axmol/tests/cpp-tests/Resources/Particle3D/scripts/UVAnimation.pu

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system example_029
{
category Examples_21_30
technique
{
visual_particle_quota 2000
emitted_affector_quota 200
material ParticleUniverse/Interpolate
default_particle_width 1.8
default_particle_height 1.8
renderer Billboard
{
texture_coords_rows 6
texture_coords_columns 6
}
emitter Point
{
angle 360
time_to_live dyn_random
{
min 2
max 5
}
velocity dyn_random
{
min 3.6
max 4.8
}
}
affector Scale
{
xyz_scale 0.6
}
affector TextureAnimator
{
time_step 0.1
end_texture_coords_range 35
texture_start_random false
}
}
}