mirror of https://github.com/axmolengine/axmol.git
64 lines
1.5 KiB
C++
64 lines
1.5 KiB
C++
#ifndef _DRAW_PRIMITIVES_TEST_H_
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#define _DRAW_PRIMITIVES_TEST_H_
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#include "cocos2d.h"
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#include "../BaseTest.h"
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#include <string>
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DEFINE_TEST_SUITE(DrawPrimitivesTests);
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class DrawPrimitivesBaseTest : public TestCase
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{
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public:
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virtual std::string title() const override;
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};
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class DrawPrimitivesTest : public DrawPrimitivesBaseTest
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{
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public:
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CREATE_FUNC(DrawPrimitivesTest);
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DrawPrimitivesTest();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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virtual void draw(cocos2d::Renderer* renderer, const cocos2d::Mat4& transform, uint32_t flags) override;
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protected:
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void onDraw(const cocos2d::Mat4& transform, uint32_t flags);
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cocos2d::CustomCommand _customCommand;
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};
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class DrawNodeTest : public DrawPrimitivesBaseTest
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{
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public:
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CREATE_FUNC(DrawNodeTest);
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DrawNodeTest();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class PrimitivesCommandTest : public DrawPrimitivesBaseTest
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{
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public:
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CREATE_FUNC(PrimitivesCommandTest);
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PrimitivesCommandTest();
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virtual ~PrimitivesCommandTest();
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virtual void draw(cocos2d::Renderer* renderer, const cocos2d::Mat4& transform, uint32_t flags) override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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protected:
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cocos2d::Texture2D* _texture;
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cocos2d::GLProgramState* _programState;
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cocos2d::Primitive* _primitive;
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cocos2d::PrimitiveCommand _primitiveCommand;
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};
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#endif
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