mirror of https://github.com/axmolengine/axmol.git
133 lines
4.1 KiB
C++
133 lines
4.1 KiB
C++
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#include "UITextTest.h"
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// UITextTest
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bool UITextTest::init()
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{
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if (UIScene::init())
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{
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Size widgetSize = _widget->getSize();
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Text* alert = Text::create("Text","fonts/Marker Felt.ttf", 30);
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alert->setColor(Color3B(159, 168, 176));
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alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75f));
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_uiLayer->addChild(alert);
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// Create the text
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Text* text = Text::create("Text", "AmericanTypewriter", 30);
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text->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + text->getSize().height / 4.0f));
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_uiLayer->addChild(text);
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return true;
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}
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return false;
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}
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// UITextTest_LineWrap
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bool UITextTest_LineWrap::init()
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{
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if (UIScene::init())
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{
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Size widgetSize = _widget->getSize();
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Text* alert = Text::create("Text line wrap","fonts/Marker Felt.ttf",30);
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alert->setColor(Color3B(159, 168, 176));
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alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75f));
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_uiLayer->addChild(alert);
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// Create the line wrap
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Text* text = Text::create("Text can line wrap","AmericanTypewriter",32);
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text->ignoreContentAdaptWithSize(false);
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text->setSize(Size(280, 150));
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text->setTextHorizontalAlignment(TextHAlignment::CENTER);
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text->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - text->getSize().height / 8.0f));
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_uiLayer->addChild(text);
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return true;
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}
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return false;
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}
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// UILabelTest_Effect
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bool UILabelTest_Effect::init()
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{
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if (UIScene::init())
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{
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Size widgetSize = _widget->getSize();
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Text* alert = Text::create();
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alert->setString("Label Effect");
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alert->setFontName("fonts/Marker Felt.ttf");
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alert->setFontSize(30);
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alert->setColor(Color3B(159, 168, 176));
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alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 3.05f));
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_uiLayer->addChild(alert);
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// create the shadow only label
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Text* shadow_label = Text::create();
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shadow_label->enableShadow();
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shadow_label->setString("Shadow");
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shadow_label->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + shadow_label->getSize().height));
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_uiLayer->addChild(shadow_label);
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// create the stroke only label
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Text* glow_label = Text::create();
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glow_label->setFontName("fonts/Marker Felt.ttf");
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glow_label->setString("Glow");
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glow_label->enableGlow(Color4B::RED);
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glow_label->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
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_uiLayer->addChild(glow_label);
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// create the label stroke and shadow
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Text* outline_label = Text::create();
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outline_label->enableOutline(Color4B::BLUE, 2);
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outline_label->setString("Outline");
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outline_label->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - shadow_label->getSize().height));
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_uiLayer->addChild(outline_label);
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return true;
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}
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return false;
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}
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// UITextTest_TTF
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bool UITextTest_TTF::init()
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{
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if (UIScene::init())
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{
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Size widgetSize = _widget->getSize();
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Text* alert = Text::create("Text set TTF font","fonts/Marker Felt.ttf",30);
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alert->setColor(Color3B(159, 168, 176));
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alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75f));
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_uiLayer->addChild(alert);
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// Create the text, and set font with .ttf
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Text* text = Text::create("Text","fonts/A Damn Mess.ttf",30);
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text->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + text->getSize().height / 4.0f));
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_uiLayer->addChild(text);
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return true;
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}
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return false;
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}
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