..
metal
GL_RGBA32F GL backend support ( #1034 )
2023-01-19 22:10:41 +08:00
opengl
GL_RGBA32F GL backend support ( #1034 )
2023-01-19 22:10:41 +08:00
Backend.h
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
Buffer.h
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
CommandBuffer.cpp
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
CommandBuffer.h
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
DepthStencilState.cpp
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
DepthStencilState.h
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
Device.cpp
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
Device.h
Update Device.h
2022-10-12 20:37:56 +08:00
DeviceInfo.h
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
Enums.h
GL_RGBA32F GL backend support ( #1034 )
2023-01-19 22:10:41 +08:00
Macros.h
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
PixelBufferDescriptor.h
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
PixelFormatUtils.cpp
GL_RGBA32F GL backend support ( #1034 )
2023-01-19 22:10:41 +08:00
PixelFormatUtils.h
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
Program.cpp
🔨 Fix #887
2022-10-12 19:44:31 +08:00
Program.h
🔨 Fix #887
2022-10-12 19:44:31 +08:00
ProgramManager.cpp
🔨 Fix #887
2022-10-12 19:44:31 +08:00
ProgramManager.h
🔨 Fix #887
2022-10-12 19:44:31 +08:00
ProgramState.cpp
Validate shared VertexLayout from Shader Program
2022-10-20 20:19:56 +08:00
ProgramState.h
Validate shared VertexLayout from Shader Program
2022-10-20 20:19:56 +08:00
ProgramStateRegistry.cpp
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
ProgramStateRegistry.h
🔨 Fix #887
2022-10-12 19:44:31 +08:00
RenderPassDescriptor.cpp
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
RenderPassDescriptor.h
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
RenderPipeline.h
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
RenderTarget.h
Migrate axys ( #782 )
2022-08-08 18:02:17 +08:00
ShaderCache.cpp
🔨 Fix #887
2022-10-12 19:44:31 +08:00
ShaderCache.h
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
ShaderModule.cpp
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
ShaderModule.h
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
Texture.cpp
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
Texture.h
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
Types.cpp
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
Types.h
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
VertexLayout.cpp
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
VertexLayout.h
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00