mirror of https://github.com/axmolengine/axmol.git
33 lines
544 B
C++
33 lines
544 B
C++
#ifndef _BOX2D_TEST_H_
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#define _BOX2D_TEST_H_
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#include "cocos2d.h"
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#include "Box2d/Box2d.h"
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#include "../testBasic.h"
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class Box2DTestLayer : public CCLayer
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{
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b2World* world;
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//GLESDebugDraw *m_debugDraw;
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public:
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Box2DTestLayer();
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~Box2DTestLayer();
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virtual void draw();
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void addNewSpriteWithCoords(CGPoint p);
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void tick(ccTime dt);
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virtual void ccTouchesEnded(NSSet* touches, UIEvent* event);
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//CREATE_NODE(Box2DTestLayer);
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} ;
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class Box2DTestScene : public TestScene
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{
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public:
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virtual void runThisTest();
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};
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#endif
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