axmol/3rdparty/recast/DetourProximityGrid.cpp

195 lines
4.7 KiB
C++

//
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#include <string.h>
#include <new>
#include "DetourProximityGrid.h"
#include "DetourCommon.h"
#include "DetourMath.h"
#include "DetourAlloc.h"
#include "DetourAssert.h"
dtProximityGrid* dtAllocProximityGrid()
{
void* mem = dtAlloc(sizeof(dtProximityGrid), DT_ALLOC_PERM);
if (!mem) return 0;
return new(mem) dtProximityGrid;
}
void dtFreeProximityGrid(dtProximityGrid* ptr)
{
if (!ptr) return;
ptr->~dtProximityGrid();
dtFree(ptr);
}
inline int hashPos2(int x, int y, int n)
{
return ((x*73856093) ^ (y*19349663)) & (n-1);
}
dtProximityGrid::dtProximityGrid() :
m_cellSize(0),
m_invCellSize(0),
m_pool(0),
m_poolHead(0),
m_poolSize(0),
m_buckets(0),
m_bucketsSize(0)
{
}
dtProximityGrid::~dtProximityGrid()
{
dtFree(m_buckets);
dtFree(m_pool);
}
bool dtProximityGrid::init(const int poolSize, const float cellSize)
{
dtAssert(poolSize > 0);
dtAssert(cellSize > 0.0f);
m_cellSize = cellSize;
m_invCellSize = 1.0f / m_cellSize;
// Allocate hashs buckets
m_bucketsSize = dtNextPow2(poolSize);
m_buckets = (unsigned short*)dtAlloc(sizeof(unsigned short)*m_bucketsSize, DT_ALLOC_PERM);
if (!m_buckets)
return false;
// Allocate pool of items.
m_poolSize = poolSize;
m_poolHead = 0;
m_pool = (Item*)dtAlloc(sizeof(Item)*m_poolSize, DT_ALLOC_PERM);
if (!m_pool)
return false;
clear();
return true;
}
void dtProximityGrid::clear()
{
memset(m_buckets, 0xff, sizeof(unsigned short)*m_bucketsSize);
m_poolHead = 0;
m_bounds[0] = 0xffff;
m_bounds[1] = 0xffff;
m_bounds[2] = -0xffff;
m_bounds[3] = -0xffff;
}
void dtProximityGrid::addItem(const unsigned short id,
const float minx, const float miny,
const float maxx, const float maxy)
{
const int iminx = (int)dtMathFloorf(minx * m_invCellSize);
const int iminy = (int)dtMathFloorf(miny * m_invCellSize);
const int imaxx = (int)dtMathFloorf(maxx * m_invCellSize);
const int imaxy = (int)dtMathFloorf(maxy * m_invCellSize);
m_bounds[0] = dtMin(m_bounds[0], iminx);
m_bounds[1] = dtMin(m_bounds[1], iminy);
m_bounds[2] = dtMax(m_bounds[2], imaxx);
m_bounds[3] = dtMax(m_bounds[3], imaxy);
for (int y = iminy; y <= imaxy; ++y)
{
for (int x = iminx; x <= imaxx; ++x)
{
if (m_poolHead < m_poolSize)
{
const int h = hashPos2(x, y, m_bucketsSize);
const unsigned short idx = (unsigned short)m_poolHead;
m_poolHead++;
Item& item = m_pool[idx];
item.x = (short)x;
item.y = (short)y;
item.id = id;
item.next = m_buckets[h];
m_buckets[h] = idx;
}
}
}
}
int dtProximityGrid::queryItems(const float minx, const float miny,
const float maxx, const float maxy,
unsigned short* ids, const int maxIds) const
{
const int iminx = (int)dtMathFloorf(minx * m_invCellSize);
const int iminy = (int)dtMathFloorf(miny * m_invCellSize);
const int imaxx = (int)dtMathFloorf(maxx * m_invCellSize);
const int imaxy = (int)dtMathFloorf(maxy * m_invCellSize);
int n = 0;
for (int y = iminy; y <= imaxy; ++y)
{
for (int x = iminx; x <= imaxx; ++x)
{
const int h = hashPos2(x, y, m_bucketsSize);
unsigned short idx = m_buckets[h];
while (idx != 0xffff)
{
Item& item = m_pool[idx];
if ((int)item.x == x && (int)item.y == y)
{
// Check if the id exists already.
const unsigned short* end = ids + n;
unsigned short* i = ids;
while (i != end && *i != item.id)
++i;
// Item not found, add it.
if (i == end)
{
if (n >= maxIds)
return n;
ids[n++] = item.id;
}
}
idx = item.next;
}
}
}
return n;
}
int dtProximityGrid::getItemCountAt(const int x, const int y) const
{
int n = 0;
const int h = hashPos2(x, y, m_bucketsSize);
unsigned short idx = m_buckets[h];
while (idx != 0xffff)
{
Item& item = m_pool[idx];
if ((int)item.x == x && (int)item.y == y)
n++;
idx = item.next;
}
return n;
}