mirror of https://github.com/axmolengine/axmol.git
62 lines
1.7 KiB
Lua
62 lines
1.7 KiB
Lua
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--------------------------------
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-- @module ActionCamera
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-- @extend ActionInterval
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--------------------------------
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-- overload function: setEye(float, float, float)
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--
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-- overload function: setEye(vec3_table)
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--
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-- @function [parent=#ActionCamera] setEye
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-- @param self
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-- @param #float float
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-- @param #float float
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-- @param #float float
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--------------------------------
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-- @function [parent=#ActionCamera] getEye
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-- @param self
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-- @return vec3_table#vec3_table ret (return value: vec3_table)
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--------------------------------
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-- @function [parent=#ActionCamera] setUp
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-- @param self
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-- @param #vec3_table vec3
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--------------------------------
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-- @function [parent=#ActionCamera] getCenter
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-- @param self
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-- @return vec3_table#vec3_table ret (return value: vec3_table)
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--------------------------------
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-- @function [parent=#ActionCamera] setCenter
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-- @param self
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-- @param #vec3_table vec3
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--------------------------------
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-- @function [parent=#ActionCamera] getUp
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-- @param self
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-- @return vec3_table#vec3_table ret (return value: vec3_table)
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--------------------------------
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-- @function [parent=#ActionCamera] startWithTarget
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-- @param self
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-- @param #cc.Node node
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--------------------------------
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-- @function [parent=#ActionCamera] clone
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-- @param self
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-- @return ActionCamera#ActionCamera ret (return value: cc.ActionCamera)
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--------------------------------
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-- @function [parent=#ActionCamera] reverse
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-- @param self
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-- @return ActionCamera#ActionCamera ret (return value: cc.ActionCamera)
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--------------------------------
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-- @function [parent=#ActionCamera] ActionCamera
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-- @param self
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return nil
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