axmol/cocos/3d
tangziwen d6c3320d49 fix memory leak 2015-01-23 18:14:44 +08:00
..
Android.mk add cmake 2015-01-15 11:45:51 +08:00
CCAABB.cpp deal aabb 2014-08-18 17:02:13 +08:00
CCAABB.h removes the `3d_export.h` file 2014-10-08 18:30:23 -07:00
CCAnimate3D.cpp Cleanup order of fields initialization. 2014-10-30 17:28:41 +03:00
CCAnimate3D.h Code conforms with the cocos2d-x c++ guidelines 2014-11-25 17:53:52 -08:00
CCAnimation3D.cpp make bundle thread safe 2014-12-19 09:48:20 +08:00
CCAnimation3D.h Code conforms with the cocos2d-x c++ guidelines 2014-11-25 17:53:52 -08:00
CCAnimationCurve.h Moved base/CCPlatform* -> platform/CCPlatform* 2014-09-09 17:17:07 -07:00
CCAnimationCurve.inl Cleanup order of fields initialization. 2014-10-30 17:28:41 +03:00
CCAttachNode.cpp 1.add camera culling. 2014-12-18 17:18:22 +08:00
CCAttachNode.h add frustum culling. 2014-12-16 16:34:35 +08:00
CCBillBoard.cpp Clean up the debug functions in Billboard 2015-01-12 20:17:00 -08:00
CCBillBoard.h Clean up the debug functions in Billboard 2015-01-12 20:17:00 -08:00
CCBundle3D.cpp fix bug. 2015-01-07 11:09:09 +08:00
CCBundle3D.h make it thread safe 2014-12-19 10:20:44 +08:00
CCBundle3DData.h merge bundle modification 2014-11-19 10:09:30 +08:00
CCBundleReader.cpp Fixed "warning: bundle reader out of range" 2014-11-09 07:38:44 +09:00
CCBundleReader.h Moved base/CCPlatform* -> platform/CCPlatform* 2014-09-09 17:17:07 -07:00
CCFrustum.cpp modify code format. 2014-12-23 09:57:46 +08:00
CCFrustum.h feedback commit. 2014-12-22 18:13:07 +08:00
CCMesh.cpp Cleanup order of fields initialization. 2014-10-30 17:28:41 +03:00
CCMesh.h removes the `3d_export.h` file 2014-10-08 18:30:23 -07:00
CCMeshSkin.cpp Cleanup order of fields initialization. 2014-10-30 17:28:41 +03:00
CCMeshSkin.h fix AABB computation 2014-10-20 22:53:24 +08:00
CCMeshVertexIndexData.cpp calculate aabb if not exist 2014-12-08 10:30:06 +08:00
CCMeshVertexIndexData.h move aabb calculation to bundle 2014-11-19 17:58:40 +08:00
CCOBB.cpp merge new code 2014-10-23 13:53:23 +08:00
CCOBB.h merge new code 2014-10-23 13:53:23 +08:00
CCObjLoader.cpp remove unneeded includes 2014-08-29 15:39:52 +08:00
CCObjLoader.h Squashed commit of the following: 2014-05-18 14:49:16 -07:00
CCPlane.cpp feedback commit. 2014-12-22 18:13:07 +08:00
CCPlane.h add comment 2014-12-29 10:51:16 +08:00
CCRay.cpp feedback commit. 2014-12-22 18:13:07 +08:00
CCRay.h deal tab 2014-12-19 10:25:59 +08:00
CCSkeleton3D.cpp Merge branch 'newcode' into transition 2014-09-01 15:14:30 +08:00
CCSkeleton3D.h removes the `3d_export.h` file 2014-10-08 18:30:23 -07:00
CCSprite3D.cpp enable disable culling using macro 2015-01-14 14:41:10 +08:00
CCSprite3D.h Add support for creating empty sprite3D 2015-01-13 16:41:24 -08:00
CCSprite3DMaterial.cpp remove unneeded includes 2014-08-29 15:39:52 +08:00
CCSprite3DMaterial.h remove unneeded includes 2014-08-29 15:39:52 +08:00
CCTerrain.cpp fix memory leak 2015-01-23 18:14:44 +08:00
CCTerrain.h fix memory leak 2015-01-23 18:14:44 +08:00
CMakeLists.txt config linux 2014-12-26 16:19:02 +08:00
cocos3d.h Squashed commit of the following: 2014-09-09 12:18:31 -07:00