axmol/cocos2dx/platform/win32
James Chen 07b9db8e91 Merge branch 'gles20' into gles20-ccbi 2012-06-19 17:28:31 +08:00
..
CCAccelerometer.cpp issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
CCAccelerometer.h fixed #1269: Updated include search paths for win32 and android. 2012-06-19 17:22:55 +08:00
CCApplication.cpp fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error. 2012-06-01 13:44:28 +08:00
CCApplication.h fixed #1269: Updated include search paths for win32 and android. 2012-06-19 17:22:55 +08:00
CCCommon.cpp fixed #1269: Updated include search paths for win32 and android. 2012-06-19 17:22:55 +08:00
CCEGLView.cpp fixed #1269: Updated include search paths for win32 and android. 2012-06-19 17:22:55 +08:00
CCEGLView.h fixed #1269: Updated include search paths for win32 and android. 2012-06-19 17:22:55 +08:00
CCFileUtils.cpp Merge branch 'gles20' into gles20-ccbi 2012-06-19 17:28:31 +08:00
CCGL.h issue #1310: Made CCFileUtils as a singleton. 2012-06-08 16:22:57 +08:00
CCImage.cpp fixed #1269: Updated include search paths for win32 and android. 2012-06-19 17:22:55 +08:00
CCPlatformDefine.h fixed #1189: updated linebreak and tab(4 space) for all source files. 2012-04-25 18:17:04 +08:00
CCStdC.cpp fixed #1177: Moved CCStdC.h/.cpp to relevant platform folder. 2012-05-29 15:51:13 +08:00
CCStdC.h fixed #1269: Updated include search paths for win32 and android. 2012-06-19 17:22:55 +08:00