mirror of https://github.com/axmolengine/axmol.git
284 lines
8.8 KiB
C++
284 lines
8.8 KiB
C++
/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __TestCpp__UIRichTextTest__
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#define __TestCpp__UIRichTextTest__
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#include "../UIScene.h"
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DEFINE_TEST_SUITE(UIRichTextTests);
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class UIRichTextTest : public UIScene
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{
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public:
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CREATE_FUNC(UIRichTextTest);
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bool init() override;
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void touchEvent(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchWrapMode(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchAlignment(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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protected:
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cocos2d::ui::RichText* _richText;
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};
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class UIRichTextXMLBasic : public UIScene
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{
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public:
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CREATE_FUNC(UIRichTextXMLBasic);
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bool init() override;
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void touchEvent(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchWrapMode(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchAlignment(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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protected:
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cocos2d::ui::RichText* _richText;
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};
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class UIRichTextXMLSmallBig : public UIScene
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{
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public:
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CREATE_FUNC(UIRichTextXMLSmallBig);
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bool init() override;
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void touchEvent(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchWrapMode(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchAlignment(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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protected:
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cocos2d::ui::RichText* _richText;
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};
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class UIRichTextXMLColor : public UIScene
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{
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public:
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CREATE_FUNC(UIRichTextXMLColor);
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bool init() override;
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void touchEvent(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchWrapMode(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchAlignment(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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protected:
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cocos2d::ui::RichText* _richText;
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};
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class UIRichTextXMLSUIB : public UIScene
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{
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public:
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CREATE_FUNC(UIRichTextXMLSUIB);
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bool init() override;
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void touchEvent(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchWrapMode(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchAlignment(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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protected:
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cocos2d::ui::RichText* _richText;
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};
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class UIRichTextXMLSUIB2 : public UIScene
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{
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public:
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CREATE_FUNC(UIRichTextXMLSUIB2);
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bool init() override;
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void touchEvent(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchWrapMode(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchAlignment(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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protected:
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cocos2d::ui::RichText* _richText;
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};
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class UIRichTextXMLSUIB3 : public UIScene
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{
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public:
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CREATE_FUNC(UIRichTextXMLSUIB3);
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bool init() override;
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void touchEvent(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchWrapMode(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchAlignment(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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protected:
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cocos2d::ui::RichText* _richText;
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};
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class UIRichTextXMLImg : public UIScene
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{
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public:
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CREATE_FUNC(UIRichTextXMLImg);
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bool init() override;
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void touchEvent(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchWrapMode(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchAlignment(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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protected:
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cocos2d::ui::RichText* _richText;
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};
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class UIRichTextXMLUrl : public UIScene
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{
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public:
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CREATE_FUNC(UIRichTextXMLUrl);
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bool init() override;
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void touchEvent(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchWrapMode(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchAlignment(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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protected:
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cocos2d::ui::RichText* _richText;
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};
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class UIRichTextXMLUrlImg : public UIScene
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{
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public:
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CREATE_FUNC(UIRichTextXMLUrlImg);
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bool init() override;
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void touchEvent(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchWrapMode(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchAlignment(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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protected:
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cocos2d::ui::RichText* _richText;
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};
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class UIRichTextXMLFace : public UIScene
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{
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public:
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CREATE_FUNC(UIRichTextXMLFace);
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bool init() override;
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void touchEvent(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchWrapMode(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchAlignment(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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protected:
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cocos2d::ui::RichText* _richText;
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};
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class UIRichTextXMLBR : public UIScene
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{
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public:
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CREATE_FUNC(UIRichTextXMLBR);
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bool init() override;
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void touchEvent(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchWrapMode(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchAlignment(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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protected:
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cocos2d::ui::RichText* _richText;
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};
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class UIRichTextXMLInvalid : public UIScene
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{
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public:
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CREATE_FUNC(UIRichTextXMLInvalid);
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bool init() override;
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protected:
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cocos2d::ui::RichText* _richText;
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};
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class UIRichTextXMLOutline : public UIScene
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{
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public:
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CREATE_FUNC(UIRichTextXMLOutline);
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bool init() override;
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void touchEvent(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchWrapMode(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchAlignment(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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protected:
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cocos2d::ui::RichText* _richText;
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};
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class UIRichTextXMLShadow : public UIScene
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{
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public:
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CREATE_FUNC(UIRichTextXMLShadow);
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bool init() override;
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void touchEvent(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchWrapMode(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchAlignment(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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protected:
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cocos2d::ui::RichText* _richText;
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};
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class UIRichTextXMLGlow : public UIScene
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{
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public:
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CREATE_FUNC(UIRichTextXMLGlow);
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bool init() override;
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void touchEvent(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchWrapMode(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchAlignment(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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protected:
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cocos2d::ui::RichText* _richText;
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};
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class UIRichTextXMLExtend : public UIScene
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{
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public:
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CREATE_FUNC(UIRichTextXMLExtend);
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bool init() override;
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void touchEvent(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchWrapMode(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchAlignment(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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protected:
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cocos2d::ui::RichText* _richText;
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};
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class UIRichTextXMLSpace : public UIScene
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{
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public:
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CREATE_FUNC(UIRichTextXMLSpace);
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bool init() override;
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void touchEvent(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchWrapMode(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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void switchAlignment(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type);
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protected:
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cocos2d::ui::RichText* _richText;
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};
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#endif /* defined(__TestCpp__UIRichTextTest__) */
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