axmol/build/winrt/Cocos2dShaderCompiler/App.xaml.h

28 lines
637 B
C++

//
// App.xaml.h
// Declaration of the App class.
//
#pragma once
#include "App.g.h"
#include "DirectXPage.xaml.h"
namespace Cocos2dShaderCompiler
{
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
ref class App sealed
{
public:
App();
virtual void OnLaunched(Windows::ApplicationModel::Activation::LaunchActivatedEventArgs^ e) override;
private:
void OnSuspending(Platform::Object^ sender, Windows::ApplicationModel::SuspendingEventArgs^ e);
void OnResuming(Platform::Object ^sender, Platform::Object ^args);
DirectXPage^ m_directXPage;
};
}