axmol/cocos2dx/platform/CCEGLViewProtocol.cpp

359 lines
9.0 KiB
C++

#include "CCEGLViewProtocol.h"
#include "touch_dispatcher/CCTouchDispatcher.h"
#include "touch_dispatcher/CCTouch.h"
#include "CCDirector.h"
#include "cocoa/CCSet.h"
#include "cocoa/CCDictionary.h"
#include "cocoa/CCInteger.h"
NS_CC_BEGIN
static Touch* s_pTouches[CC_MAX_TOUCHES] = { NULL };
static unsigned int s_indexBitsUsed = 0;
static Dictionary s_TouchesIntergerDict;
static int getUnUsedIndex()
{
int i;
int temp = s_indexBitsUsed;
for (i = 0; i < CC_MAX_TOUCHES; i++) {
if (! (temp & 0x00000001)) {
s_indexBitsUsed |= (1 << i);
return i;
}
temp >>= 1;
}
// all bits are used
return -1;
}
static void removeUsedIndexBit(int index)
{
if (index < 0 || index >= CC_MAX_TOUCHES)
{
return;
}
unsigned int temp = 1 << index;
temp = ~temp;
s_indexBitsUsed &= temp;
}
EGLViewProtocol::EGLViewProtocol()
: _delegate(NULL)
, _scaleX(1.0f)
, _scaleY(1.0f)
, _resolutionPolicy(kResolutionUnKnown)
{
}
EGLViewProtocol::~EGLViewProtocol()
{
}
void EGLViewProtocol::setDesignResolutionSize(float width, float height, ResolutionPolicy resolutionPolicy)
{
CCASSERT(resolutionPolicy != kResolutionUnKnown, "should set resolutionPolicy");
if (width == 0.0f || height == 0.0f)
{
return;
}
_designResolutionSize.setSize(width, height);
_scaleX = (float)_screenSize.width / _designResolutionSize.width;
_scaleY = (float)_screenSize.height / _designResolutionSize.height;
if (resolutionPolicy == kResolutionNoBorder)
{
_scaleX = _scaleY = MAX(_scaleX, _scaleY);
}
if (resolutionPolicy == kResolutionShowAll)
{
_scaleX = _scaleY = MIN(_scaleX, _scaleY);
}
if ( resolutionPolicy == kResolutionFixedHeight) {
_scaleX = _scaleY;
_designResolutionSize.width = ceilf(_screenSize.width/_scaleX);
}
if ( resolutionPolicy == kResolutionFixedWidth) {
_scaleY = _scaleX;
_designResolutionSize.height = ceilf(_screenSize.height/_scaleY);
}
// calculate the rect of viewport
float viewPortW = _designResolutionSize.width * _scaleX;
float viewPortH = _designResolutionSize.height * _scaleY;
_viewPortRect.setRect((_screenSize.width - viewPortW) / 2, (_screenSize.height - viewPortH) / 2, viewPortW, viewPortH);
_resolutionPolicy = resolutionPolicy;
// reset director's member variables to fit visible rect
Director::getInstance()->_winSizeInPoints = getDesignResolutionSize();
Director::getInstance()->createStatsLabel();
Director::getInstance()->setGLDefaultValues();
}
const Size& EGLViewProtocol::getDesignResolutionSize() const
{
return _designResolutionSize;
}
const Size& EGLViewProtocol::getFrameSize() const
{
return _screenSize;
}
void EGLViewProtocol::setFrameSize(float width, float height)
{
_designResolutionSize = _screenSize = Size(width, height);
}
Size EGLViewProtocol::getVisibleSize() const
{
if (_resolutionPolicy == kResolutionNoBorder)
{
return Size(_screenSize.width/_scaleX, _screenSize.height/_scaleY);
}
else
{
return _designResolutionSize;
}
}
Point EGLViewProtocol::getVisibleOrigin() const
{
if (_resolutionPolicy == kResolutionNoBorder)
{
return Point((_designResolutionSize.width - _screenSize.width/_scaleX)/2,
(_designResolutionSize.height - _screenSize.height/_scaleY)/2);
}
else
{
return Point::ZERO;
}
}
void EGLViewProtocol::setTouchDelegate(EGLTouchDelegate * pDelegate)
{
_delegate = pDelegate;
}
void EGLViewProtocol::setViewPortInPoints(float x , float y , float w , float h)
{
glViewport((GLint)(x * _scaleX + _viewPortRect.origin.x),
(GLint)(y * _scaleY + _viewPortRect.origin.y),
(GLsizei)(w * _scaleX),
(GLsizei)(h * _scaleY));
}
void EGLViewProtocol::setScissorInPoints(float x , float y , float w , float h)
{
glScissor((GLint)(x * _scaleX + _viewPortRect.origin.x),
(GLint)(y * _scaleY + _viewPortRect.origin.y),
(GLsizei)(w * _scaleX),
(GLsizei)(h * _scaleY));
}
bool EGLViewProtocol::isScissorEnabled()
{
return (GL_FALSE == glIsEnabled(GL_SCISSOR_TEST)) ? false : true;
}
Rect EGLViewProtocol::getScissorRect()
{
GLfloat params[4];
glGetFloatv(GL_SCISSOR_BOX, params);
float x = (params[0] - _viewPortRect.origin.x) / _scaleX;
float y = (params[1] - _viewPortRect.origin.y) / _scaleY;
float w = params[2] / _scaleX;
float h = params[3] / _scaleY;
return Rect(x, y, w, h);
}
void EGLViewProtocol::setViewName(const char* pszViewName)
{
if (pszViewName != NULL && strlen(pszViewName) > 0)
{
strncpy(_viewName, pszViewName, sizeof(_viewName));
}
}
const char* EGLViewProtocol::getViewName()
{
return _viewName;
}
void EGLViewProtocol::handleTouchesBegin(int num, int ids[], float xs[], float ys[])
{
Set set;
for (int i = 0; i < num; ++i)
{
int id = ids[i];
float x = xs[i];
float y = ys[i];
Integer* pIndex = (Integer*)s_TouchesIntergerDict.objectForKey(id);
int nUnusedIndex = 0;
// it is a new touch
if (pIndex == NULL)
{
nUnusedIndex = getUnUsedIndex();
// The touches is more than MAX_TOUCHES ?
if (nUnusedIndex == -1) {
CCLOG("The touches is more than MAX_TOUCHES, nUnusedIndex = %d", nUnusedIndex);
continue;
}
Touch* pTouch = s_pTouches[nUnusedIndex] = new Touch();
pTouch->setTouchInfo(nUnusedIndex, (x - _viewPortRect.origin.x) / _scaleX,
(y - _viewPortRect.origin.y) / _scaleY);
//CCLOG("x = %f y = %f", pTouch->getLocationInView().x, pTouch->getLocationInView().y);
Integer* pInterObj = new Integer(nUnusedIndex);
s_TouchesIntergerDict.setObject(pInterObj, id);
set.addObject(pTouch);
pInterObj->release();
}
}
if (set.count() == 0)
{
CCLOG("touchesBegan: count = 0");
return;
}
_delegate->touchesBegan(&set, NULL);
}
void EGLViewProtocol::handleTouchesMove(int num, int ids[], float xs[], float ys[])
{
Set set;
for (int i = 0; i < num; ++i)
{
int id = ids[i];
float x = xs[i];
float y = ys[i];
Integer* pIndex = (Integer*)s_TouchesIntergerDict.objectForKey(id);
if (pIndex == NULL) {
CCLOG("if the index doesn't exist, it is an error");
continue;
}
CCLOGINFO("Moving touches with id: %d, x=%f, y=%f", id, x, y);
Touch* pTouch = s_pTouches[pIndex->getValue()];
if (pTouch)
{
pTouch->setTouchInfo(pIndex->getValue(), (x - _viewPortRect.origin.x) / _scaleX,
(y - _viewPortRect.origin.y) / _scaleY);
set.addObject(pTouch);
}
else
{
// It is error, should return.
CCLOG("Moving touches with id: %d error", id);
return;
}
}
if (set.count() == 0)
{
CCLOG("touchesMoved: count = 0");
return;
}
_delegate->touchesMoved(&set, NULL);
}
void EGLViewProtocol::getSetOfTouchesEndOrCancel(Set& set, int num, int ids[], float xs[], float ys[])
{
for (int i = 0; i < num; ++i)
{
int id = ids[i];
float x = xs[i];
float y = ys[i];
Integer* pIndex = (Integer*)s_TouchesIntergerDict.objectForKey(id);
if (pIndex == NULL)
{
CCLOG("if the index doesn't exist, it is an error");
continue;
}
/* Add to the set to send to the director */
Touch* pTouch = s_pTouches[pIndex->getValue()];
if (pTouch)
{
CCLOGINFO("Ending touches with id: %d, x=%f, y=%f", id, x, y);
pTouch->setTouchInfo(pIndex->getValue(), (x - _viewPortRect.origin.x) / _scaleX,
(y - _viewPortRect.origin.y) / _scaleY);
set.addObject(pTouch);
// release the object
pTouch->release();
s_pTouches[pIndex->getValue()] = NULL;
removeUsedIndexBit(pIndex->getValue());
s_TouchesIntergerDict.removeObjectForKey(id);
}
else
{
CCLOG("Ending touches with id: %d error", id);
return;
}
}
if (set.count() == 0)
{
CCLOG("touchesEnded or touchesCancel: count = 0");
return;
}
}
void EGLViewProtocol::handleTouchesEnd(int num, int ids[], float xs[], float ys[])
{
Set set;
getSetOfTouchesEndOrCancel(set, num, ids, xs, ys);
_delegate->touchesEnded(&set, NULL);
}
void EGLViewProtocol::handleTouchesCancel(int num, int ids[], float xs[], float ys[])
{
Set set;
getSetOfTouchesEndOrCancel(set, num, ids, xs, ys);
_delegate->touchesCancelled(&set, NULL);
}
const Rect& EGLViewProtocol::getViewPortRect() const
{
return _viewPortRect;
}
float EGLViewProtocol::getScaleX() const
{
return _scaleX;
}
float EGLViewProtocol::getScaleY() const
{
return _scaleY;
}
NS_CC_END