axmol/tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextTest/UITextTest.cpp

133 lines
4.1 KiB
C++

#include "UITextTest.h"
// UITextTest
bool UITextTest::init()
{
if (UIScene::init())
{
Size widgetSize = _widget->getSize();
Text* alert = Text::create("Text","fonts/Marker Felt.ttf", 30);
alert->setColor(Color3B(159, 168, 176));
alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75f));
_uiLayer->addChild(alert);
// Create the text
Text* text = Text::create("Text", "AmericanTypewriter", 30);
text->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + text->getSize().height / 4.0f));
_uiLayer->addChild(text);
return true;
}
return false;
}
// UITextTest_LineWrap
bool UITextTest_LineWrap::init()
{
if (UIScene::init())
{
Size widgetSize = _widget->getSize();
Text* alert = Text::create("Text line wrap","fonts/Marker Felt.ttf",30);
alert->setColor(Color3B(159, 168, 176));
alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75f));
_uiLayer->addChild(alert);
// Create the line wrap
Text* text = Text::create("Text can line wrap","AmericanTypewriter",32);
text->ignoreContentAdaptWithSize(false);
text->setSize(Size(280, 150));
text->setTextHorizontalAlignment(TextHAlignment::CENTER);
text->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - text->getSize().height / 8.0f));
_uiLayer->addChild(text);
return true;
}
return false;
}
// UILabelTest_Effect
bool UILabelTest_Effect::init()
{
if (UIScene::init())
{
Size widgetSize = _widget->getSize();
Text* alert = Text::create();
alert->setString("Label Effect");
alert->setFontName("fonts/Marker Felt.ttf");
alert->setFontSize(30);
alert->setColor(Color3B(159, 168, 176));
alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 3.05f));
_uiLayer->addChild(alert);
// create the shadow only label
Text* shadow_label = Text::create();
shadow_label->enableShadow();
shadow_label->setString("Shadow");
shadow_label->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + shadow_label->getSize().height));
_uiLayer->addChild(shadow_label);
// create the stroke only label
Text* glow_label = Text::create();
glow_label->setFontName("fonts/Marker Felt.ttf");
glow_label->setString("Glow");
glow_label->enableGlow(Color4B::RED);
glow_label->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
_uiLayer->addChild(glow_label);
// create the label stroke and shadow
Text* outline_label = Text::create();
outline_label->enableOutline(Color4B::BLUE, 2);
outline_label->setString("Outline");
outline_label->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - shadow_label->getSize().height));
_uiLayer->addChild(outline_label);
return true;
}
return false;
}
// UITextTest_TTF
bool UITextTest_TTF::init()
{
if (UIScene::init())
{
Size widgetSize = _widget->getSize();
Text* alert = Text::create("Text set TTF font","fonts/Marker Felt.ttf",30);
alert->setColor(Color3B(159, 168, 176));
alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75f));
_uiLayer->addChild(alert);
// Create the text, and set font with .ttf
Text* text = Text::create("Text","fonts/A Damn Mess.ttf",30);
text->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + text->getSize().height / 4.0f));
_uiLayer->addChild(text);
return true;
}
return false;
}