// {
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// }
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// -(String*) title;
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// -(String*) subtitle;
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//
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// -(void) backCallback:(id) sender;
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// -(void) nextCallback:(id) sender;
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// -(void) restartCallback:(id) sender;
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//
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class SchedulerAutoremove : public SchedulerTestLayer
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{
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public:
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virtual void onEnter();
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virtual std::string title();
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virtual std::string subtitle();
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void autoremove(float dt);
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void tick(float dt);
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private:
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float accum;
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};
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class SchedulerPauseResume : public SchedulerTestLayer
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{
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public:
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virtual void onEnter();
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virtual std::string title();
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virtual std::string subtitle();
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void tick1(float dt);
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void tick2(float dt);
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void pause(float dt);
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};
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class SchedulerPauseResumeAll : public SchedulerTestLayer
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{
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public:
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SchedulerPauseResumeAll();
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virtual ~SchedulerPauseResumeAll();
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virtual void onEnter();
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virtual void onExit();
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virtual void update(float delta);
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virtual std::string title();
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virtual std::string subtitle();
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void tick1(float dt);
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void tick2(float dt);
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void pause(float dt);
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void resume(float dt);
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private:
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Set* _pausedTargets;
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};
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class SchedulerPauseResumeAllUser : public SchedulerTestLayer
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{
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public:
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SchedulerPauseResumeAllUser();
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virtual ~SchedulerPauseResumeAllUser();
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virtual void onEnter();
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virtual void onExit();
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virtual std::string title();
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virtual std::string subtitle();
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void tick1(float dt);
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void tick2(float dt);
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void pause(float dt);
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void resume(float dt);
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private:
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Set* _pausedTargets;
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};
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class SchedulerUnscheduleAll : public SchedulerTestLayer
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{
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public:
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virtual void onEnter();
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virtual std::string title();
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virtual std::string subtitle();
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void tick1(float dt);
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void tick2(float dt);
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void tick3(float dt);
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void tick4(float dt);
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void unscheduleAll(float dt);
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};
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class SchedulerUnscheduleAllHard : public SchedulerTestLayer
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{
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public:
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virtual void onEnter();
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virtual void onExit();
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virtual std::string title();
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virtual std::string subtitle();
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void tick1(float dt);
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void tick2(float dt);
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void tick3(float dt);
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void tick4(float dt);
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void unscheduleAll(float dt);
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private:
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bool _actionManagerActive;
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};
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class SchedulerUnscheduleAllUserLevel : public SchedulerTestLayer
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{
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public:
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virtual void onEnter();
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virtual std::string title();
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virtual std::string subtitle();
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void tick1(float dt);
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void tick2(float dt);
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void tick3(float dt);
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void tick4(float dt);
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void unscheduleAll(float dt);
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};
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class SchedulerSchedulesAndRemove : public SchedulerTestLayer
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{
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public:
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virtual void onEnter();
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virtual std::string title();
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virtual std::string subtitle();
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void tick1(float dt);
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void tick2(float dt);
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void tick3(float dt);
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void tick4(float dt);
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void scheduleAndUnschedule(float dt);
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};
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class SchedulerUpdate : public SchedulerTestLayer
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{
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public:
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virtual void onEnter();
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virtual std::string title();
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virtual std::string subtitle();
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void removeUpdates(float dt);
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};
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class SchedulerUpdateAndCustom : public SchedulerTestLayer
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{
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public:
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virtual void onEnter();
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virtual std::string title();
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virtual std::string subtitle();
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void update(float dt);
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void tick(float dt);
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void stopSelectors(float dt);
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};
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class SchedulerUpdateFromCustom : public SchedulerTestLayer
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{
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public:
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virtual void onEnter();
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virtual std::string title();
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virtual std::string subtitle();
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void update(float dt);
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void schedUpdate(float dt);
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void stopUpdate(float dt);
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};
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class TestNode : public Node
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{
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public:
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~TestNode();
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void initWithString(String* pStr, int priority);
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virtual void update(float dt);
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private:
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String* _pstring;
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};
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class RescheduleSelector : public SchedulerTestLayer
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{
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public:
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virtual void onEnter();
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virtual std::string title();
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virtual std::string subtitle();
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void schedUpdate(float dt);
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private:
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float _interval;
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int _ticks;
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};
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class SchedulerDelayAndRepeat : public SchedulerTestLayer
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{
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public:
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virtual void onEnter();
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virtual std::string title();
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virtual std::string subtitle();
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void update(float dt);
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};
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class SchedulerTimeScale : public SchedulerTestLayer
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{
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public:
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void onEnter();
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void onExit();
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virtual std::string title();
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virtual std::string subtitle();
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ControlSlider* sliderCtl();
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void sliderAction(Object* sender, Control::EventType controlEvent);
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ControlSlider* _sliderCtl;
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};
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class TwoSchedulers : public SchedulerTestLayer
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{
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public:
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virtual ~TwoSchedulers();
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virtual std::string title();
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virtual std::string subtitle();
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void onEnter();
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ControlSlider* sliderCtl();
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void sliderAction(Object* sender, Control::EventType controlEvent);
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Scheduler *sched1;
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Scheduler *sched2;
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ActionManager *actionManager1;
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ActionManager *actionManager2;
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ControlSlider *sliderCtl1;
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ControlSlider *sliderCtl2;
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};
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class SchedulerIssue2268 : public SchedulerTestLayer
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{
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public:
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~SchedulerIssue2268();
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std::string title();
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std::string subtitle();
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void onEnter();
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void update(float dt);
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private:
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Node *testNode;
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};
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class SchedulerTestScene : public TestScene
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{
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public:
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virtual void runThisTest();
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};
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#endif
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