axmol/cocos2dx/platform
yangws d630996bd0 fixed #187 The reason is call preMailLoop too many times in short time in message loop, use sleep(0) to resolve this problem. 2010-11-04 03:51:57 +00:00
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android 2010-11-03 06:04:48 +00:00
uphone fix #188 , make eglDestroyContext after glDeleteTexture 2010-11-03 06:47:23 +00:00
win32 fixed #187 The reason is call preMailLoop too many times in short time in message loop, use sleep(0) to resolve this problem. 2010-11-04 03:51:57 +00:00
CCFileUtils_platform.h resolve compile error for android 2010-11-03 02:59:07 +00:00
CCXApplication_platform.h resolve compile error for android 2010-11-03 02:59:07 +00:00
CCXEGLView_platform.h resolve compile error for android 2010-11-03 02:59:07 +00:00
CCXMath.h fixed #117 2010-09-02 08:45:51 +00:00
CCXUIImage_platform.h resolve compile error for android 2010-11-03 02:59:07 +00:00
ccxCommon_platform.h resolve compile error for android 2010-11-03 02:59:07 +00:00
config_platform.h resolve compile error for android 2010-11-03 02:59:07 +00:00
platform.h resolve compile error for android 2010-11-03 02:59:07 +00:00