axmol/core/renderer/backend
solan-solan 64034df2ad
GL_RGBA32F GL backend support (#1034)
* Added GL_RGBA32F_EXT for GL backend to support floating point textures.

* Committing genbindings changes

* Added fp texture constant to mtl.

Co-authored-by: solan-solan <solan-solan@users.noreply.github.com>
2023-01-19 22:10:41 +08:00
..
metal GL_RGBA32F GL backend support (#1034) 2023-01-19 22:10:41 +08:00
opengl GL_RGBA32F GL backend support (#1034) 2023-01-19 22:10:41 +08:00
Backend.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
Buffer.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
CommandBuffer.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
CommandBuffer.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
DepthStencilState.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
DepthStencilState.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
Device.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
Device.h Update Device.h 2022-10-12 20:37:56 +08:00
DeviceInfo.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
Enums.h GL_RGBA32F GL backend support (#1034) 2023-01-19 22:10:41 +08:00
Macros.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
PixelBufferDescriptor.h Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
PixelFormatUtils.cpp GL_RGBA32F GL backend support (#1034) 2023-01-19 22:10:41 +08:00
PixelFormatUtils.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
Program.cpp 🔨Fix #887 2022-10-12 19:44:31 +08:00
Program.h 🔨Fix #887 2022-10-12 19:44:31 +08:00
ProgramManager.cpp 🔨Fix #887 2022-10-12 19:44:31 +08:00
ProgramManager.h 🔨Fix #887 2022-10-12 19:44:31 +08:00
ProgramState.cpp Validate shared VertexLayout from Shader Program 2022-10-20 20:19:56 +08:00
ProgramState.h Validate shared VertexLayout from Shader Program 2022-10-20 20:19:56 +08:00
ProgramStateRegistry.cpp Migrate macros 'CC_' to 'AX_' 2022-07-15 19:17:01 +08:00
ProgramStateRegistry.h 🔨Fix #887 2022-10-12 19:44:31 +08:00
RenderPassDescriptor.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
RenderPassDescriptor.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
RenderPipeline.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
RenderTarget.h Migrate axys (#782) 2022-08-08 18:02:17 +08:00
ShaderCache.cpp 🔨Fix #887 2022-10-12 19:44:31 +08:00
ShaderCache.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
ShaderModule.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
ShaderModule.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
Texture.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
Texture.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
Types.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
Types.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
VertexLayout.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
VertexLayout.h Final migrate (#876) 2022-10-01 16:24:52 +08:00