axmol/cocos2dx/textures/CCTexturePVR.h

119 lines
3.6 KiB
C++

/****************************************************************************
Copyright (c) 2011 Jirka Fajfr for cocos2d-x
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __CCPVRTEXTURE_H__
#define __CCPVRTEXTURE_H__
#include "CCStdC.h"
#include "CCGL.h"
#include "cocoa/CCObject.h"
#include "cocoa/CCArray.h"
NS_CC_BEGIN
/**
@brief Structure which can tell where mimap begins and how long is it
*/
struct CCPVRMipmap {
unsigned char *address;
unsigned int len;
};
/**
@brief Detemine how many mipmaps can we have.
Its same as define but it respects namespaces
*/
enum {
CC_PVRMIPMAP_MAX = 16,
};
/** CCTexturePVR
Object that loads PVR images.
Supported PVR formats:
- RGBA8888
- BGRA8888
- RGBA4444
- RGBA5551
- RGB565
- A8
- I8
- AI88
- PVRTC 4BPP
- PVRTC 2BPP
Limitations:
Pre-generated mipmaps, such as PVR textures with mipmap levels embedded in file,
are only supported if all individual sprites are of _square_ size.
To use mipmaps with non-square textures, instead call CCTexture2D#generateMipmap on the sheet texture itself
(and to save space, save the PVR sprite sheet without mip maps included).
*/
class CCTexturePVR : public CCObject
{
public:
CCTexturePVR();
virtual ~CCTexturePVR();
/** initializes a CCTexturePVR with a path */
bool initWithContentsOfFile(const char* path);
/** creates and initializes a CCTexturePVR with a path */
static CCTexturePVR* pvrTextureWithContentsOfFile(const char* path);
// properties
inline unsigned int getName() { return m_uName; }
inline unsigned int getWidth() { return m_uWidth; }
inline unsigned int getHeight() { return m_uHeight; }
inline bool hasAlpha() { return m_bHasAlpha; }
inline unsigned int getNumberOfMipmaps() { return m_uNumberOfMipmaps; }
inline CCTexture2DPixelFormat getFormat() { return m_eFormat; }
inline bool isRetainName() { return m_bRetainName; }
inline void setRetainName(bool retainName) { m_bRetainName = retainName; }
private:
bool unpackPVRData(unsigned char* data, unsigned int len);
bool createGLTexture();
protected:
struct CCPVRMipmap m_asMipmaps[CC_PVRMIPMAP_MAX]; // pointer to mipmap images
unsigned int m_uNumberOfMipmaps; // number of mipmap used
unsigned int m_uTableFormatIndex;
unsigned int m_uWidth, m_uHeight;
GLuint m_uName;
bool m_bHasAlpha;
// cocos2d integration
bool m_bRetainName;
CCTexture2DPixelFormat m_eFormat;
};
NS_CC_END
#endif //__CCPVRTEXTURE_H__