axmol/cocos/scripting/lua/bindings/lua_cocos2dx_coco_studio_ma...

427 lines
13 KiB
C++

/****************************************************************************
Copyright (c) 2013-2014 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "lua_cocos2dx_coco_studio_manual.hpp"
#ifdef __cplusplus
extern "C" {
#endif
#include "tolua_fix.h"
#ifdef __cplusplus
}
#endif
#include "cocos2d.h"
#include "LuaBasicConversions.h"
#include "LuaScriptHandlerMgr.h"
#include "CCLuaValue.h"
#include "CocoStudio.h"
#include "CCLuaEngine.h"
using namespace cocostudio;
class LuaArmatureWrapper:public Object
{
public:
LuaArmatureWrapper();
virtual ~LuaArmatureWrapper();
virtual void addArmatureFileInfoAsyncCallback(float percent);
};
LuaArmatureWrapper::LuaArmatureWrapper()
{
}
LuaArmatureWrapper::~LuaArmatureWrapper()
{
}
void LuaArmatureWrapper::addArmatureFileInfoAsyncCallback(float percent)
{
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)this, ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
if (0 != handler)
{
LuaArmatureWrapperEventData wrapperData(LuaArmatureWrapperEventData::LuaArmatureWrapperEventType::FILE_ASYNC , (void*)&percent);
BasicScriptData data(this,(void*)&wrapperData);
LuaEngine::getInstance()->handleEvent(ScriptHandlerMgr::HandlerType::ARMATURE_EVENT, (void*)&data);
}
}
static int lua_cocos2dx_ArmatureAnimation_setMovementEventCallFunc(lua_State* L)
{
if (nullptr == L)
return 0;
int argc = 0;
ArmatureAnimation* self = nullptr;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
if (!tolua_isusertype(L,1,"ArmatureAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
self = static_cast<ArmatureAnimation*>(tolua_tousertype(L,1,0));
#if COCOS2D_DEBUG >= 1
if (nullptr == self) {
tolua_error(L,"invalid 'self' in function 'lua_cocos2dx_ArmatureAnimation_setMovementEventCallFunc'\n", NULL);
return 0;
}
#endif
argc = lua_gettop(L) - 1;
if (1 == argc)
{
#if COCOS2D_DEBUG >= 1
if (!toluafix_isfunction(L,2,"LUA_FUNCTION",0,&tolua_err))
{
goto tolua_lerror;
}
#endif
LUA_FUNCTION handler = ( toluafix_ref_function(L,2,0));
LuaArmatureWrapper* wrapper = new LuaArmatureWrapper();
wrapper->autorelease();
Vector<LuaArmatureWrapper*> vec;
vec.pushBack(wrapper);
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)wrapper, handler, ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
self->setMovementEventCallFunc([=](Armature *armature, MovementEventType movementType, const std::string& movementID){
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)vec.at(0), ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
if (0 != handler)
{
std::string strMovementID = movementID;
LuaArmatureMovementEventData movementData(armature,(int)movementType, strMovementID);
LuaArmatureWrapperEventData wrapperData(LuaArmatureWrapperEventData::LuaArmatureWrapperEventType::MOVEMENT_EVENT , (void*)&movementData);
BasicScriptData data((void*)vec.at(0),(void*)&wrapperData);
LuaEngine::getInstance()->handleEvent(ScriptHandlerMgr::HandlerType::ARMATURE_EVENT, (void*)&data);
}
});
return 0;
}
CCLOG("'setMovementEventCallFunc' function of ArmatureAnimation has wrong number of arguments: %d, was expecting %d\n", argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(L,"#ferror in function 'setMovementEventCallFunc'.",&tolua_err);
return 0;
#endif
}
static int lua_cocos2dx_ArmatureAnimation_setFrameEventCallFunc(lua_State* L)
{
if (nullptr == L)
return 0;
int argc = 0;
ArmatureAnimation* self = nullptr;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
if (!tolua_isusertype(L,1,"ArmatureAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
self = static_cast<ArmatureAnimation*>(tolua_tousertype(L,1,0));
#if COCOS2D_DEBUG >= 1
if (nullptr == self) {
tolua_error(L,"invalid 'self' in function 'lua_cocos2dx_ArmatureAnimation_setFrameEventCallFunc'\n", NULL);
return 0;
}
#endif
argc = lua_gettop(L) - 1;
if (1 == argc)
{
#if COCOS2D_DEBUG >= 1
if (!toluafix_isfunction(L,2,"LUA_FUNCTION",0,&tolua_err) )
{
goto tolua_lerror;
}
#endif
LUA_FUNCTION handler = ( toluafix_ref_function(L,2,0));
LuaArmatureWrapper* wrapper = new LuaArmatureWrapper();
wrapper->autorelease();
Vector<LuaArmatureWrapper*> vec;
vec.pushBack(wrapper);
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)wrapper, handler, ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
self->setFrameEventCallFunc([=](Bone *bone, const std::string& frameEventName, int originFrameIndex, int currentFrameIndex){
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)vec.at(0), ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
if (0 != handler)
{
std::string strFrameEventName(frameEventName);
LuaArmatureFrameEventData frameData(bone,frameEventName,originFrameIndex,currentFrameIndex);
LuaArmatureWrapperEventData wrapperData(LuaArmatureWrapperEventData::LuaArmatureWrapperEventType::FRAME_EVENT , (void*)&frameData);
BasicScriptData data((void*)vec.at(0),(void*)&wrapperData);
LuaEngine::getInstance()->handleEvent(ScriptHandlerMgr::HandlerType::ARMATURE_EVENT, (void*)&data);
}
});
return 0;
}
CCLOG("'setFrameEventCallFunc' function of ArmatureAnimation has wrong number of arguments: %d, was expecting %d\n", argc, 1);
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(L,"#ferror in function 'setFrameEventCallFunc'.",&tolua_err);
return 0;
#endif
}
static void extendArmatureAnimation(lua_State* L)
{
lua_pushstring(L, "ArmatureAnimation");
lua_rawget(L, LUA_REGISTRYINDEX);
if (lua_istable(L,-1))
{
tolua_function(L, "setMovementEventCallFunc", lua_cocos2dx_ArmatureAnimation_setMovementEventCallFunc);
tolua_function(L, "setFrameEventCallFunc", lua_cocos2dx_ArmatureAnimation_setFrameEventCallFunc);
}
lua_pop(L, 1);
}
static int lua_cocos2dx_ArmatureDataManager_addArmatureFileInfoAsyncCallFunc(lua_State* L)
{
if (nullptr == L)
return 0 ;
int argc = 0;
ArmatureDataManager* self = nullptr;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
if (!tolua_isusertype(L,1,"ArmatureDataManager",0,&tolua_err)) goto tolua_lerror;
#endif
self = static_cast<ArmatureDataManager*>(tolua_tousertype(L,1,0));
#if COCOS2D_DEBUG >= 1
if (nullptr == self) {
tolua_error(L,"invalid 'self' in function 'lua_cocos2dx_ArmatureDataManager_addArmatureFileInfoAsyncCallFunc'\n", NULL);
return 0;
}
#endif
argc = lua_gettop(L) - 1;
if (2 == argc)
{
#if COCOS2D_DEBUG >= 1
if (!tolua_isstring(L, 2, 0, &tolua_err) ||
!toluafix_isfunction(L,3,"LUA_FUNCTION",0,&tolua_err))
{
goto tolua_lerror;
}
#endif
const char* configFilePath = tolua_tostring(L, 2, "");
LUA_FUNCTION handler = ( toluafix_ref_function(L, 3, 0));
LuaArmatureWrapper* wrapper = new LuaArmatureWrapper();
wrapper->autorelease();
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)wrapper, handler, ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
self->addArmatureFileInfoAsync(configFilePath, wrapper, schedule_selector(LuaArmatureWrapper::addArmatureFileInfoAsyncCallback));
return 0;
}
else if (4 == argc)
{
#if COCOS2D_DEBUG >= 1
if ( !tolua_isstring(L, 2, 0, &tolua_err) ||
!tolua_isstring(L, 3, 0, &tolua_err) ||
!tolua_isstring(L, 4, 0, &tolua_err) ||
!toluafix_isfunction(L,5,"LUA_FUNCTION",0,&tolua_err))
{
goto tolua_lerror;
}
#endif
const char* imagePath = tolua_tostring(L, 2, "");
const char* plistPath = tolua_tostring(L, 3, "");
const char* configFilePath = tolua_tostring(L, 4, "");
LUA_FUNCTION handler = ( toluafix_ref_function(L,5,0));
LuaArmatureWrapper* wrapper = new LuaArmatureWrapper();
wrapper->autorelease();
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)wrapper, handler, ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
self->addArmatureFileInfoAsync(imagePath, plistPath,configFilePath,wrapper, schedule_selector(LuaArmatureWrapper::addArmatureFileInfoAsyncCallback));
return 0;
}
CCLOG("'addArmatureFileInfoAsync' function of ArmatureDataManager has wrong number of arguments: %d, was expecting %d\n", argc, 1);
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(L,"#ferror in function 'addArmatureFileInfoAsync'.",&tolua_err);
return 0;
#endif
}
static void extendArmatureDataManager(lua_State* L)
{
lua_pushstring(L, "ArmatureDataManager");
lua_rawget(L, LUA_REGISTRYINDEX);
if (lua_istable(L,-1))
{
tolua_function(L, "addArmatureFileInfoAsync", lua_cocos2dx_ArmatureDataManager_addArmatureFileInfoAsyncCallFunc);
}
lua_pop(L, 1);
}
static int lua_cocos2dx_extension_Bone_setIgnoreMovementBoneData(lua_State* L)
{
if (nullptr == L)
return 0;
int argc = 0;
cocostudio::Bone* self = nullptr;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
if (!tolua_isusertype(L,1,"Bone",0,&tolua_err)) goto tolua_lerror;
#endif
self = static_cast<cocostudio::Bone*>(tolua_tousertype(L,1,0));
#if COCOS2D_DEBUG >= 1
if (nullptr == self) {
tolua_error(L,"invalid 'self' in function 'lua_cocos2dx_extension_Bone_setIgnoreMovementBoneData'\n", NULL);
return 0;
}
#endif
argc = lua_gettop(L) - 1;
if (1 == argc)
{
#if COCOS2D_DEBUG >= 1
if (!tolua_isboolean(L, 2, 0, &tolua_err))
goto tolua_lerror;
#endif
bool ignore = (bool)tolua_toboolean(L, 2, 0);
self->setIgnoreMovementBoneData(ignore);
return 0;
}
CCLOG("'setIgnoreMovementBoneData' function of Bone has wrong number of arguments: %d, was expecting %d\n", argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(L,"#ferror in function 'setIgnoreMovementBoneData'.",&tolua_err);
return 0;
#endif
}
static int lua_cocos2dx_extension_Bone_getIgnoreMovementBoneData(lua_State* L)
{
if (nullptr == L)
return 0;
int argc = 0;
cocostudio::Bone* self = nullptr;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
if (!tolua_isusertype(L,1,"Bone",0,&tolua_err)) goto tolua_lerror;
#endif
self = static_cast<cocostudio::Bone*>(tolua_tousertype(L,1,0));
#if COCOS2D_DEBUG >= 1
if (nullptr == self) {
tolua_error(L,"invalid 'self' in function 'lua_cocos2dx_extension_Bone_getIgnoreMovementBoneData'\n", NULL);
return 0;
}
#endif
argc = lua_gettop(L) - 1;
if (0 == argc)
{
tolua_pushboolean(L, self->getIgnoreMovementBoneData());
return 1;
}
CCLOG("'getIgnoreMovementBoneData' function of Bone has wrong number of arguments: %d, was expecting %d\n", argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(L,"#ferror in function 'getIgnoreMovementBoneData'.",&tolua_err);
return 0;
#endif
}
static void extendBone(lua_State* L)
{
lua_pushstring(L, "Bone");
lua_rawget(L, LUA_REGISTRYINDEX);
if (lua_istable(L,-1))
{
tolua_function(L, "setIgnoreMovementBoneData", lua_cocos2dx_extension_Bone_setIgnoreMovementBoneData);
tolua_function(L, "getIgnoreMovementBoneData", lua_cocos2dx_extension_Bone_getIgnoreMovementBoneData);
}
lua_pop(L, 1);
}
int register_all_cocos2dx_coco_studio_manual(lua_State* L)
{
if (nullptr == L)
return 0;
extendArmatureAnimation(L);
extendArmatureDataManager(L);
extendBone(L);
return 0;
}