mirror of https://github.com/axmolengine/axmol.git
87 lines
2.0 KiB
C++
87 lines
2.0 KiB
C++
/*
|
|
* Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any damages
|
|
* arising from the use of this software.
|
|
* Permission is granted to anyone to use this software for any purpose,
|
|
* including commercial applications, and to alter it and redistribute it
|
|
* freely, subject to the following restrictions:
|
|
* 1. The origin of this software must not be misrepresented; you must not
|
|
* claim that you wrote the original software. If you use this software
|
|
* in a product, an acknowledgment in the product documentation would be
|
|
* appreciated but is not required.
|
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
* misrepresented as being the original software.
|
|
* 3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
|
|
#ifndef SPHERE_STACK_H
|
|
#define SPHERE_STACK_H
|
|
|
|
class SphereStack : public Test
|
|
{
|
|
public:
|
|
|
|
enum
|
|
{
|
|
e_count = 10
|
|
};
|
|
|
|
SphereStack()
|
|
{
|
|
{
|
|
b2BodyDef bd;
|
|
b2Body* ground = m_world->CreateBody(&bd);
|
|
|
|
b2PolygonShape shape;
|
|
shape.SetAsEdge(b2Vec2(-40.0f, 0.0f), b2Vec2(40.0f, 0.0f));
|
|
ground->CreateFixture(&shape, 0.0f);
|
|
}
|
|
|
|
{
|
|
b2CircleShape shape;
|
|
shape.m_radius = 1.0f;
|
|
|
|
for (int i = 0; i < e_count; ++i)
|
|
{
|
|
b2BodyDef bd;
|
|
bd.type = b2_dynamicBody;
|
|
bd.position.Set(0.0, 4.0f + 3.0f * i);
|
|
|
|
m_bodies[i] = m_world->CreateBody(&bd);
|
|
|
|
m_bodies[i]->CreateFixture(&shape, 1.0f);
|
|
|
|
//m_bodies[i]->SetLinearVelocity(b2Vec2(0.0f, -100.0f));
|
|
}
|
|
}
|
|
}
|
|
|
|
void Step(Settings* settings)
|
|
{
|
|
Test::Step(settings);
|
|
|
|
//for (int i = 0; i < e_count; ++i)
|
|
//{
|
|
// printf("%g ", m_bodies[i]->GetWorldCenter().y);
|
|
//}
|
|
|
|
//for (int i = 0; i < e_count; ++i)
|
|
//{
|
|
// printf("%g ", m_bodies[i]->GetLinearVelocity().y);
|
|
//}
|
|
|
|
//printf("\n");
|
|
}
|
|
|
|
static Test* Create()
|
|
{
|
|
return new SphereStack;
|
|
}
|
|
|
|
b2Body* m_bodies[e_count];
|
|
};
|
|
|
|
#endif
|