axmol/extensions/scripting/lua-bindings/auto/axlua_spine_auto.cpp

3404 lines
104 KiB
C++

#include "lua-bindings/auto/axlua_spine_auto.hpp"
#include "spine/spine-cocos2dx.h"
#include "lua-bindings/manual/tolua_fix.h"
#include "lua-bindings/manual/LuaBasicConversions.h"
int lua_ax_spine_SkeletonRenderer_getSkeleton(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_getSkeleton'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_getSkeleton'", nullptr);
return 0;
}
auto&& ret = cobj->getSkeleton();
object_to_luaval<spine::Skeleton>(tolua_S, "sp.Skeleton",(spine::Skeleton*)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:getSkeleton",argc, 0);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_getSkeleton'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_setTimeScale(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_setTimeScale'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
double arg0;
ok &= luaval_to_number(tolua_S, 2,&arg0, "sp.SkeletonRenderer:setTimeScale");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_setTimeScale'", nullptr);
return 0;
}
cobj->setTimeScale(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setTimeScale",argc, 1);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_setTimeScale'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_getTimeScale(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_getTimeScale'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_getTimeScale'", nullptr);
return 0;
}
auto&& ret = cobj->getTimeScale();
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:getTimeScale",argc, 0);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_getTimeScale'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_setDebugSlotsEnabled(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_setDebugSlotsEnabled'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
bool arg0;
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "sp.SkeletonRenderer:setDebugSlotsEnabled");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_setDebugSlotsEnabled'", nullptr);
return 0;
}
cobj->setDebugSlotsEnabled(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setDebugSlotsEnabled",argc, 1);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_setDebugSlotsEnabled'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_getDebugSlotsEnabled(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_getDebugSlotsEnabled'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_getDebugSlotsEnabled'", nullptr);
return 0;
}
auto&& ret = cobj->getDebugSlotsEnabled();
tolua_pushboolean(tolua_S,(bool)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:getDebugSlotsEnabled",argc, 0);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_getDebugSlotsEnabled'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_setDebugBonesEnabled(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_setDebugBonesEnabled'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
bool arg0;
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "sp.SkeletonRenderer:setDebugBonesEnabled");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_setDebugBonesEnabled'", nullptr);
return 0;
}
cobj->setDebugBonesEnabled(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setDebugBonesEnabled",argc, 1);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_setDebugBonesEnabled'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_getDebugBonesEnabled(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_getDebugBonesEnabled'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_getDebugBonesEnabled'", nullptr);
return 0;
}
auto&& ret = cobj->getDebugBonesEnabled();
tolua_pushboolean(tolua_S,(bool)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:getDebugBonesEnabled",argc, 0);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_getDebugBonesEnabled'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_setDebugMeshesEnabled(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_setDebugMeshesEnabled'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
bool arg0;
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "sp.SkeletonRenderer:setDebugMeshesEnabled");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_setDebugMeshesEnabled'", nullptr);
return 0;
}
cobj->setDebugMeshesEnabled(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setDebugMeshesEnabled",argc, 1);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_setDebugMeshesEnabled'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_getDebugMeshesEnabled(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_getDebugMeshesEnabled'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_getDebugMeshesEnabled'", nullptr);
return 0;
}
auto&& ret = cobj->getDebugMeshesEnabled();
tolua_pushboolean(tolua_S,(bool)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:getDebugMeshesEnabled",argc, 0);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_getDebugMeshesEnabled'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_setDebugBoundingRectEnabled(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_setDebugBoundingRectEnabled'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
bool arg0;
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "sp.SkeletonRenderer:setDebugBoundingRectEnabled");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_setDebugBoundingRectEnabled'", nullptr);
return 0;
}
cobj->setDebugBoundingRectEnabled(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setDebugBoundingRectEnabled",argc, 1);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_setDebugBoundingRectEnabled'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_getDebugBoundingRectEnabled(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_getDebugBoundingRectEnabled'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_getDebugBoundingRectEnabled'", nullptr);
return 0;
}
auto&& ret = cobj->getDebugBoundingRectEnabled();
tolua_pushboolean(tolua_S,(bool)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:getDebugBoundingRectEnabled",argc, 0);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_getDebugBoundingRectEnabled'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_setToSetupPose(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_setToSetupPose'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_setToSetupPose'", nullptr);
return 0;
}
cobj->setToSetupPose();
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setToSetupPose",argc, 0);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_setToSetupPose'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_setBonesToSetupPose(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_setBonesToSetupPose'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_setBonesToSetupPose'", nullptr);
return 0;
}
cobj->setBonesToSetupPose();
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setBonesToSetupPose",argc, 0);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_setBonesToSetupPose'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_setSlotsToSetupPose(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_setSlotsToSetupPose'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_setSlotsToSetupPose'", nullptr);
return 0;
}
cobj->setSlotsToSetupPose();
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setSlotsToSetupPose",argc, 0);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_setSlotsToSetupPose'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_setSkin(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_setSkin'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
do{
if (argc == 1) {
const char* arg0;
std::string arg0_tmp; ok &= luaval_to_std_string(tolua_S, 2, &arg0_tmp, "sp.SkeletonRenderer:setSkin"); arg0 = arg0_tmp.c_str();
if (!ok) { break; }
cobj->setSkin(arg0);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
do{
if (argc == 1) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:setSkin");
if (!ok) { break; }
cobj->setSkin(arg0);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setSkin",argc, 1);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_setSkin'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_setAttachment(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_setAttachment'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
do{
if (argc == 2) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:setAttachment");
if (!ok) { break; }
const char* arg1;
std::string arg1_tmp; ok &= luaval_to_std_string(tolua_S, 3, &arg1_tmp, "sp.SkeletonRenderer:setAttachment"); arg1 = arg1_tmp.c_str();
if (!ok) { break; }
bool ret = cobj->setAttachment(arg0, arg1);
tolua_pushboolean(tolua_S,(bool)ret);
return 1;
}
}while(0);
ok = true;
do{
if (argc == 2) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:setAttachment");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:setAttachment");
if (!ok) { break; }
bool ret = cobj->setAttachment(arg0, arg1);
tolua_pushboolean(tolua_S,(bool)ret);
return 1;
}
}while(0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setAttachment",argc, 2);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_setAttachment'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_setTwoColorTint(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_setTwoColorTint'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
bool arg0;
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "sp.SkeletonRenderer:setTwoColorTint");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_setTwoColorTint'", nullptr);
return 0;
}
cobj->setTwoColorTint(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setTwoColorTint",argc, 1);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_setTwoColorTint'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_isTwoColorTint(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_isTwoColorTint'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_isTwoColorTint'", nullptr);
return 0;
}
auto&& ret = cobj->isTwoColorTint();
tolua_pushboolean(tolua_S,(bool)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:isTwoColorTint",argc, 0);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_isTwoColorTint'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_setSlotsRange(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_setSlotsRange'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 2)
{
int arg0;
int arg1;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "sp.SkeletonRenderer:setSlotsRange");
ok &= luaval_to_int32(tolua_S, 3,(int *)&arg1, "sp.SkeletonRenderer:setSlotsRange");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_setSlotsRange'", nullptr);
return 0;
}
cobj->setSlotsRange(arg0, arg1);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setSlotsRange",argc, 2);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_setSlotsRange'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_setBlendFunc(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_setBlendFunc'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
ax::BlendFunc arg0;
ok &= luaval_to_blendfunc(tolua_S, 2, &arg0, "sp.SkeletonRenderer:setBlendFunc");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_setBlendFunc'", nullptr);
return 0;
}
cobj->setBlendFunc(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setBlendFunc",argc, 1);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_setBlendFunc'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_getBlendFunc(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_getBlendFunc'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_getBlendFunc'", nullptr);
return 0;
}
auto&& ret = cobj->getBlendFunc();
blendfunc_to_luaval(tolua_S, ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:getBlendFunc",argc, 0);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_getBlendFunc'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_initWithSkeleton(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_initWithSkeleton'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
spine::Skeleton* arg0;
ok &= luaval_to_object<spine::Skeleton>(tolua_S, 2, "sp.Skeleton",&arg0, "sp.SkeletonRenderer:initWithSkeleton");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_initWithSkeleton'", nullptr);
return 0;
}
cobj->initWithSkeleton(arg0);
lua_settop(tolua_S, 1);
return 1;
}
if (argc == 2)
{
spine::Skeleton* arg0;
bool arg1;
ok &= luaval_to_object<spine::Skeleton>(tolua_S, 2, "sp.Skeleton",&arg0, "sp.SkeletonRenderer:initWithSkeleton");
ok &= luaval_to_boolean(tolua_S, 3,&arg1, "sp.SkeletonRenderer:initWithSkeleton");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_initWithSkeleton'", nullptr);
return 0;
}
cobj->initWithSkeleton(arg0, arg1);
lua_settop(tolua_S, 1);
return 1;
}
if (argc == 3)
{
spine::Skeleton* arg0;
bool arg1;
bool arg2;
ok &= luaval_to_object<spine::Skeleton>(tolua_S, 2, "sp.Skeleton",&arg0, "sp.SkeletonRenderer:initWithSkeleton");
ok &= luaval_to_boolean(tolua_S, 3,&arg1, "sp.SkeletonRenderer:initWithSkeleton");
ok &= luaval_to_boolean(tolua_S, 4,&arg2, "sp.SkeletonRenderer:initWithSkeleton");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_initWithSkeleton'", nullptr);
return 0;
}
cobj->initWithSkeleton(arg0, arg1, arg2);
lua_settop(tolua_S, 1);
return 1;
}
if (argc == 4)
{
spine::Skeleton* arg0;
bool arg1;
bool arg2;
bool arg3;
ok &= luaval_to_object<spine::Skeleton>(tolua_S, 2, "sp.Skeleton",&arg0, "sp.SkeletonRenderer:initWithSkeleton");
ok &= luaval_to_boolean(tolua_S, 3,&arg1, "sp.SkeletonRenderer:initWithSkeleton");
ok &= luaval_to_boolean(tolua_S, 4,&arg2, "sp.SkeletonRenderer:initWithSkeleton");
ok &= luaval_to_boolean(tolua_S, 5,&arg3, "sp.SkeletonRenderer:initWithSkeleton");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_initWithSkeleton'", nullptr);
return 0;
}
cobj->initWithSkeleton(arg0, arg1, arg2, arg3);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:initWithSkeleton",argc, 1);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_initWithSkeleton'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_initWithData(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_initWithData'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
spine::SkeletonData* arg0;
ok &= luaval_to_object<spine::SkeletonData>(tolua_S, 2, "sp.SkeletonData",&arg0, "sp.SkeletonRenderer:initWithData");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_initWithData'", nullptr);
return 0;
}
cobj->initWithData(arg0);
lua_settop(tolua_S, 1);
return 1;
}
if (argc == 2)
{
spine::SkeletonData* arg0;
bool arg1;
ok &= luaval_to_object<spine::SkeletonData>(tolua_S, 2, "sp.SkeletonData",&arg0, "sp.SkeletonRenderer:initWithData");
ok &= luaval_to_boolean(tolua_S, 3,&arg1, "sp.SkeletonRenderer:initWithData");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_initWithData'", nullptr);
return 0;
}
cobj->initWithData(arg0, arg1);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:initWithData",argc, 1);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_initWithData'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_initWithJsonFile(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_initWithJsonFile'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
do{
if (argc == 2) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithJsonFile");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:initWithJsonFile");
if (!ok) { break; }
cobj->initWithJsonFile(arg0, arg1);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
do{
if (argc == 3) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithJsonFile");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:initWithJsonFile");
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonRenderer:initWithJsonFile");
if (!ok) { break; }
cobj->initWithJsonFile(arg0, arg1, arg2);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
do{
if (argc == 2) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithJsonFile");
if (!ok) { break; }
spine::Atlas* arg1;
ok &= luaval_to_object<spine::Atlas>(tolua_S, 3, "sp.Atlas",&arg1, "sp.SkeletonRenderer:initWithJsonFile");
if (!ok) { break; }
cobj->initWithJsonFile(arg0, arg1);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
do{
if (argc == 3) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithJsonFile");
if (!ok) { break; }
spine::Atlas* arg1;
ok &= luaval_to_object<spine::Atlas>(tolua_S, 3, "sp.Atlas",&arg1, "sp.SkeletonRenderer:initWithJsonFile");
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonRenderer:initWithJsonFile");
if (!ok) { break; }
cobj->initWithJsonFile(arg0, arg1, arg2);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:initWithJsonFile",argc, 2);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_initWithJsonFile'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_initWithBinaryFile(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_initWithBinaryFile'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
do{
if (argc == 2) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithBinaryFile");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:initWithBinaryFile");
if (!ok) { break; }
cobj->initWithBinaryFile(arg0, arg1);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
do{
if (argc == 3) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithBinaryFile");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:initWithBinaryFile");
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonRenderer:initWithBinaryFile");
if (!ok) { break; }
cobj->initWithBinaryFile(arg0, arg1, arg2);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
do{
if (argc == 2) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithBinaryFile");
if (!ok) { break; }
spine::Atlas* arg1;
ok &= luaval_to_object<spine::Atlas>(tolua_S, 3, "sp.Atlas",&arg1, "sp.SkeletonRenderer:initWithBinaryFile");
if (!ok) { break; }
cobj->initWithBinaryFile(arg0, arg1);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
do{
if (argc == 3) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithBinaryFile");
if (!ok) { break; }
spine::Atlas* arg1;
ok &= luaval_to_object<spine::Atlas>(tolua_S, 3, "sp.Atlas",&arg1, "sp.SkeletonRenderer:initWithBinaryFile");
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonRenderer:initWithBinaryFile");
if (!ok) { break; }
cobj->initWithBinaryFile(arg0, arg1, arg2);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:initWithBinaryFile",argc, 2);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_initWithBinaryFile'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_initialize(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonRenderer_initialize'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_initialize'", nullptr);
return 0;
}
cobj->initialize();
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:initialize",argc, 0);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_initialize'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_create(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S) - 1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_create'", nullptr);
return 0;
}
auto&& ret = spine::SkeletonRenderer::create();
object_to_luaval<spine::SkeletonRenderer>(tolua_S, "sp.SkeletonRenderer",(spine::SkeletonRenderer*)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d\n ", "sp.SkeletonRenderer:create",argc, 0);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_create'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_createWithSkeleton(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S) - 1;
if (argc == 1)
{
spine::Skeleton* arg0;
ok &= luaval_to_object<spine::Skeleton>(tolua_S, 2, "sp.Skeleton",&arg0, "sp.SkeletonRenderer:createWithSkeleton");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_createWithSkeleton'", nullptr);
return 0;
}
auto&& ret = spine::SkeletonRenderer::createWithSkeleton(arg0);
object_to_luaval<spine::SkeletonRenderer>(tolua_S, "sp.SkeletonRenderer",(spine::SkeletonRenderer*)ret);
return 1;
}
if (argc == 2)
{
spine::Skeleton* arg0;
bool arg1;
ok &= luaval_to_object<spine::Skeleton>(tolua_S, 2, "sp.Skeleton",&arg0, "sp.SkeletonRenderer:createWithSkeleton");
ok &= luaval_to_boolean(tolua_S, 3,&arg1, "sp.SkeletonRenderer:createWithSkeleton");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_createWithSkeleton'", nullptr);
return 0;
}
auto&& ret = spine::SkeletonRenderer::createWithSkeleton(arg0, arg1);
object_to_luaval<spine::SkeletonRenderer>(tolua_S, "sp.SkeletonRenderer",(spine::SkeletonRenderer*)ret);
return 1;
}
if (argc == 3)
{
spine::Skeleton* arg0;
bool arg1;
bool arg2;
ok &= luaval_to_object<spine::Skeleton>(tolua_S, 2, "sp.Skeleton",&arg0, "sp.SkeletonRenderer:createWithSkeleton");
ok &= luaval_to_boolean(tolua_S, 3,&arg1, "sp.SkeletonRenderer:createWithSkeleton");
ok &= luaval_to_boolean(tolua_S, 4,&arg2, "sp.SkeletonRenderer:createWithSkeleton");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonRenderer_createWithSkeleton'", nullptr);
return 0;
}
auto&& ret = spine::SkeletonRenderer::createWithSkeleton(arg0, arg1, arg2);
object_to_luaval<spine::SkeletonRenderer>(tolua_S, "sp.SkeletonRenderer",(spine::SkeletonRenderer*)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d\n ", "sp.SkeletonRenderer:createWithSkeleton",argc, 1);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_createWithSkeleton'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_createWithFile(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S)-1;
do
{
if (argc == 2)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:createWithFile");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:createWithFile");
if (!ok) { break; }
spine::SkeletonRenderer* ret = spine::SkeletonRenderer::createWithFile(arg0, arg1);
object_to_luaval<spine::SkeletonRenderer>(tolua_S, "sp.SkeletonRenderer",(spine::SkeletonRenderer*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 3)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:createWithFile");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:createWithFile");
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonRenderer:createWithFile");
if (!ok) { break; }
spine::SkeletonRenderer* ret = spine::SkeletonRenderer::createWithFile(arg0, arg1, arg2);
object_to_luaval<spine::SkeletonRenderer>(tolua_S, "sp.SkeletonRenderer",(spine::SkeletonRenderer*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 2)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:createWithFile");
if (!ok) { break; }
spine::Atlas* arg1;
ok &= luaval_to_object<spine::Atlas>(tolua_S, 3, "sp.Atlas",&arg1, "sp.SkeletonRenderer:createWithFile");
if (!ok) { break; }
spine::SkeletonRenderer* ret = spine::SkeletonRenderer::createWithFile(arg0, arg1);
object_to_luaval<spine::SkeletonRenderer>(tolua_S, "sp.SkeletonRenderer",(spine::SkeletonRenderer*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 3)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:createWithFile");
if (!ok) { break; }
spine::Atlas* arg1;
ok &= luaval_to_object<spine::Atlas>(tolua_S, 3, "sp.Atlas",&arg1, "sp.SkeletonRenderer:createWithFile");
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonRenderer:createWithFile");
if (!ok) { break; }
spine::SkeletonRenderer* ret = spine::SkeletonRenderer::createWithFile(arg0, arg1, arg2);
object_to_luaval<spine::SkeletonRenderer>(tolua_S, "sp.SkeletonRenderer",(spine::SkeletonRenderer*)ret);
return 1;
}
} while (0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d", "sp.SkeletonRenderer:createWithFile",argc, 2);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_createWithFile'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonRenderer_constructor(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
argc = lua_gettop(tolua_S)-1;
do{
if (argc == 1) {
spine::Skeleton* arg0;
ok &= luaval_to_object<spine::Skeleton>(tolua_S, 2, "sp.Skeleton",&arg0, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
cobj = new spine::SkeletonRenderer(arg0);
cobj->autorelease();
int ID = (int)cobj->_ID ;
int* luaID = &cobj->_luaID ;
toluafix_pushusertype_ccobject(tolua_S, ID, luaID, (void*)cobj,"sp.SkeletonRenderer");
return 1;
}
}while(0);
ok = true;
do{
if (argc == 2) {
spine::Skeleton* arg0;
ok &= luaval_to_object<spine::Skeleton>(tolua_S, 2, "sp.Skeleton",&arg0, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
bool arg1;
ok &= luaval_to_boolean(tolua_S, 3,&arg1, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
cobj = new spine::SkeletonRenderer(arg0, arg1);
cobj->autorelease();
int ID = (int)cobj->_ID ;
int* luaID = &cobj->_luaID ;
toluafix_pushusertype_ccobject(tolua_S, ID, luaID, (void*)cobj,"sp.SkeletonRenderer");
return 1;
}
}while(0);
ok = true;
do{
if (argc == 3) {
spine::Skeleton* arg0;
ok &= luaval_to_object<spine::Skeleton>(tolua_S, 2, "sp.Skeleton",&arg0, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
bool arg1;
ok &= luaval_to_boolean(tolua_S, 3,&arg1, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
bool arg2;
ok &= luaval_to_boolean(tolua_S, 4,&arg2, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
cobj = new spine::SkeletonRenderer(arg0, arg1, arg2);
cobj->autorelease();
int ID = (int)cobj->_ID ;
int* luaID = &cobj->_luaID ;
toluafix_pushusertype_ccobject(tolua_S, ID, luaID, (void*)cobj,"sp.SkeletonRenderer");
return 1;
}
}while(0);
ok = true;
do{
if (argc == 4) {
spine::Skeleton* arg0;
ok &= luaval_to_object<spine::Skeleton>(tolua_S, 2, "sp.Skeleton",&arg0, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
bool arg1;
ok &= luaval_to_boolean(tolua_S, 3,&arg1, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
bool arg2;
ok &= luaval_to_boolean(tolua_S, 4,&arg2, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
bool arg3;
ok &= luaval_to_boolean(tolua_S, 5,&arg3, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
cobj = new spine::SkeletonRenderer(arg0, arg1, arg2, arg3);
cobj->autorelease();
int ID = (int)cobj->_ID ;
int* luaID = &cobj->_luaID ;
toluafix_pushusertype_ccobject(tolua_S, ID, luaID, (void*)cobj,"sp.SkeletonRenderer");
return 1;
}
}while(0);
ok = true;
do{
if (argc == 0) {
cobj = new spine::SkeletonRenderer();
cobj->autorelease();
int ID = (int)cobj->_ID ;
int* luaID = &cobj->_luaID ;
toluafix_pushusertype_ccobject(tolua_S, ID, luaID, (void*)cobj,"sp.SkeletonRenderer");
return 1;
}
}while(0);
ok = true;
do{
if (argc == 1) {
spine::SkeletonData* arg0;
ok &= luaval_to_object<spine::SkeletonData>(tolua_S, 2, "sp.SkeletonData",&arg0, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
cobj = new spine::SkeletonRenderer(arg0);
cobj->autorelease();
int ID = (int)cobj->_ID ;
int* luaID = &cobj->_luaID ;
toluafix_pushusertype_ccobject(tolua_S, ID, luaID, (void*)cobj,"sp.SkeletonRenderer");
return 1;
}
}while(0);
ok = true;
do{
if (argc == 2) {
spine::SkeletonData* arg0;
ok &= luaval_to_object<spine::SkeletonData>(tolua_S, 2, "sp.SkeletonData",&arg0, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
bool arg1;
ok &= luaval_to_boolean(tolua_S, 3,&arg1, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
cobj = new spine::SkeletonRenderer(arg0, arg1);
cobj->autorelease();
int ID = (int)cobj->_ID ;
int* luaID = &cobj->_luaID ;
toluafix_pushusertype_ccobject(tolua_S, ID, luaID, (void*)cobj,"sp.SkeletonRenderer");
return 1;
}
}while(0);
ok = true;
do{
if (argc == 2) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
spine::Atlas* arg1;
ok &= luaval_to_object<spine::Atlas>(tolua_S, 3, "sp.Atlas",&arg1, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
cobj = new spine::SkeletonRenderer(arg0, arg1);
cobj->autorelease();
int ID = (int)cobj->_ID ;
int* luaID = &cobj->_luaID ;
toluafix_pushusertype_ccobject(tolua_S, ID, luaID, (void*)cobj,"sp.SkeletonRenderer");
return 1;
}
}while(0);
ok = true;
do{
if (argc == 3) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
spine::Atlas* arg1;
ok &= luaval_to_object<spine::Atlas>(tolua_S, 3, "sp.Atlas",&arg1, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
cobj = new spine::SkeletonRenderer(arg0, arg1, arg2);
cobj->autorelease();
int ID = (int)cobj->_ID ;
int* luaID = &cobj->_luaID ;
toluafix_pushusertype_ccobject(tolua_S, ID, luaID, (void*)cobj,"sp.SkeletonRenderer");
return 1;
}
}while(0);
ok = true;
do{
if (argc == 2) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
cobj = new spine::SkeletonRenderer(arg0, arg1);
cobj->autorelease();
int ID = (int)cobj->_ID ;
int* luaID = &cobj->_luaID ;
toluafix_pushusertype_ccobject(tolua_S, ID, luaID, (void*)cobj,"sp.SkeletonRenderer");
return 1;
}
}while(0);
ok = true;
do{
if (argc == 3) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonRenderer:SkeletonRenderer");
if (!ok) { break; }
cobj = new spine::SkeletonRenderer(arg0, arg1, arg2);
cobj->autorelease();
int ID = (int)cobj->_ID ;
int* luaID = &cobj->_luaID ;
toluafix_pushusertype_ccobject(tolua_S, ID, luaID, (void*)cobj,"sp.SkeletonRenderer");
return 1;
}
}while(0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:SkeletonRenderer",argc, 2);
return 0;
#if _AX_DEBUG >= 1
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonRenderer_constructor'.",&tolua_err);
#endif
return 0;
}
static int lua_ax_spine_SkeletonRenderer_finalize(lua_State* tolua_S)
{
printf("luabindings: finalizing LUA object (SkeletonRenderer)");
return 0;
}
int lua_register_ax_spine_SkeletonRenderer(lua_State* tolua_S)
{
tolua_usertype(tolua_S,"sp.SkeletonRenderer");
tolua_cclass(tolua_S,"SkeletonRenderer","sp.SkeletonRenderer","ax.Node",nullptr);
tolua_beginmodule(tolua_S,"SkeletonRenderer");
tolua_function(tolua_S,"new",lua_ax_spine_SkeletonRenderer_constructor);
tolua_function(tolua_S,"getSkeleton",lua_ax_spine_SkeletonRenderer_getSkeleton);
tolua_function(tolua_S,"setTimeScale",lua_ax_spine_SkeletonRenderer_setTimeScale);
tolua_function(tolua_S,"getTimeScale",lua_ax_spine_SkeletonRenderer_getTimeScale);
tolua_function(tolua_S,"setDebugSlotsEnabled",lua_ax_spine_SkeletonRenderer_setDebugSlotsEnabled);
tolua_function(tolua_S,"getDebugSlotsEnabled",lua_ax_spine_SkeletonRenderer_getDebugSlotsEnabled);
tolua_function(tolua_S,"setDebugBonesEnabled",lua_ax_spine_SkeletonRenderer_setDebugBonesEnabled);
tolua_function(tolua_S,"getDebugBonesEnabled",lua_ax_spine_SkeletonRenderer_getDebugBonesEnabled);
tolua_function(tolua_S,"setDebugMeshesEnabled",lua_ax_spine_SkeletonRenderer_setDebugMeshesEnabled);
tolua_function(tolua_S,"getDebugMeshesEnabled",lua_ax_spine_SkeletonRenderer_getDebugMeshesEnabled);
tolua_function(tolua_S,"setDebugBoundingRectEnabled",lua_ax_spine_SkeletonRenderer_setDebugBoundingRectEnabled);
tolua_function(tolua_S,"getDebugBoundingRectEnabled",lua_ax_spine_SkeletonRenderer_getDebugBoundingRectEnabled);
tolua_function(tolua_S,"setToSetupPose",lua_ax_spine_SkeletonRenderer_setToSetupPose);
tolua_function(tolua_S,"setBonesToSetupPose",lua_ax_spine_SkeletonRenderer_setBonesToSetupPose);
tolua_function(tolua_S,"setSlotsToSetupPose",lua_ax_spine_SkeletonRenderer_setSlotsToSetupPose);
tolua_function(tolua_S,"setSkin",lua_ax_spine_SkeletonRenderer_setSkin);
tolua_function(tolua_S,"setAttachment",lua_ax_spine_SkeletonRenderer_setAttachment);
tolua_function(tolua_S,"setTwoColorTint",lua_ax_spine_SkeletonRenderer_setTwoColorTint);
tolua_function(tolua_S,"isTwoColorTint",lua_ax_spine_SkeletonRenderer_isTwoColorTint);
tolua_function(tolua_S,"setSlotsRange",lua_ax_spine_SkeletonRenderer_setSlotsRange);
tolua_function(tolua_S,"setBlendFunc",lua_ax_spine_SkeletonRenderer_setBlendFunc);
tolua_function(tolua_S,"getBlendFunc",lua_ax_spine_SkeletonRenderer_getBlendFunc);
tolua_function(tolua_S,"initWithSkeleton",lua_ax_spine_SkeletonRenderer_initWithSkeleton);
tolua_function(tolua_S,"initWithData",lua_ax_spine_SkeletonRenderer_initWithData);
tolua_function(tolua_S,"initWithJsonFile",lua_ax_spine_SkeletonRenderer_initWithJsonFile);
tolua_function(tolua_S,"initWithBinaryFile",lua_ax_spine_SkeletonRenderer_initWithBinaryFile);
tolua_function(tolua_S,"initialize",lua_ax_spine_SkeletonRenderer_initialize);
tolua_function(tolua_S,"create", lua_ax_spine_SkeletonRenderer_create);
tolua_function(tolua_S,"createWithSkeleton", lua_ax_spine_SkeletonRenderer_createWithSkeleton);
tolua_function(tolua_S,"createWithFile", lua_ax_spine_SkeletonRenderer_createWithFile);
tolua_endmodule(tolua_S);
auto typeName = typeid(spine::SkeletonRenderer).name(); // rtti is literal storage
g_luaType[reinterpret_cast<uintptr_t>(typeName)] = "sp.SkeletonRenderer";
g_typeCast[typeName] = "sp.SkeletonRenderer";
return 1;
}
int lua_ax_spine_SkeletonAnimation_setMix(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonAnimation_setMix'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 3)
{
std::string arg0;
std::string arg1;
double arg2;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonAnimation:setMix");
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonAnimation:setMix");
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonAnimation:setMix");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_setMix'", nullptr);
return 0;
}
cobj->setMix(arg0, arg1, arg2);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setMix",argc, 3);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_setMix'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_setEmptyAnimation(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonAnimation_setEmptyAnimation'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 2)
{
int arg0;
double arg1;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "sp.SkeletonAnimation:setEmptyAnimation");
ok &= luaval_to_number(tolua_S, 3,&arg1, "sp.SkeletonAnimation:setEmptyAnimation");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_setEmptyAnimation'", nullptr);
return 0;
}
auto&& ret = cobj->setEmptyAnimation(arg0, arg1);
object_to_luaval<spine::TrackEntry>(tolua_S, "sp.TrackEntry",(spine::TrackEntry*)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setEmptyAnimation",argc, 2);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_setEmptyAnimation'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_setEmptyAnimations(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonAnimation_setEmptyAnimations'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
double arg0;
ok &= luaval_to_number(tolua_S, 2,&arg0, "sp.SkeletonAnimation:setEmptyAnimations");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_setEmptyAnimations'", nullptr);
return 0;
}
cobj->setEmptyAnimations(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setEmptyAnimations",argc, 1);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_setEmptyAnimations'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_addEmptyAnimation(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonAnimation_addEmptyAnimation'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 2)
{
int arg0;
double arg1;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "sp.SkeletonAnimation:addEmptyAnimation");
ok &= luaval_to_number(tolua_S, 3,&arg1, "sp.SkeletonAnimation:addEmptyAnimation");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_addEmptyAnimation'", nullptr);
return 0;
}
auto&& ret = cobj->addEmptyAnimation(arg0, arg1);
object_to_luaval<spine::TrackEntry>(tolua_S, "sp.TrackEntry",(spine::TrackEntry*)ret);
return 1;
}
if (argc == 3)
{
int arg0;
double arg1;
double arg2;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "sp.SkeletonAnimation:addEmptyAnimation");
ok &= luaval_to_number(tolua_S, 3,&arg1, "sp.SkeletonAnimation:addEmptyAnimation");
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonAnimation:addEmptyAnimation");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_addEmptyAnimation'", nullptr);
return 0;
}
auto&& ret = cobj->addEmptyAnimation(arg0, arg1, arg2);
object_to_luaval<spine::TrackEntry>(tolua_S, "sp.TrackEntry",(spine::TrackEntry*)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:addEmptyAnimation",argc, 2);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_addEmptyAnimation'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_findAnimation(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonAnimation_findAnimation'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonAnimation:findAnimation");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_findAnimation'", nullptr);
return 0;
}
auto&& ret = cobj->findAnimation(arg0);
object_to_luaval<spine::Animation>(tolua_S, "sp.Animation",(spine::Animation*)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:findAnimation",argc, 1);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_findAnimation'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_clearTracks(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonAnimation_clearTracks'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_clearTracks'", nullptr);
return 0;
}
cobj->clearTracks();
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:clearTracks",argc, 0);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_clearTracks'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_clearTrack(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonAnimation_clearTrack'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_clearTrack'", nullptr);
return 0;
}
cobj->clearTrack();
lua_settop(tolua_S, 1);
return 1;
}
if (argc == 1)
{
int arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "sp.SkeletonAnimation:clearTrack");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_clearTrack'", nullptr);
return 0;
}
cobj->clearTrack(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:clearTrack",argc, 0);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_clearTrack'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_setStartListener(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonAnimation_setStartListener'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
std::function<void (spine::TrackEntry *)> arg0;
do {
// Lambda binding for lua is not supported.
assert(false);
} while(0)
;
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_setStartListener'", nullptr);
return 0;
}
cobj->setStartListener(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setStartListener",argc, 1);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_setStartListener'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_setInterruptListener(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonAnimation_setInterruptListener'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
std::function<void (spine::TrackEntry *)> arg0;
do {
// Lambda binding for lua is not supported.
assert(false);
} while(0)
;
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_setInterruptListener'", nullptr);
return 0;
}
cobj->setInterruptListener(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setInterruptListener",argc, 1);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_setInterruptListener'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_setEndListener(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonAnimation_setEndListener'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
std::function<void (spine::TrackEntry *)> arg0;
do {
// Lambda binding for lua is not supported.
assert(false);
} while(0)
;
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_setEndListener'", nullptr);
return 0;
}
cobj->setEndListener(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setEndListener",argc, 1);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_setEndListener'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_setDisposeListener(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonAnimation_setDisposeListener'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
std::function<void (spine::TrackEntry *)> arg0;
do {
// Lambda binding for lua is not supported.
assert(false);
} while(0)
;
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_setDisposeListener'", nullptr);
return 0;
}
cobj->setDisposeListener(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setDisposeListener",argc, 1);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_setDisposeListener'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_setCompleteListener(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonAnimation_setCompleteListener'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
std::function<void (spine::TrackEntry *)> arg0;
do {
// Lambda binding for lua is not supported.
assert(false);
} while(0)
;
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_setCompleteListener'", nullptr);
return 0;
}
cobj->setCompleteListener(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setCompleteListener",argc, 1);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_setCompleteListener'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_setEventListener(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonAnimation_setEventListener'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
std::function<void (spine::TrackEntry *, spine::Event *)> arg0;
do {
// Lambda binding for lua is not supported.
assert(false);
} while(0)
;
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_setEventListener'", nullptr);
return 0;
}
cobj->setEventListener(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setEventListener",argc, 1);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_setEventListener'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_setPreUpdateWorldTransformsListener(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonAnimation_setPreUpdateWorldTransformsListener'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
std::function<void (spine::SkeletonAnimation *)> arg0;
do {
// Lambda binding for lua is not supported.
assert(false);
} while(0)
;
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_setPreUpdateWorldTransformsListener'", nullptr);
return 0;
}
cobj->setPreUpdateWorldTransformsListener(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setPreUpdateWorldTransformsListener",argc, 1);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_setPreUpdateWorldTransformsListener'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_setPostUpdateWorldTransformsListener(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonAnimation_setPostUpdateWorldTransformsListener'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
std::function<void (spine::SkeletonAnimation *)> arg0;
do {
// Lambda binding for lua is not supported.
assert(false);
} while(0)
;
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_setPostUpdateWorldTransformsListener'", nullptr);
return 0;
}
cobj->setPostUpdateWorldTransformsListener(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setPostUpdateWorldTransformsListener",argc, 1);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_setPostUpdateWorldTransformsListener'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_setTrackStartListener(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonAnimation_setTrackStartListener'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 2)
{
spine::TrackEntry* arg0;
std::function<void (spine::TrackEntry *)> arg1;
ok &= luaval_to_object<spine::TrackEntry>(tolua_S, 2, "sp.TrackEntry",&arg0, "sp.SkeletonAnimation:setTrackStartListener");
do {
// Lambda binding for lua is not supported.
assert(false);
} while(0)
;
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_setTrackStartListener'", nullptr);
return 0;
}
cobj->setTrackStartListener(arg0, arg1);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setTrackStartListener",argc, 2);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_setTrackStartListener'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_setTrackInterruptListener(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonAnimation_setTrackInterruptListener'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 2)
{
spine::TrackEntry* arg0;
std::function<void (spine::TrackEntry *)> arg1;
ok &= luaval_to_object<spine::TrackEntry>(tolua_S, 2, "sp.TrackEntry",&arg0, "sp.SkeletonAnimation:setTrackInterruptListener");
do {
// Lambda binding for lua is not supported.
assert(false);
} while(0)
;
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_setTrackInterruptListener'", nullptr);
return 0;
}
cobj->setTrackInterruptListener(arg0, arg1);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setTrackInterruptListener",argc, 2);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_setTrackInterruptListener'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_setTrackEndListener(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonAnimation_setTrackEndListener'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 2)
{
spine::TrackEntry* arg0;
std::function<void (spine::TrackEntry *)> arg1;
ok &= luaval_to_object<spine::TrackEntry>(tolua_S, 2, "sp.TrackEntry",&arg0, "sp.SkeletonAnimation:setTrackEndListener");
do {
// Lambda binding for lua is not supported.
assert(false);
} while(0)
;
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_setTrackEndListener'", nullptr);
return 0;
}
cobj->setTrackEndListener(arg0, arg1);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setTrackEndListener",argc, 2);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_setTrackEndListener'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_setTrackDisposeListener(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonAnimation_setTrackDisposeListener'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 2)
{
spine::TrackEntry* arg0;
std::function<void (spine::TrackEntry *)> arg1;
ok &= luaval_to_object<spine::TrackEntry>(tolua_S, 2, "sp.TrackEntry",&arg0, "sp.SkeletonAnimation:setTrackDisposeListener");
do {
// Lambda binding for lua is not supported.
assert(false);
} while(0)
;
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_setTrackDisposeListener'", nullptr);
return 0;
}
cobj->setTrackDisposeListener(arg0, arg1);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setTrackDisposeListener",argc, 2);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_setTrackDisposeListener'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_setTrackCompleteListener(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonAnimation_setTrackCompleteListener'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 2)
{
spine::TrackEntry* arg0;
std::function<void (spine::TrackEntry *)> arg1;
ok &= luaval_to_object<spine::TrackEntry>(tolua_S, 2, "sp.TrackEntry",&arg0, "sp.SkeletonAnimation:setTrackCompleteListener");
do {
// Lambda binding for lua is not supported.
assert(false);
} while(0)
;
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_setTrackCompleteListener'", nullptr);
return 0;
}
cobj->setTrackCompleteListener(arg0, arg1);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setTrackCompleteListener",argc, 2);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_setTrackCompleteListener'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_setTrackEventListener(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonAnimation_setTrackEventListener'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 2)
{
spine::TrackEntry* arg0;
std::function<void (spine::TrackEntry *, spine::Event *)> arg1;
ok &= luaval_to_object<spine::TrackEntry>(tolua_S, 2, "sp.TrackEntry",&arg0, "sp.SkeletonAnimation:setTrackEventListener");
do {
// Lambda binding for lua is not supported.
assert(false);
} while(0)
;
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_setTrackEventListener'", nullptr);
return 0;
}
cobj->setTrackEventListener(arg0, arg1);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setTrackEventListener",argc, 2);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_setTrackEventListener'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_setUpdateOnlyIfVisible(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if _AX_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_ax_spine_SkeletonAnimation_setUpdateOnlyIfVisible'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
bool arg0;
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "sp.SkeletonAnimation:setUpdateOnlyIfVisible");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_ax_spine_SkeletonAnimation_setUpdateOnlyIfVisible'", nullptr);
return 0;
}
cobj->setUpdateOnlyIfVisible(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setUpdateOnlyIfVisible",argc, 1);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_setUpdateOnlyIfVisible'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_createWithJsonFile(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S)-1;
do
{
if (argc == 2)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonAnimation:createWithJsonFile");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonAnimation:createWithJsonFile");
if (!ok) { break; }
spine::SkeletonAnimation* ret = spine::SkeletonAnimation::createWithJsonFile(arg0, arg1);
object_to_luaval<spine::SkeletonAnimation>(tolua_S, "sp.SkeletonAnimation",(spine::SkeletonAnimation*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 3)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonAnimation:createWithJsonFile");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonAnimation:createWithJsonFile");
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonAnimation:createWithJsonFile");
if (!ok) { break; }
spine::SkeletonAnimation* ret = spine::SkeletonAnimation::createWithJsonFile(arg0, arg1, arg2);
object_to_luaval<spine::SkeletonAnimation>(tolua_S, "sp.SkeletonAnimation",(spine::SkeletonAnimation*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 2)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonAnimation:createWithJsonFile");
if (!ok) { break; }
spine::Atlas* arg1;
ok &= luaval_to_object<spine::Atlas>(tolua_S, 3, "sp.Atlas",&arg1, "sp.SkeletonAnimation:createWithJsonFile");
if (!ok) { break; }
spine::SkeletonAnimation* ret = spine::SkeletonAnimation::createWithJsonFile(arg0, arg1);
object_to_luaval<spine::SkeletonAnimation>(tolua_S, "sp.SkeletonAnimation",(spine::SkeletonAnimation*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 3)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonAnimation:createWithJsonFile");
if (!ok) { break; }
spine::Atlas* arg1;
ok &= luaval_to_object<spine::Atlas>(tolua_S, 3, "sp.Atlas",&arg1, "sp.SkeletonAnimation:createWithJsonFile");
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonAnimation:createWithJsonFile");
if (!ok) { break; }
spine::SkeletonAnimation* ret = spine::SkeletonAnimation::createWithJsonFile(arg0, arg1, arg2);
object_to_luaval<spine::SkeletonAnimation>(tolua_S, "sp.SkeletonAnimation",(spine::SkeletonAnimation*)ret);
return 1;
}
} while (0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d", "sp.SkeletonAnimation:createWithJsonFile",argc, 2);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_createWithJsonFile'.",&tolua_err);
#endif
return 0;
}
int lua_ax_spine_SkeletonAnimation_createWithBinaryFile(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if _AX_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if _AX_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S)-1;
do
{
if (argc == 2)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonAnimation:createWithBinaryFile");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonAnimation:createWithBinaryFile");
if (!ok) { break; }
spine::SkeletonAnimation* ret = spine::SkeletonAnimation::createWithBinaryFile(arg0, arg1);
object_to_luaval<spine::SkeletonAnimation>(tolua_S, "sp.SkeletonAnimation",(spine::SkeletonAnimation*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 3)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonAnimation:createWithBinaryFile");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonAnimation:createWithBinaryFile");
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonAnimation:createWithBinaryFile");
if (!ok) { break; }
spine::SkeletonAnimation* ret = spine::SkeletonAnimation::createWithBinaryFile(arg0, arg1, arg2);
object_to_luaval<spine::SkeletonAnimation>(tolua_S, "sp.SkeletonAnimation",(spine::SkeletonAnimation*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 2)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonAnimation:createWithBinaryFile");
if (!ok) { break; }
spine::Atlas* arg1;
ok &= luaval_to_object<spine::Atlas>(tolua_S, 3, "sp.Atlas",&arg1, "sp.SkeletonAnimation:createWithBinaryFile");
if (!ok) { break; }
spine::SkeletonAnimation* ret = spine::SkeletonAnimation::createWithBinaryFile(arg0, arg1);
object_to_luaval<spine::SkeletonAnimation>(tolua_S, "sp.SkeletonAnimation",(spine::SkeletonAnimation*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 3)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonAnimation:createWithBinaryFile");
if (!ok) { break; }
spine::Atlas* arg1;
ok &= luaval_to_object<spine::Atlas>(tolua_S, 3, "sp.Atlas",&arg1, "sp.SkeletonAnimation:createWithBinaryFile");
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonAnimation:createWithBinaryFile");
if (!ok) { break; }
spine::SkeletonAnimation* ret = spine::SkeletonAnimation::createWithBinaryFile(arg0, arg1, arg2);
object_to_luaval<spine::SkeletonAnimation>(tolua_S, "sp.SkeletonAnimation",(spine::SkeletonAnimation*)ret);
return 1;
}
} while (0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d", "sp.SkeletonAnimation:createWithBinaryFile",argc, 2);
return 0;
#if _AX_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_ax_spine_SkeletonAnimation_createWithBinaryFile'.",&tolua_err);
#endif
return 0;
}
static int lua_ax_spine_SkeletonAnimation_finalize(lua_State* tolua_S)
{
printf("luabindings: finalizing LUA object (SkeletonAnimation)");
return 0;
}
int lua_register_ax_spine_SkeletonAnimation(lua_State* tolua_S)
{
tolua_usertype(tolua_S,"sp.SkeletonAnimation");
tolua_cclass(tolua_S,"SkeletonAnimation","sp.SkeletonAnimation","sp.SkeletonRenderer",nullptr);
tolua_beginmodule(tolua_S,"SkeletonAnimation");
tolua_function(tolua_S,"setMix",lua_ax_spine_SkeletonAnimation_setMix);
tolua_function(tolua_S,"setEmptyAnimation",lua_ax_spine_SkeletonAnimation_setEmptyAnimation);
tolua_function(tolua_S,"setEmptyAnimations",lua_ax_spine_SkeletonAnimation_setEmptyAnimations);
tolua_function(tolua_S,"addEmptyAnimation",lua_ax_spine_SkeletonAnimation_addEmptyAnimation);
tolua_function(tolua_S,"findAnimation",lua_ax_spine_SkeletonAnimation_findAnimation);
tolua_function(tolua_S,"clearTracks",lua_ax_spine_SkeletonAnimation_clearTracks);
tolua_function(tolua_S,"clearTrack",lua_ax_spine_SkeletonAnimation_clearTrack);
tolua_function(tolua_S,"setStartListener",lua_ax_spine_SkeletonAnimation_setStartListener);
tolua_function(tolua_S,"setInterruptListener",lua_ax_spine_SkeletonAnimation_setInterruptListener);
tolua_function(tolua_S,"setEndListener",lua_ax_spine_SkeletonAnimation_setEndListener);
tolua_function(tolua_S,"setDisposeListener",lua_ax_spine_SkeletonAnimation_setDisposeListener);
tolua_function(tolua_S,"setCompleteListener",lua_ax_spine_SkeletonAnimation_setCompleteListener);
tolua_function(tolua_S,"setEventListener",lua_ax_spine_SkeletonAnimation_setEventListener);
tolua_function(tolua_S,"setPreUpdateWorldTransformsListener",lua_ax_spine_SkeletonAnimation_setPreUpdateWorldTransformsListener);
tolua_function(tolua_S,"setPostUpdateWorldTransformsListener",lua_ax_spine_SkeletonAnimation_setPostUpdateWorldTransformsListener);
tolua_function(tolua_S,"setTrackStartListener",lua_ax_spine_SkeletonAnimation_setTrackStartListener);
tolua_function(tolua_S,"setTrackInterruptListener",lua_ax_spine_SkeletonAnimation_setTrackInterruptListener);
tolua_function(tolua_S,"setTrackEndListener",lua_ax_spine_SkeletonAnimation_setTrackEndListener);
tolua_function(tolua_S,"setTrackDisposeListener",lua_ax_spine_SkeletonAnimation_setTrackDisposeListener);
tolua_function(tolua_S,"setTrackCompleteListener",lua_ax_spine_SkeletonAnimation_setTrackCompleteListener);
tolua_function(tolua_S,"setTrackEventListener",lua_ax_spine_SkeletonAnimation_setTrackEventListener);
tolua_function(tolua_S,"setUpdateOnlyIfVisible",lua_ax_spine_SkeletonAnimation_setUpdateOnlyIfVisible);
tolua_function(tolua_S,"createWithJsonFile", lua_ax_spine_SkeletonAnimation_createWithJsonFile);
tolua_function(tolua_S,"createWithBinaryFile", lua_ax_spine_SkeletonAnimation_createWithBinaryFile);
tolua_endmodule(tolua_S);
auto typeName = typeid(spine::SkeletonAnimation).name(); // rtti is literal storage
g_luaType[reinterpret_cast<uintptr_t>(typeName)] = "sp.SkeletonAnimation";
g_typeCast[typeName] = "sp.SkeletonAnimation";
return 1;
}
TOLUA_API int register_all_ax_spine(lua_State* tolua_S)
{
tolua_open(tolua_S);
tolua_module(tolua_S,"sp",0);
tolua_beginmodule(tolua_S,"sp");
lua_register_ax_spine_SkeletonRenderer(tolua_S);
lua_register_ax_spine_SkeletonAnimation(tolua_S);
tolua_endmodule(tolua_S);
return 1;
}