..
backend
Fix same uniforms in fragment and vertex shaders not working in Metal ( #1808 )
2024-04-12 23:12:51 +08:00
shaders
Fix same uniforms in fragment and vertex shaders not working in Metal ( #1808 )
2024-04-12 23:12:51 +08:00
CMakeLists.txt
Merge backend Device, DeviceInfo to DriverBase ( #1499 )
2023-12-11 21:59:25 +08:00
CallbackCommand.cpp
Merge backend Device, DeviceInfo to DriverBase ( #1499 )
2023-12-11 21:59:25 +08:00
CallbackCommand.h
Prepare 2.1.0 release
2023-12-08 01:04:43 +08:00
CustomCommand.cpp
Merge backend Device, DeviceInfo to DriverBase ( #1499 )
2023-12-11 21:59:25 +08:00
CustomCommand.h
Merge: 41714a04fd
2631c8405b
2023-09-02 19:56:50 +08:00
GroupCommand.cpp
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
GroupCommand.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
Material.cpp
Add CMake option to remove Console from builds ( #1788 )
2024-04-05 14:25:22 +08:00
Material.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
MeshCommand.cpp
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
MeshCommand.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
Pass.cpp
Merge: 41714a04fd
2631c8405b
2023-09-02 19:56:50 +08:00
Pass.h
Merge: 41714a04fd
2631c8405b
2023-09-02 19:56:50 +08:00
PipelineDescriptor.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
QuadCommand.cpp
Fix memory leaks refreshed ( #1638 )
2024-01-29 22:30:14 +08:00
QuadCommand.h
Fix memory leaks refreshed ( #1638 )
2024-01-29 22:30:14 +08:00
RenderCommand.cpp
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
RenderCommand.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
RenderCommandPool.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
RenderConsts.h.in
Merge: 41714a04fd
2631c8405b
2023-09-02 19:56:50 +08:00
RenderState.cpp
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
RenderState.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
Renderer.cpp
Ensure scissor state is set to the correct value prior to a buffer clear ( #1632 )
2024-01-25 13:26:35 +08:00
Renderer.h
Prepare 2.1.0 release
2023-12-08 01:04:43 +08:00
Shaders.cpp
Prepare 2.1.0 release
2023-12-08 01:04:43 +08:00
Shaders.h
Merge: 41714a04fd
2631c8405b
2023-09-02 19:56:50 +08:00
Technique.cpp
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
Technique.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
Texture2D.cpp
Fix shader cache leak ( #1580 )
2024-01-06 00:48:34 +08:00
Texture2D.h
Merge: 41714a04fd
2631c8405b
2023-09-02 19:56:50 +08:00
TextureAtlas.cpp
Update Sprite::getQuad() to return const reference ( #1260 )
2023-07-09 19:00:12 +08:00
TextureAtlas.h
Update Sprite::getQuad() to return const reference ( #1260 )
2023-07-09 19:00:12 +08:00
TextureCache.cpp
Merge backend Device, DeviceInfo to DriverBase ( #1499 )
2023-12-11 21:59:25 +08:00
TextureCache.h
Prepare 2.1.0 release
2023-12-08 01:04:43 +08:00
TextureCube.cpp
Merge backend Device, DeviceInfo to DriverBase ( #1499 )
2023-12-11 21:59:25 +08:00
TextureCube.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
TrianglesCommand.cpp
Merge: 41714a04fd
2631c8405b
2023-09-02 19:56:50 +08:00
TrianglesCommand.h
Merge: 41714a04fd
2631c8405b
2023-09-02 19:56:50 +08:00