axmol/cocos/platform/winrt
Dale Stammen 13a438dbfd win10 uwp fix for new Mouse events (#17434) 2017-03-03 12:40:32 +08:00
..
shaders Squashed commit of the following: 2014-05-16 14:36:00 -07:00
CCApplication.cpp Use nullptr instead of 0 or NULL 2016-06-23 12:39:23 +09:00
CCApplication.h Added Application::getVersion() to get the app version. 2015-10-28 17:57:57 +00:00
CCCommon.cpp Fixes 1605 include path in 541 files 2016-03-20 21:53:44 +08:00
CCDevice.cpp Update license to 2017 (#17362) 2017-02-14 14:36:57 +08:00
CCFileUtilsWinRT.cpp Performance tweak: Use range-based for-loops and allocate std::vector size() and *end() on the stack where favorable. (#16716) 2016-10-27 15:10:24 +08:00
CCFileUtilsWinRT.h Add FileUtils::getContents(). (#15479) 2016-04-26 13:37:22 +08:00
CCFreeTypeFont.cpp Removed unnecessary assignments (#17328) 2017-02-09 10:57:01 +08:00
CCFreeTypeFont.h fix wp8 compile issue 2015-04-08 18:01:56 +08:00
CCGL.h updated to support Windows 10 UWP x64 builds 2016-06-15 08:50:04 -07:00
CCGLViewImpl-winrt.cpp win10 uwp fix for new Mouse events (#17434) 2017-03-03 12:40:32 +08:00
CCGLViewImpl-winrt.h win10 uwp fix for new Mouse events (#17434) 2017-03-03 12:40:32 +08:00
CCGLViewImpl.cpp Use nullptr instead of 0 or NULL 2016-06-23 12:39:23 +09:00
CCGLViewImpl.h Remove duplicate header includes 2016-05-26 23:25:44 +09:00
CCPThreadWinRT.cpp Fixes 1605 include path in 541 files 2016-03-20 21:53:44 +08:00
CCPThreadWinRT.h clean up include files for WINRT platforms 2015-10-02 18:49:41 -07:00
CCPlatformDefine-winrt.h updated winrt platform files 2014-10-14 16:32:39 -07:00
CCPrecompiledShaders.cpp Performance tweak: Use range-based for-loops and allocate std::vector size() and *end() on the stack where favorable. (#16716) 2016-10-27 15:10:24 +08:00
CCPrecompiledShaders.h Fixes 1605 include path in 541 files 2016-03-20 21:53:44 +08:00
CCStdC.cpp Compiles on Android 2014-09-09 17:53:08 -07:00
CCStdC.h make std::isnan work for winrt 2016-05-05 10:29:31 +08:00
CCWinRTUtils.cpp Various small performance tweaks (#16881) 2016-11-22 09:54:04 +08:00
CCWinRTUtils.h Various small performance tweaks (#16881) 2016-11-22 09:54:04 +08:00
InputEvent.cpp Add reason for edit end to UIEditBoxDelegate (#16771) 2016-11-03 14:02:53 +08:00
InputEvent.h Add reason for edit end to UIEditBoxDelegate (#16771) 2016-11-03 14:02:53 +08:00
InputEventTypes.h removed old wp8 code that breaks Win10 WACK tests 2015-08-17 18:40:07 -07:00
Keyboard-winrt.cpp Update license to 2017 (#17362) 2017-02-14 14:36:57 +08:00
Keyboard-winrt.h Update license to 2017 (#17362) 2017-02-14 14:36:57 +08:00
WICImageLoader-winrt.cpp updated to support Windows 10 UWP x64 builds 2016-06-15 08:50:04 -07:00
WICImageLoader-winrt.h updated to support Windows 10 UWP x64 builds 2016-06-15 08:50:04 -07:00
inet_ntop_winrt.cpp Squashed commit of the following: 2014-05-16 14:36:00 -07:00
inet_ntop_winrt.h only needed if _MSC_VER < 1900 2015-04-15 09:18:48 -07:00
inet_pton_winrt.cpp Fixes 1605 include path in 541 files 2016-03-20 21:53:44 +08:00
inet_pton_winrt.h added missing inet_pton() for windows phone 2014-12-30 16:38:18 -08:00
pch.cpp revert pch.cpp for windows 8.1 and windows 10. 2016-03-21 11:00:32 +08:00
pch.h Fixes 1605 include path in 541 files 2016-03-20 21:53:44 +08:00
sha1.cpp Fixes 1605 include path in 541 files 2016-03-20 21:53:44 +08:00
sha1.h Add new line at the end of a file to *.h 2014-06-19 20:45:49 +09:00
targetver.h updated winrt platform files 2014-10-14 16:32:39 -07:00