.. |
actions
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merge upstream/master
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2012-02-06 10:54:51 +08:00 |
base_nodes
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* add CCScriptSupport
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2012-02-09 14:07:11 +08:00 |
cocoa
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* add CCScriptSupport
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2012-02-09 14:07:11 +08:00 |
effects
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move SelectorProtocol to CCObject
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2012-02-03 15:05:29 +08:00 |
extensions
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issue #972: move extensions folder to cocos2dx
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2012-02-14 16:08:12 +08:00 |
include
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rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
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2012-02-14 18:04:56 +08:00 |
keypad_dispatcher
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move SelectorProtocol to CCObject
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2012-02-03 15:05:29 +08:00 |
label_nodes
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move SelectorProtocol to CCObject
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2012-02-03 15:05:29 +08:00 |
layers_scenes_transitions_nodes
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merge from cocos2d-x master
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2012-02-10 10:46:58 +08:00 |
menu_nodes
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* add CCScriptSupport
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2012-02-09 14:07:11 +08:00 |
misc_nodes
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move SelectorProtocol to CCObject
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2012-02-03 15:05:29 +08:00 |
particle_nodes
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move SelectorProtocol to CCObject
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2012-02-03 15:05:29 +08:00 |
platform
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rename include file name from uppercase to lowercase for linux platform
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2012-02-14 22:41:33 +08:00 |
proj.bada
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1.modify some project setting for bada
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2012-02-14 22:35:51 +08:00 |
proj.linux
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rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
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2012-02-14 18:04:56 +08:00 |
proj.marmalade
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modify marmalade project setting
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2012-02-14 18:25:20 +08:00 |
proj.qnx
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Merge branch 'dev' of https://github.com/guavagames/cocos2d-x into pullrequest#619
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2011-12-15 11:36:42 +08:00 |
proj.win32
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rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
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2012-02-14 18:04:56 +08:00 |
proj.wophone
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Merge branch 'master' of https://github.com/jbyu/cocos2d-x
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2011-11-15 14:00:52 +08:00 |
script_support
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fix CCScriptEngineManager::purgeSharedManager()
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2012-02-09 20:07:55 +08:00 |
sprite_nodes
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move SelectorProtocol to CCObject
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2012-02-03 15:05:29 +08:00 |
support
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issue #972: move extensions folder to cocos2dx
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2012-02-14 16:08:12 +08:00 |
text_input_node
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move SelectorProtocol to CCObject
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2012-02-03 15:05:29 +08:00 |
textures
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fixed #967: fixed PVR Textures can not be reloaded after GL context lost on android.
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2012-02-07 11:18:39 +08:00 |
tileMap_parallax_nodes
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move SelectorProtocol to CCObject
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2012-02-03 15:05:29 +08:00 |
touch_dispatcher
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issue #971: build cocos2dx as static lib and remove some unneeded codes
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2012-02-09 15:49:14 +08:00 |
Android.mk
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rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
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2012-02-14 18:04:56 +08:00 |
CCCamera.cpp
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move SelectorProtocol to CCObject
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2012-02-03 15:05:29 +08:00 |
CCConfiguration.cpp
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move SelectorProtocol to CCObject
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2012-02-03 15:05:29 +08:00 |
CCConfiguration.h
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move SelectorProtocol to CCObject
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2012-02-03 15:05:29 +08:00 |
CCDirector.cpp
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rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
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2012-02-14 18:04:56 +08:00 |
CCDrawingPrimitives.cpp
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move SelectorProtocol to CCObject
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2012-02-03 15:05:29 +08:00 |
CCScheduler.cpp
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* add CCScriptSupport
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2012-02-09 14:07:11 +08:00 |
cocos2d.cpp
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move SelectorProtocol to CCObject
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2012-02-03 15:05:29 +08:00 |