..
BufferGL.cpp
Merge: 41714a04fd
2631c8405b
2023-09-02 19:56:50 +08:00
BufferGL.h
Merge: 41714a04fd
2631c8405b
2023-09-02 19:56:50 +08:00
CommandBufferGL.cpp
Merge backend Device, DeviceInfo to DriverBase ( #1499 )
2023-12-11 21:59:25 +08:00
CommandBufferGL.h
Merge backend Device, DeviceInfo to DriverBase ( #1499 )
2023-12-11 21:59:25 +08:00
CommandBufferGLES2.cpp
Merge: 41714a04fd
2631c8405b
2023-09-02 19:56:50 +08:00
CommandBufferGLES2.h
Add missing include guard in CommandBufferGLES2.h. ( #1430 )
2023-11-11 17:32:10 +08:00
DepthStencilStateGL.cpp
Merge: 41714a04fd
2631c8405b
2023-09-02 19:56:50 +08:00
DepthStencilStateGL.h
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
DriverGL.cpp
Implement new axmol log system based on fmtlib ( #1732 )
2024-03-07 08:47:00 +08:00
DriverGL.h
Merge backend Device, DeviceInfo to DriverBase ( #1499 )
2023-12-11 21:59:25 +08:00
MacrosGL.h
Implement new axmol log system based on fmtlib ( #1732 )
2024-03-07 08:47:00 +08:00
OpenGLState.cpp
[Android] Reset the OpenGL state cache if the context is lost ( #1401 )
2023-10-25 09:35:58 +08:00
OpenGLState.h
Fix #1759
2024-03-21 00:41:11 +08:00
ProgramGL.cpp
Fix same uniforms in fragment and vertex shaders not working in Metal ( #1808 )
2024-04-12 23:12:51 +08:00
ProgramGL.h
Merge backend Device, DeviceInfo to DriverBase ( #1499 )
2023-12-11 21:59:25 +08:00
RenderPipelineGL.cpp
Prepare 2.1.0 release
2023-12-08 01:04:43 +08:00
RenderPipelineGL.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
RenderTargetGL.cpp
Merge backend Device, DeviceInfo to DriverBase ( #1499 )
2023-12-11 21:59:25 +08:00
RenderTargetGL.h
Merge backend Device, DeviceInfo to DriverBase ( #1499 )
2023-12-11 21:59:25 +08:00
ShaderModuleGL.cpp
Implement new axmol log system based on fmtlib ( #1732 )
2024-03-07 08:47:00 +08:00
ShaderModuleGL.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
TextureGL.cpp
Fix texture recreation when GL context is lost ( #1763 )
2024-03-23 09:15:36 +08:00
TextureGL.h
Fix texture recreation when GL context is lost ( #1763 )
2024-03-23 09:15:36 +08:00
UtilsGL.cpp
Fix typo: BLEND_CLOLOR ==> BLEND_COLOR
2024-04-10 21:47:00 +08:00
UtilsGL.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00