Box2D
Compile ok on vs2010
2011-06-27 17:02:58 +08:00
CocosDenshion
issue #633 , add test case for play effect repeatly, force the volume of effect&bgm between 0.0~1.0 in SimpleAudioEngine.mm.
2011-08-08 21:40:33 +08:00
HelloLua
add archs i386 to HelloLua.xcodeproj, and don't playEffect repeatly in hello.lua (so noisy...)
2011-08-17 11:23:50 +08:00
HelloWorld
fix at smoke test, add arch=i386 into HelloWorld.xcodeproj, otherwise the proj cannot run in xcode4 + simulator
2011-08-17 11:09:12 +08:00
chipmunk
fixed #601 , update Chipmunk from 5.3.4 to 5.3.5. Only tested on iOS now.
2011-07-11 10:34:03 +08:00
cocos2dx
fixed #638 , add support for pvr ccz format. I've tested it on both ios & android, also with instrument memleak detection. But haven't tested on win32 & marmalde, in thoery it will work.
2011-08-16 11:56:17 +08:00
doxygen
fixed #651 , add CCFileUtils to doxygen api document
2011-08-08 23:05:47 +08:00
lua
Added CocsDenshion lua support and tested with HelloLua on iOS
2011-08-16 23:56:41 +08:00
template
fixed #638 , add support for pvr ccz format. I've tested it on both ios & android, also with instrument memleak detection. But haven't tested on win32 & marmalde, in thoery it will work.
2011-08-16 11:56:17 +08:00
tests
fixed #661 . Thanks to GMTDev's previous resolvtion. And I fix the compilation error in the his patch: add float m_fContentScaleFactor declaration into CCTMXLayer.h, fix tile->setPositionIn to tile->setPosition. I just run TiledMapTest in retina mode, it works well
2011-08-15 12:10:11 +08:00
tools
Added CocsDenshion lua support and tested with HelloLua on iOS
2011-08-16 23:56:41 +08:00
.gitignore
add gitignore for xcode4
2011-06-13 13:47:01 +08:00
AUTHORS
update authors, add zhuoshishun
2011-08-17 11:36:09 +08:00
CHANGELOG
fix typo in authors & changelog
2011-07-13 22:36:37 +08:00
LICENSE.artwork
issue #155 , template code on vs2008 & license declaration
2010-09-30 23:35:28 +00:00
LICENSE.box2d
issue #155 , template code on vs2008 & license declaration
2010-09-30 23:35:28 +00:00
LICENSE.chipmunk
issue #155 , template code on vs2008 & license declaration
2010-09-30 23:35:28 +00:00
LICENSE.cocos2d-x
rename directories
2010-11-18 12:32:01 +00:00
LICENSE.lua
add license of lua & lua++
2011-06-21 16:12:07 +08:00
LICENSE.tolua++
add license of lua & lua++
2011-06-21 16:12:07 +08:00
README.mdown
Fix link in readme
2011-04-04 06:02:45 +04:00
build-win32.bat
parallel build
2011-07-28 21:03:30 +03:00
build-wophone.sh
[wophone]fixed #386,Resolve the compile conflict on wophone sdk.Modify the makefiles for wophone.
2011-03-10 14:24:13 +08:00
cocos2d-win32.vc2008.sln
[win32] fixed #620 : change the output of lua to a lib
2011-07-20 15:21:51 +08:00
cocos2d-win32.vc2010.sln
[win32] fixed #620 : change the output of lua to a lib
2011-07-20 15:21:51 +08:00
cocos2d-wophone.sln
[wophone]fixed #377,Replace the word "uphone" with "wophone".
2011-03-09 17:28:35 +08:00
create-android-project.bat
[android] roll back to use dynamic link in tempalte.
2011-06-25 14:13:08 +08:00
create-android-project.sh
use uname -s to invoid warning on mac os
2011-08-05 10:07:14 +08:00
install-templates-msvc.bat
Seprate wizard install script from build-win32.bat to install-templates-msvc.bat
2011-03-15 15:59:22 +08:00
install-templates-xcode.sh
rename the version in install-templates-xcode.sh
2011-07-13 16:20:26 +08:00