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CCActionTimeline.cpp
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Improve c++11 for-loop performance with Universal References (#760)
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2022-07-21 19:19:08 +08:00 |
CCActionTimeline.h
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
CCActionTimelineCache.cpp
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Replace getSpriteFrameByName() with findFrame() in cocos-studio
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2022-08-02 20:01:44 +05:30 |
CCActionTimelineCache.h
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
CCActionTimelineData.cpp
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Migrate more macors
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2022-07-16 10:43:05 +08:00 |
CCActionTimelineData.h
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
CCActionTimelineNode.cpp
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Migrate more macors
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2022-07-16 10:43:05 +08:00 |
CCActionTimelineNode.h
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
CCBoneNode.cpp
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Improve c++11 for-loop performance with Universal References (#760)
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2022-07-21 19:19:08 +08:00 |
CCBoneNode.h
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Migrate more macors
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2022-07-16 10:43:05 +08:00 |
CCFrame.cpp
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Replace getSpriteFrameByName() with findFrame() in cocos-studio
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2022-08-02 20:01:44 +05:30 |
CCFrame.h
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Migrate more macors
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2022-07-16 10:43:05 +08:00 |
CCSkeletonNode.cpp
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Improve c++11 for-loop performance with Universal References (#760)
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2022-07-21 19:19:08 +08:00 |
CCSkeletonNode.h
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Migrate more macors
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2022-07-16 10:43:05 +08:00 |
CCSkinNode.cpp
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
CCSkinNode.h
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
CCTimeLine.cpp
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Improve c++11 for-loop performance with Universal References (#760)
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2022-07-21 19:19:08 +08:00 |
CCTimeLine.h
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
CCTimelineMacro.h
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Migrate more macors
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2022-07-16 10:43:05 +08:00 |
CSLoader.cpp
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Replace getSpriteFrameByName() with findFrame() in cocos-studio
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2022-08-02 20:01:44 +05:30 |
CSLoader.h
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Migrate more macors
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2022-07-16 10:43:05 +08:00 |