mirror of https://github.com/axmolengine/axmol.git
997 lines
27 KiB
C++
997 lines
27 KiB
C++
/****************************************************************************
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Copyright (c) 2008-2010 Ricardo Quesada
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2011 Zynga Inc.
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "PerformanceSpriteTest.h"
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enum {
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kMaxNodes = 50000,
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kNodesIncrease = 250,
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TEST_COUNT = 7,
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};
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enum {
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kTagInfoLayer = 1,
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kTagMainLayer = 2,
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kTagAutoTestMenu = 3,
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kTagMenuLayer = (kMaxNodes + 1000),
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};
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////////////////////////////////////////////////////////
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//
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// SubTest
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//
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////////////////////////////////////////////////////////
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SubTest::~SubTest()
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{
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_parentNode->release();
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}
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void SubTest::initWithSubTest(int subtest, Node* p)
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{
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srand(0);
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subtestNumber = subtest;
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_parentNode = nullptr;
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/*
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* Tests:
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* 1: 1 (32-bit) PNG sprite of 52 x 139
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* 2: 1 (32-bit) PNG sprite of 52 x 139 (same as 1)
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* 3: 1 (32-bit) PNG Batch Node using 1 sprite of 52 x 139
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* 4: 1 (16-bit) PNG Batch Node using 1 sprite of 52 x 139
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* 5: 14 (32-bit) PNG sprites of 85 x 121 each
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* 6: 14 (32-bit) PNG sprites of 85 x 121 each that belong to on texture atlas
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* 7: 14 (32-bit) PNG Batch Node of 85 x 121 each
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* 8: 14 (16-bit) PNG Batch Node of 85 x 121 each
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* 9: 64 (32-bit) sprites of 32 x 32 each
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*10: 64 (32-bit) sprites of 32 x 32 each that belong to on texture atlas
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*11: 64 (32-bit) PNG Batch Node of 32 x 32 each
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*12: 64 (16-bit) PNG Batch Node of 32 x 32 each
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*/
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// purge textures
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auto mgr = Director::getInstance()->getTextureCache();
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mgr->removeTextureForKey("Images/grossinis_sister1.png");
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mgr->removeTextureForKey("Images/grossini_dance_atlas.png");
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mgr->removeTextureForKey("Images/spritesheet1.png");
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switch ( subtestNumber)
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{
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///
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case 1:
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case 2:
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Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888);
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_parentNode = Node::create();
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break;
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case 3:
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Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888);
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_parentNode = SpriteBatchNode::create("Images/grossinis_sister1.png", 100);
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break;
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case 4:
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Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA4444);
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_parentNode = SpriteBatchNode::create("Images/grossinis_sister1.png", 100);
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break;
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///
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case 5:
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case 6:
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Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888);
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_parentNode = Node::create();
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break;
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case 7:
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Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888);
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_parentNode = SpriteBatchNode::create("Images/grossini_dance_atlas.png", 100);
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break;
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case 8:
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Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA4444);
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_parentNode = SpriteBatchNode::create("Images/grossini_dance_atlas.png", 100);
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break;
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///
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case 9:
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case 10:
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Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888);
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_parentNode = Node::create();
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break;
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case 11:
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Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888);
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_parentNode = SpriteBatchNode::create("Images/spritesheet1.png", 100);
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break;
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case 12:
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Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA4444);
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_parentNode = SpriteBatchNode::create("Images/spritesheet1.png", 100);
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break;
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///
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case 13:
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Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA4444);
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_parentNode = Node::create();
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break;
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default:
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break;
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}
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p->addChild(_parentNode);
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_parentNode->retain();
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}
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Sprite* SubTest::createSpriteWithTag(int tag)
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{
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TextureCache *cache = Director::getInstance()->getTextureCache();
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Sprite* sprite = NULL;
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switch (subtestNumber)
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{
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///
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case 1:
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case 2:
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{
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sprite = Sprite::create("Images/grossinis_sister1.png");
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_parentNode->addChild(sprite, 0, tag+100);
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break;
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}
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case 3:
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case 4:
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{
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Texture2D *texture = cache->addImage("Images/grossinis_sister1.png");
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sprite = Sprite::createWithTexture(texture, Rect(0, 0, 52, 139));
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_parentNode->addChild(sprite, 0, tag+100);
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break;
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}
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///
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case 5:
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{
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int idx = (CCRANDOM_0_1() * 1400 / 100) + 1;
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char str[32] = {0};
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sprintf(str, "Images/grossini_dance_%02d.png", idx);
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sprite = Sprite::create(str);
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_parentNode->addChild(sprite, 0, tag+100);
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break;
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}
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case 6:
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case 7:
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case 8:
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{
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int y,x;
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int r = (CCRANDOM_0_1() * 1400 / 100);
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y = r / 5;
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x = r % 5;
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x *= 85;
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y *= 121;
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Texture2D *texture = cache->addImage("Images/grossini_dance_atlas.png");
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sprite = Sprite::createWithTexture(texture, Rect(x,y,85,121));
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_parentNode->addChild(sprite, 0, tag+100);
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break;
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}
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///
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case 9:
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{
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int y,x;
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int r = (CCRANDOM_0_1() * 6400 / 100);
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y = r / 8;
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x = r % 8;
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char str[40] = {0};
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sprintf(str, "Images/sprites_test/sprite-%d-%d.png", x, y);
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sprite = Sprite::create(str);
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_parentNode->addChild(sprite, 0, tag+100);
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break;
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}
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case 10:
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case 11:
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case 12:
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{
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int y,x;
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int r = (CCRANDOM_0_1() * 6400 / 100);
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y = r / 8;
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x = r % 8;
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x *= 32;
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y *= 32;
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Texture2D *texture = cache->addImage("Images/spritesheet1.png");
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sprite = Sprite::createWithTexture(texture, CC_RECT_PIXELS_TO_POINTS(Rect(x,y,32,32)));
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_parentNode->addChild(sprite, 0, tag+100);
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break;
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}
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///
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case 13:
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{
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int test = (CCRANDOM_0_1() * 3);
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if(test==0) {
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// Switch case 1
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sprite = Sprite::create("Images/grossinis_sister1.png");
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_parentNode->addChild(sprite, 0, tag+100);
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}
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else if(test==1)
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{
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// Switch case 6
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int y,x;
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int r = (CCRANDOM_0_1() * 1400 / 100);
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y = r / 5;
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x = r % 5;
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x *= 85;
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y *= 121;
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Texture2D *texture = cache->addImage("Images/grossini_dance_atlas.png");
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sprite = Sprite::createWithTexture(texture, Rect(x,y,85,121));
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_parentNode->addChild(sprite, 0, tag+100);
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}
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else if(test==2)
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{
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int y,x;
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int r = (CCRANDOM_0_1() * 6400 / 100);
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y = r / 8;
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x = r % 8;
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x *= 32;
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y *= 32;
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Texture2D *texture = cache->addImage("Images/spritesheet1.png");
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sprite = Sprite::createWithTexture(texture, CC_RECT_PIXELS_TO_POINTS(Rect(x,y,32,32)));
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_parentNode->addChild(sprite, 0, tag+100);
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}
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}
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default:
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break;
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}
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return sprite;
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}
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void SubTest::removeByTag(int tag)
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{
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_parentNode->removeChildByTag(tag+100, true);
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}
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////////////////////////////////////////////////////////
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//
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// SpriteMenuLayer
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//
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////////////////////////////////////////////////////////
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void SpriteMenuLayer::restartCallback(Ref* sender)
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{
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if ( SpriteMainScene::_s_autoTest )
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{
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log("It's auto sprite performace testing,so this operation is invalid");
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return;
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}
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PerformBasicLayer::restartCallback(sender);
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}
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void SpriteMenuLayer::nextCallback(Ref* sender)
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{
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if ( SpriteMainScene::_s_autoTest )
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{
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log("It's auto sprite performace testing,so this operation is invalid");
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return;
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}
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PerformBasicLayer::nextCallback(sender);
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}
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void SpriteMenuLayer::backCallback(Ref* sender)
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{
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if ( SpriteMainScene::_s_autoTest )
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{
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log("It's auto sprite performace testing,so this operation is invalid");
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return;
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}
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PerformBasicLayer::backCallback(sender);
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}
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void SpriteMenuLayer::showCurrentTest()
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{
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SpriteMainScene* scene = NULL;
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auto pPreScene = (SpriteMainScene*) getParent();
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int nSubTest = pPreScene->getSubTestNum();
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int nNodes = pPreScene->getNodesNum();
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switch (_curCase)
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{
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case 0:
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scene = new SpritePerformTest1;
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break;
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case 1:
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scene = new SpritePerformTest2;
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break;
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case 2:
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scene = new SpritePerformTest3;
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break;
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case 3:
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scene = new SpritePerformTest4;
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break;
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case 4:
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scene = new SpritePerformTest5;
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break;
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case 5:
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scene = new SpritePerformTest6;
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break;
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case 6:
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scene = new SpritePerformTest7;
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break;
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}
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SpriteMainScene::_s_nSpriteCurCase = _curCase;
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if (scene)
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{
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scene->initWithSubTest(nSubTest, nNodes);
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Director::getInstance()->replaceScene(scene);
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scene->release();
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}
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}
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////////////////////////////////////////////////////////
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//
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// SpriteMainScene
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//
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////////////////////////////////////////////////////////
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bool SpriteMainScene::_s_autoTest = false;
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int SpriteMainScene::_s_nSpriteCurCase = 0;
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void SpriteMainScene::initWithSubTest(int asubtest, int nNodes)
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{
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//srandom(0);
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subtestNumber = asubtest;
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_subTest = new SubTest;
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_subTest->initWithSubTest(asubtest, this);
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auto s = Director::getInstance()->getWinSize();
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lastRenderedCount = 0;
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quantityNodes = 0;
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MenuItemFont::setFontSize(65);
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auto decrease = MenuItemFont::create(" - ", CC_CALLBACK_1(SpriteMainScene::onDecrease, this));
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decrease->setColor(Color3B(0,200,20));
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auto increase = MenuItemFont::create(" + ", CC_CALLBACK_1(SpriteMainScene::onIncrease, this));
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increase->setColor(Color3B(0,200,20));
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auto menu = Menu::create(decrease, increase, NULL);
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menu->alignItemsHorizontally();
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menu->setPosition(Point(s.width/2, s.height-65));
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addChild(menu, 1);
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auto infoLabel = LabelTTF::create("0 nodes", "Marker Felt", 30);
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infoLabel->setColor(Color3B(0,200,20));
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infoLabel->setPosition(Point(s.width/2, s.height-90));
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addChild(infoLabel, 1, kTagInfoLayer);
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// add menu
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auto menuLayer = new SpriteMenuLayer(true, TEST_COUNT, SpriteMainScene::_s_nSpriteCurCase);
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addChild(menuLayer, 1, kTagMenuLayer);
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menuLayer->release();
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/**
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* auto test menu
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*/
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auto menuAutoTest = Menu::create();
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menuAutoTest->setPosition( Point::ZERO );
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MenuItemFont::setFontName("Arial");
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MenuItemFont::setFontSize(24);
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MenuItemFont* autoTestItem = NULL;
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if (SpriteMainScene::_s_autoTest)
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{
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autoTestItem = MenuItemFont::create("Auto Test On",CC_CALLBACK_1(SpriteMainScene::onAutoTest, this));
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}
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else
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{
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autoTestItem = MenuItemFont::create("Auto Test Off",CC_CALLBACK_1(SpriteMainScene::onAutoTest, this));
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}
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autoTestItem->setTag(1);
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autoTestItem->setPosition(Point( s.width - 90, s.height / 2));
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menuAutoTest->addChild(autoTestItem);
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addChild( menuAutoTest, 3, kTagAutoTestMenu );
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// Sub Tests
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MenuItemFont::setFontSize(28);
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auto subMenu = Menu::create();
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for (int i = 1; i <= 13; ++i)
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{
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char str[10] = {0};
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sprintf(str, "%d ", i);
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auto itemFont = MenuItemFont::create(str, CC_CALLBACK_1(SpriteMainScene::testNCallback, this));
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itemFont->setTag(i);
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subMenu->addChild(itemFont, 10);
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if( i<= 4)
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itemFont->setColor(Color3B(200,20,20));
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else if(i <= 8)
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itemFont->setColor(Color3B(0,200,20));
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else if( i<=12)
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itemFont->setColor(Color3B(0,20,200));
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else
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itemFont->setColor(Color3B::GRAY);
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}
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subMenu->alignItemsHorizontally();
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subMenu->setPosition(Point(s.width/2, 80));
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addChild(subMenu, 2);
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// add title label
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auto label = LabelTTF::create(title(), "Arial", 32);
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addChild(label, 1);
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label->setPosition(Point(s.width/2, s.height-50));
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// subtitle
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std::string strSubtitle = subtitle();
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if( ! strSubtitle.empty() )
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{
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auto l = LabelTTF::create(strSubtitle.c_str(), "Thonburi", 16);
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addChild(l, 9999);
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l->setPosition( Point(VisibleRect::center().x, VisibleRect::top().y - 60) );
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}
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while(quantityNodes < nNodes)
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onIncrease(this);
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}
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std::string SpriteMainScene::title() const
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{
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return "No title";
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}
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std::string SpriteMainScene::subtitle() const
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{
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return ""; // override me
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}
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SpriteMainScene::~SpriteMainScene()
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{
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if (_subTest)
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{
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delete _subTest;
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_subTest = NULL;
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}
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}
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void SpriteMainScene::testNCallback(Ref* sender)
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{
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if (SpriteMainScene::_s_autoTest)
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{
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log("It's auto sprite performace testing,so this operation is invalid");
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return;
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}
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subtestNumber = static_cast<MenuItemFont*>(sender)->getTag();
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auto menu = static_cast<SpriteMenuLayer*>( getChildByTag(kTagMenuLayer) );
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menu->restartCallback(sender);
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}
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void SpriteMainScene::updateNodes()
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{
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if( quantityNodes != lastRenderedCount )
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{
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auto infoLabel = (LabelTTF *) getChildByTag(kTagInfoLayer);
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char str[16] = {0};
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sprintf(str, "%u nodes", quantityNodes);
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infoLabel->setString(str);
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lastRenderedCount = quantityNodes;
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}
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}
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void SpriteMainScene::onIncrease(Ref* sender)
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{
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if( quantityNodes >= kMaxNodes)
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return;
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for( int i=0;i< kNodesIncrease;i++)
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{
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auto sprite = _subTest->createSpriteWithTag(quantityNodes);
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doTest(sprite);
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quantityNodes++;
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}
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updateNodes();
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}
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void SpriteMainScene::onDecrease(Ref* sender)
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{
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if( quantityNodes <= 0 )
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return;
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for( int i=0;i < kNodesIncrease;i++)
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{
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quantityNodes--;
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_subTest->removeByTag(quantityNodes);
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}
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updateNodes();
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}
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void SpriteMainScene::dumpProfilerFPS()
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{
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if (_vecFPS.empty())
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|
{
|
|
log("Error: the FPS vector is empty");
|
|
return;
|
|
}
|
|
|
|
auto iter = _vecFPS.begin();
|
|
float minFPS = *iter;
|
|
float maxFPS = *iter;
|
|
float totalFPS = 0.0f;
|
|
float averagerFPS = 0.0f;
|
|
for (auto fps : _vecFPS)
|
|
{
|
|
CCLOG("fps is :%f\n",fps);
|
|
minFPS = std::min(minFPS, fps);
|
|
maxFPS = std::max(maxFPS, fps);
|
|
totalFPS += fps;
|
|
}
|
|
|
|
averagerFPS = totalFPS / _vecFPS.size();
|
|
log("Cur test: %d, cur sub item :%d,cur sprite nums:%d, the min FPS value is %.1f,the max FPS value is %.1f,the averager FPS is %.1f", SpriteMainScene::_s_nSpriteCurCase, subtestNumber, quantityNodes, minFPS, maxFPS, averagerFPS);
|
|
|
|
}
|
|
|
|
void SpriteMainScene::updateAutoTest(float dt)
|
|
{
|
|
if (SpriteMainScene::_s_autoTest)
|
|
{
|
|
_executeTimes += 1;
|
|
_vecFPS.push_back(Director::getInstance()->getFrameRate());
|
|
if ( _executeTimes >= SpriteMainScene::MAX_AUTO_TEST_TIMES )
|
|
{
|
|
dumpProfilerFPS();
|
|
nextAutoTest();
|
|
}
|
|
}
|
|
}
|
|
|
|
void SpriteMainScene::onEnter()
|
|
{
|
|
Scene::onEnter();
|
|
|
|
if ( SpriteMainScene::_s_autoTest )
|
|
{
|
|
_vecFPS.clear();
|
|
_executeTimes = 0;
|
|
|
|
auto director = Director::getInstance();
|
|
auto sched = director->getScheduler();
|
|
|
|
sched->scheduleSelector(SEL_SCHEDULE(&SpriteMainScene::updateAutoTest), this, 0.2f, false);
|
|
|
|
}
|
|
}
|
|
|
|
void SpriteMainScene::onExit()
|
|
{
|
|
if ( SpriteMainScene::_s_autoTest )
|
|
{
|
|
auto director = Director::getInstance();
|
|
auto sched = director->getScheduler();
|
|
|
|
sched->unscheduleSelector(SEL_SCHEDULE(&SpriteMainScene::updateAutoTest), this );
|
|
}
|
|
|
|
Scene::onExit();
|
|
}
|
|
|
|
void SpriteMainScene::autoShowSpriteTests(int curCase, int subTest,int nodes)
|
|
{
|
|
|
|
SpriteMainScene* scene = NULL;
|
|
|
|
switch (curCase)
|
|
{
|
|
case 0:
|
|
scene = new SpritePerformTest1;
|
|
break;
|
|
case 1:
|
|
scene = new SpritePerformTest2;
|
|
break;
|
|
case 2:
|
|
scene = new SpritePerformTest3;
|
|
break;
|
|
case 3:
|
|
scene = new SpritePerformTest4;
|
|
break;
|
|
case 4:
|
|
scene = new SpritePerformTest5;
|
|
break;
|
|
case 5:
|
|
scene = new SpritePerformTest6;
|
|
break;
|
|
case 6:
|
|
scene = new SpritePerformTest7;
|
|
break;
|
|
}
|
|
|
|
SpriteMainScene::_s_nSpriteCurCase = curCase;
|
|
|
|
if (scene)
|
|
{
|
|
scene->initWithSubTest(subTest, nodes);
|
|
Director::getInstance()->replaceScene(scene);
|
|
scene->release();
|
|
}
|
|
}
|
|
|
|
void SpriteMainScene::beginAutoTest()
|
|
{
|
|
if (0 != SpriteMainScene::_s_nSpriteCurCase)
|
|
{
|
|
SpriteMainScene::_s_nSpriteCurCase = 0;
|
|
}
|
|
|
|
auto scene = new SpritePerformTest1;
|
|
scene->initWithSubTest(1, 500);
|
|
Director::getInstance()->replaceScene(scene);
|
|
scene->release();
|
|
}
|
|
|
|
void SpriteMainScene::endAutoTest()
|
|
{
|
|
SpriteMainScene::_s_autoTest = false;
|
|
|
|
auto director = Director::getInstance();
|
|
auto sched = director->getScheduler();
|
|
|
|
sched->unscheduleSelector( SEL_SCHEDULE( &SpriteMainScene::updateAutoTest ), this );
|
|
}
|
|
|
|
void SpriteMainScene::nextAutoTest()
|
|
{
|
|
if ( SpriteMainScene::_s_nSpriteCurCase < SpriteMainScene::MAX_SPRITE_TEST_CASE )
|
|
{
|
|
if ( subtestNumber < SpriteMainScene::MAX_SUB_TEST_NUMS )
|
|
{
|
|
subtestNumber += 1;
|
|
autoShowSpriteTests(SpriteMainScene::_s_nSpriteCurCase, subtestNumber, quantityNodes);
|
|
}
|
|
else if ( subtestNumber == SpriteMainScene::MAX_SUB_TEST_NUMS )
|
|
{
|
|
if (quantityNodes == SpriteMainScene::AUTO_TEST_NODE_NUM1)
|
|
{
|
|
autoShowSpriteTests(SpriteMainScene::_s_nSpriteCurCase, 1, SpriteMainScene::AUTO_TEST_NODE_NUM2);
|
|
}
|
|
else
|
|
{
|
|
if (SpriteMainScene::_s_nSpriteCurCase + 1 < SpriteMainScene::MAX_SPRITE_TEST_CASE)
|
|
{
|
|
SpriteMainScene::_s_nSpriteCurCase += 1;
|
|
autoShowSpriteTests(SpriteMainScene::_s_nSpriteCurCase, 1, SpriteMainScene::AUTO_TEST_NODE_NUM1);
|
|
}
|
|
else
|
|
{
|
|
finishAutoTest();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void SpriteMainScene::finishAutoTest()
|
|
{
|
|
SpriteMainScene::_s_autoTest = false;
|
|
auto director = Director::getInstance();
|
|
auto sched = director->getScheduler();
|
|
sched->unscheduleSelector( SEL_SCHEDULE( &SpriteMainScene::updateAutoTest ), this);
|
|
|
|
auto autoTestMenu = dynamic_cast<Menu*>(getChildByTag(kTagAutoTestMenu));
|
|
if (nullptr != autoTestMenu)
|
|
{
|
|
auto menuItemFont = dynamic_cast<MenuItemFont*>(autoTestMenu->getChildByTag(1));
|
|
if (nullptr != menuItemFont)
|
|
{
|
|
menuItemFont->setString("Auto Test finish");
|
|
}
|
|
}
|
|
|
|
log("Sprite performance test is finish ");
|
|
}
|
|
|
|
void SpriteMainScene::onAutoTest(Ref* sender)
|
|
{
|
|
SpriteMainScene::_s_autoTest = !SpriteMainScene::_s_autoTest;
|
|
MenuItemFont* menuItem = dynamic_cast<MenuItemFont*>(sender);
|
|
if (nullptr != menuItem)
|
|
{
|
|
if (SpriteMainScene::_s_autoTest)
|
|
{
|
|
menuItem->setString("Auto Test On");
|
|
beginAutoTest();
|
|
}
|
|
else
|
|
{
|
|
menuItem->setString("Auto Test Off");
|
|
endAutoTest();
|
|
}
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////
|
|
//
|
|
// For test functions
|
|
//
|
|
////////////////////////////////////////////////////////
|
|
void performanceActions(Sprite* sprite)
|
|
{
|
|
auto size = Director::getInstance()->getWinSize();
|
|
sprite->setPosition(Point((rand() % (int)size.width), (rand() % (int)size.height)));
|
|
|
|
float period = 0.5f + (rand() % 1000) / 500.0f;
|
|
auto rot = RotateBy::create(period, 360.0f * CCRANDOM_0_1());
|
|
auto rot_back = rot->reverse();
|
|
auto permanentRotation = RepeatForever::create(Sequence::create(rot, rot_back, NULL));
|
|
sprite->runAction(permanentRotation);
|
|
|
|
float growDuration = 0.5f + (rand() % 1000) / 500.0f;
|
|
auto grow = ScaleBy::create(growDuration, 0.5f, 0.5f);
|
|
auto permanentScaleLoop = RepeatForever::create(Sequence::create(grow, grow->reverse(), NULL));
|
|
sprite->runAction(permanentScaleLoop);
|
|
}
|
|
|
|
void performanceActions20(Sprite* sprite)
|
|
{
|
|
auto size = Director::getInstance()->getWinSize();
|
|
if( CCRANDOM_0_1() < 0.2f )
|
|
sprite->setPosition(Point((rand() % (int)size.width), (rand() % (int)size.height)));
|
|
else
|
|
sprite->setPosition(Point( -1000, -1000));
|
|
|
|
float period = 0.5f + (rand() % 1000) / 500.0f;
|
|
auto rot = RotateBy::create(period, 360.0f * CCRANDOM_0_1());
|
|
auto rot_back = rot->reverse();
|
|
auto permanentRotation = RepeatForever::create(Sequence::create(rot, rot_back, NULL));
|
|
sprite->runAction(permanentRotation);
|
|
|
|
float growDuration = 0.5f + (rand() % 1000) / 500.0f;
|
|
auto grow = ScaleBy::create(growDuration, 0.5f, 0.5f);
|
|
auto permanentScaleLoop = RepeatForever::create(Sequence::createWithTwoActions(grow, grow->reverse()));
|
|
sprite->runAction(permanentScaleLoop);
|
|
}
|
|
|
|
void performanceRotationScale(Sprite* sprite)
|
|
{
|
|
auto size = Director::getInstance()->getWinSize();
|
|
sprite->setPosition(Point((rand() % (int)size.width), (rand() % (int)size.height)));
|
|
sprite->setRotation(CCRANDOM_0_1() * 360);
|
|
sprite->setScale(CCRANDOM_0_1() * 2);
|
|
}
|
|
|
|
void performancePosition(Sprite* sprite)
|
|
{
|
|
auto size = Director::getInstance()->getWinSize();
|
|
sprite->setPosition(Point((rand() % (int)size.width), (rand() % (int)size.height)));
|
|
}
|
|
|
|
void performanceout20(Sprite* sprite)
|
|
{
|
|
auto size = Director::getInstance()->getWinSize();
|
|
|
|
if( CCRANDOM_0_1() < 0.2f )
|
|
sprite->setPosition(Point((rand() % (int)size.width), (rand() % (int)size.height)));
|
|
else
|
|
sprite->setPosition(Point( -1000, -1000));
|
|
}
|
|
|
|
void performanceOut100(Sprite* sprite)
|
|
{
|
|
sprite->setPosition(Point( -1000, -1000));
|
|
}
|
|
|
|
void performanceScale(Sprite* sprite)
|
|
{
|
|
auto size = Director::getInstance()->getWinSize();
|
|
sprite->setPosition(Point((rand() % (int)size.width), (rand() % (int)size.height)));
|
|
sprite->setScale(CCRANDOM_0_1() * 100 / 50);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////
|
|
//
|
|
// SpritePerformTest1
|
|
//
|
|
////////////////////////////////////////////////////////
|
|
std::string SpritePerformTest1::title() const
|
|
{
|
|
char str[32] = {0};
|
|
sprintf(str, "A (%d) position", subtestNumber);
|
|
std::string strRet = str;
|
|
return strRet;
|
|
}
|
|
|
|
std::string SpritePerformTest1::subtitle() const
|
|
{
|
|
return "test 1";
|
|
}
|
|
|
|
|
|
void SpritePerformTest1::doTest(Sprite* sprite)
|
|
{
|
|
performancePosition(sprite);
|
|
}
|
|
////////////////////////////////////////////////////////
|
|
//
|
|
// SpritePerformTest2
|
|
//
|
|
////////////////////////////////////////////////////////
|
|
std::string SpritePerformTest2::title() const
|
|
{
|
|
char str[32] = {0};
|
|
sprintf(str, "B (%d) scale", subtestNumber);
|
|
std::string strRet = str;
|
|
return strRet;
|
|
}
|
|
|
|
std::string SpritePerformTest2::subtitle() const
|
|
{
|
|
return "test 2";
|
|
}
|
|
|
|
void SpritePerformTest2::doTest(Sprite* sprite)
|
|
{
|
|
performanceScale(sprite);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////
|
|
//
|
|
// SpritePerformTest3
|
|
//
|
|
////////////////////////////////////////////////////////
|
|
std::string SpritePerformTest3::title() const
|
|
{
|
|
char str[32] = {0};
|
|
sprintf(str, "C (%d) scale + rot", subtestNumber);
|
|
std::string strRet = str;
|
|
return strRet;
|
|
}
|
|
|
|
std::string SpritePerformTest3::subtitle() const
|
|
{
|
|
return "test 3";
|
|
}
|
|
|
|
void SpritePerformTest3::doTest(Sprite* sprite)
|
|
{
|
|
performanceRotationScale(sprite);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////
|
|
//
|
|
// SpritePerformTest4
|
|
//
|
|
////////////////////////////////////////////////////////
|
|
std::string SpritePerformTest4::title() const
|
|
{
|
|
char str[32] = {0};
|
|
sprintf(str, "D (%d) 100%% out", subtestNumber);
|
|
std::string strRet = str;
|
|
return strRet;
|
|
}
|
|
|
|
std::string SpritePerformTest4::subtitle() const
|
|
{
|
|
return "test 4";
|
|
}
|
|
|
|
void SpritePerformTest4::doTest(Sprite* sprite)
|
|
{
|
|
performanceOut100(sprite);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////
|
|
//
|
|
// SpritePerformTest5
|
|
//
|
|
////////////////////////////////////////////////////////
|
|
std::string SpritePerformTest5::title() const
|
|
{
|
|
char str[32] = {0};
|
|
sprintf(str, "E (%d) 80%% out", subtestNumber);
|
|
std::string strRet = str;
|
|
return strRet;
|
|
}
|
|
|
|
std::string SpritePerformTest5::subtitle() const
|
|
{
|
|
return "test 5";
|
|
}
|
|
|
|
void SpritePerformTest5::doTest(Sprite* sprite)
|
|
{
|
|
performanceout20(sprite);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////
|
|
//
|
|
// SpritePerformTest6
|
|
//
|
|
////////////////////////////////////////////////////////
|
|
std::string SpritePerformTest6::title() const
|
|
{
|
|
char str[32] = {0};
|
|
sprintf(str, "F (%d) actions", subtestNumber);
|
|
std::string strRet = str;
|
|
return strRet;
|
|
}
|
|
|
|
std::string SpritePerformTest6::subtitle() const
|
|
{
|
|
return "test 6";
|
|
}
|
|
|
|
void SpritePerformTest6::doTest(Sprite* sprite)
|
|
{
|
|
performanceActions(sprite);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////
|
|
//
|
|
// SpritePerformTest7
|
|
//
|
|
////////////////////////////////////////////////////////
|
|
std::string SpritePerformTest7::title() const
|
|
{
|
|
char str[32] = {0};
|
|
sprintf(str, "G (%d) actions 80%% out", subtestNumber);
|
|
std::string strRet = str;
|
|
return strRet;
|
|
}
|
|
|
|
std::string SpritePerformTest7::subtitle() const
|
|
{
|
|
return "test 7";
|
|
}
|
|
|
|
void SpritePerformTest7::doTest(Sprite* sprite)
|
|
{
|
|
performanceActions20(sprite);
|
|
}
|
|
|
|
void runSpriteTest()
|
|
{
|
|
SpriteMainScene::_s_autoTest = false;
|
|
auto scene = new SpritePerformTest1;
|
|
scene->initWithSubTest(1, 50);
|
|
Director::getInstance()->replaceScene(scene);
|
|
scene->release();
|
|
}
|