axmol/tests/Classes/PerformanceTest/PerformanceParticleTest.h

64 lines
1.4 KiB
C++

#ifndef __PERFORMANCE_PARTICLE_TEST_H__
#define __PERFORMANCE_PARTICLE_TEST_H__
#include "PerformanceTest.h"
class ParticleMenuLayer : public PerformBasicLayer
{
public:
ParticleMenuLayer(bool bControlMenuVisible, int nMaxCases = 0, int nCurCase = 0);
virtual void showCurrentTest();
};
class ParticleMainScene : public Scene
{
public:
virtual void initWithSubTest(int subtest, int particles);
virtual std::string title() const;
void step(float dt);
void createParticleSystem();
void testNCallback(Ref* sender);
void updateQuantityLabel();
int getSubTestNum() { return subtestNumber; }
int getParticlesNum() { return quantityParticles; }
virtual void doTest() = 0;
protected:
int lastRenderedCount;
int quantityParticles;
int subtestNumber;
};
class ParticlePerformTest1 : public ParticleMainScene
{
public:
virtual std::string title() const override;
virtual void doTest();
};
class ParticlePerformTest2 : public ParticleMainScene
{
public:
virtual std::string title() const override;
virtual void doTest();
};
class ParticlePerformTest3 : public ParticleMainScene
{
public:
virtual std::string title() const override;
virtual void doTest();
};
class ParticlePerformTest4 : public ParticleMainScene
{
public:
virtual std::string title() const override;
virtual void doTest();
};
void runParticleTest();
#endif