axmol/tools/tolua++/CCControl.pkg

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enum CCControlEvent
{
CCControlEventTouchDown = 1 << 0,
CCControlEventTouchDragInside = 1 << 1,
CCControlEventTouchDragOutside = 1 << 2,
CCControlEventTouchDragEnter = 1 << 3,
CCControlEventTouchDragExit = 1 << 4,
CCControlEventTouchUpInside = 1 << 5,
CCControlEventTouchUpOutside = 1 << 6,
CCControlEventTouchCancel = 1 << 7,
CCControlEventValueChanged = 1 << 8
};
typedef unsigned int CCControlEvent;
enum CCControlState
{
CCControlStateNormal = 1 << 0,
CCControlStateHighlighted = 1 << 1,
CCControlStateDisabled = 1 << 2,
CCControlStateSelected = 1 << 3
};
typedef unsigned int CCControlState;
class CCControl:public CCLayerRGBA
{
virtual CCControlState getState() const;
virtual void setEnabled(bool bEnabled);
virtual bool isEnabled();
virtual void setSelected(bool bSelected);
virtual bool isSelected();
virtual void setHighlighted(bool bHighlighted);
virtual bool isHighlighted();
bool hasVisibleParents();
virtual void needsLayout();
virtual bool isOpacityModifyRGB();
virtual void setOpacityModifyRGB(bool bOpacityModifyRGB);
CCControl();
virtual bool init(void);
virtual ~CCControl();
virtual void onEnter();
virtual void onExit();
virtual void registerWithTouchDispatcher();
virtual void sendActionsForControlEvents(CCControlEvent controlEvents);
virtual void addTargetWithActionForControlEvents(CCObject* target, SEL_CCControlHandler action, CCControlEvent controlEvents);
virtual void removeTargetWithActionForControlEvents(CCObject* target, SEL_CCControlHandler action, CCControlEvent controlEvents);
virtual CCPoint getTouchLocation(CCTouch* touch);
virtual bool isTouchInside(CCTouch * touch);
void addHandleOfControlEvent(LUA_FUNCTION nFunID,CCControlEvent controlEvents);
void removeHandleOfControlEvent(CCControlEvent controlEvents);
};