.. |
metal
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Remove deprecated pixel formats L8, A8, LA8 (#1839)
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2024-04-20 22:29:16 +08:00 |
opengl
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Cleanup cc stubs (#1847)
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2024-04-25 00:51:00 +08:00 |
Backend.h
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Merge backend Device, DeviceInfo to DriverBase (#1499)
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2023-12-11 21:59:25 +08:00 |
Buffer.h
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Merge: 41714a04fd 2631c8405b
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2023-09-02 19:56:50 +08:00 |
CommandBuffer.cpp
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
CommandBuffer.h
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Merge: 41714a04fd 2631c8405b
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2023-09-02 19:56:50 +08:00 |
DepthStencilState.cpp
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
DepthStencilState.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
DriverBase.cpp
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Merge backend Device, DeviceInfo to DriverBase (#1499)
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2023-12-11 21:59:25 +08:00 |
DriverBase.h
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Fix memory leaks refreshed (#1638)
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2024-01-29 22:30:14 +08:00 |
Enums.h
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Remove deprecated pixel formats L8, A8, LA8 (#1839)
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2024-04-20 22:29:16 +08:00 |
Macros.h
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Prepare 2.1.0 release
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2023-12-08 01:04:43 +08:00 |
PixelBufferDescriptor.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
PixelFormatUtils.cpp
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Remove deprecated pixel formats L8, A8, LA8 (#1839)
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2024-04-20 22:29:16 +08:00 |
PixelFormatUtils.h
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Remove deprecated pixel formats L8, A8, LA8 (#1839)
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2024-04-20 22:29:16 +08:00 |
Program.cpp
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Allow certain code modules to be removed from build process (#1769)
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2024-03-28 10:45:20 +08:00 |
Program.h
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Merge: 41714a04fd 2631c8405b
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2023-09-02 19:56:50 +08:00 |
ProgramManager.cpp
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Implement new axmol log system based on fmtlib (#1732)
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2024-03-07 08:47:00 +08:00 |
ProgramManager.h
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Fix memory leaks refreshed (#1638)
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2024-01-29 22:30:14 +08:00 |
ProgramState.cpp
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Fix same uniforms in fragment and vertex shaders not working in Metal (#1808)
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2024-04-12 23:12:51 +08:00 |
ProgramState.h
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Fix same uniforms in fragment and vertex shaders not working in Metal (#1808)
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2024-04-12 23:12:51 +08:00 |
ProgramStateRegistry.cpp
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Fix memory leaks refreshed (#1638)
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2024-01-29 22:30:14 +08:00 |
ProgramStateRegistry.h
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Fix memory leaks refreshed (#1638)
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2024-01-29 22:30:14 +08:00 |
RenderPassDescriptor.cpp
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
RenderPassDescriptor.h
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
RenderPipeline.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
RenderTarget.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
ShaderCache.cpp
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Fix memory leaks refreshed (#1638)
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2024-01-29 22:30:14 +08:00 |
ShaderCache.h
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Fix memory leaks refreshed (#1638)
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2024-01-29 22:30:14 +08:00 |
ShaderModule.cpp
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
ShaderModule.h
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Merge: 41714a04fd 2631c8405b
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2023-09-02 19:56:50 +08:00 |
Texture.cpp
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Prepare 2.1.0 release
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2023-12-08 01:04:43 +08:00 |
Texture.h
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Prepare 2.1.0 release
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2023-12-08 01:04:43 +08:00 |
Types.cpp
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Fix same uniforms in fragment and vertex shaders not working in Metal (#1808)
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2024-04-12 23:12:51 +08:00 |
Types.h
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Fix same uniforms in fragment and vertex shaders not working in Metal (#1808)
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2024-04-12 23:12:51 +08:00 |
VertexLayout.cpp
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Processing wasm touch events properly
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2023-09-07 19:32:06 +08:00 |
VertexLayout.h
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Merge: 41714a04fd 2631c8405b
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2023-09-02 19:56:50 +08:00 |