axmol/tests/Classes/PerformanceTest/PerformanceTest.cpp

219 lines
6.8 KiB
C++

#include "PerformanceTest.h"
#include "../testResource.h"
#include "PerformanceNodeChildrenTest.h"
#include "PerformanceParticleTest.h"
#include "PerformanceSpriteTest.h"
#include "PerformanceTextureTest.h"
#include "PerformanceTouchesTest.h"
#include "PerformanceAllocTest.h"
#include "PerformanceLabelTest.h"
#include "PerformanceRendererTest.h"
#include "PerformanceContainerTest.h"
#include "PerformanceEventDispatcherTest.h"
#include "PerformanceScenarioTest.h"
enum
{
LINE_SPACE = 40,
kItemTagBasic = 1000,
};
struct {
const char *name;
std::function<void(Ref*)> callback;
} g_testsName[] =
{
{ "Alloc Test", [](Ref*sender){runAllocPerformanceTest(); } },
{ "NodeChildren Test", [](Ref*sender){runNodeChildrenTest();} },
{ "Particle Test",[](Ref*sender){runParticleTest();} },
{ "Sprite Perf Test",[](Ref*sender){runSpriteTest();} },
{ "Texture Perf Test",[](Ref*sender){runTextureTest();} },
{ "Touches Perf Test",[](Ref*sender){runTouchesTest();} },
{ "Label Perf Test",[](Ref*sender){runLabelTest();} },
{ "Renderer Perf Test",[](Ref*sender){runRendererTest();} },
{ "Container Perf Test", [](Ref* sender ) { runContainerPerformanceTest(); } },
{ "EventDispatcher Perf Test", [](Ref* sender ) { runEventDispatcherPerformanceTest(); } },
{ "Scenario Perf Test", [](Ref* sender ) { runScenarioTest(); } },
};
static const int g_testMax = sizeof(g_testsName)/sizeof(g_testsName[0]);
Point PerformanceMainLayer::_CurrentPos = Point::ZERO;
////////////////////////////////////////////////////////
//
// PerformanceMainLayer
//
////////////////////////////////////////////////////////
void PerformanceMainLayer::onEnter()
{
Layer::onEnter();
auto s = Director::getInstance()->getWinSize();
_itemMenu = Menu::create();
_itemMenu->setPosition(_CurrentPos);
MenuItemFont::setFontName("Arial");
MenuItemFont::setFontSize(24);
for (int i = 0; i < g_testMax; ++i)
{
auto pItem = MenuItemFont::create(g_testsName[i].name, g_testsName[i].callback);
pItem->setPosition(Point(s.width / 2, s.height - (i + 1) * LINE_SPACE));
_itemMenu->addChild(pItem, kItemTagBasic + i);
}
addChild(_itemMenu);
// Register Touch Event
auto listener = EventListenerTouchOneByOne::create();
listener->setSwallowTouches(true);
listener->onTouchBegan = CC_CALLBACK_2(PerformanceMainLayer::onTouchBegan, this);
listener->onTouchMoved = CC_CALLBACK_2(PerformanceMainLayer::onTouchMoved, this);
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
auto mouseListener = EventListenerMouse::create();
mouseListener->onMouseScroll = CC_CALLBACK_1(PerformanceMainLayer::onMouseScroll, this);
_eventDispatcher->addEventListenerWithSceneGraphPriority(mouseListener, this);
}
bool PerformanceMainLayer::onTouchBegan(Touch* touches, Event *event)
{
_beginPos = touches->getLocation();
return true;
}
void PerformanceMainLayer::onTouchMoved(Touch* touches, Event *event)
{
auto touchLocation = touches->getLocation();
float nMoveY = touchLocation.y - _beginPos.y;
auto curPos = _itemMenu->getPosition();
auto nextPos = Point(curPos.x, curPos.y + nMoveY);
if (nextPos.y < 0.0f)
{
_itemMenu->setPosition(Point::ZERO);
return;
}
if (nextPos.y > ((g_testMax + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height))
{
_itemMenu->setPosition(Point(0, ((g_testMax + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height)));
return;
}
_itemMenu->setPosition(nextPos);
_beginPos = touchLocation;
_CurrentPos = nextPos;
}
void PerformanceMainLayer::onMouseScroll(Event *event)
{
auto mouseEvent = static_cast<EventMouse*>(event);
float nMoveY = mouseEvent->getScrollY() * 6;
auto curPos = _itemMenu->getPosition();
auto nextPos = Point(curPos.x, curPos.y + nMoveY);
if (nextPos.y < 0.0f)
{
_itemMenu->setPosition(Point::ZERO);
return;
}
if (nextPos.y > ((g_testMax + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height))
{
_itemMenu->setPosition(Point(0, ((g_testMax + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height)));
return;
}
_itemMenu->setPosition(nextPos);
_CurrentPos = nextPos;
}
////////////////////////////////////////////////////////
//
// PerformBasicLayer
//
////////////////////////////////////////////////////////
PerformBasicLayer::PerformBasicLayer(bool bControlMenuVisible, int nMaxCases, int nCurCase)
: _controlMenuVisible(bControlMenuVisible)
, _maxCases(nMaxCases)
, _curCase(nCurCase)
{
}
void PerformBasicLayer::onEnter()
{
Layer::onEnter();
MenuItemFont::setFontName("Arial");
MenuItemFont::setFontSize(24);
auto pMainItem = MenuItemFont::create("Back", CC_CALLBACK_1(PerformBasicLayer::toMainLayer, this));
pMainItem->setPosition(Point(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25));
auto menu = Menu::create(pMainItem, NULL);
menu->setPosition( Point::ZERO );
if (_controlMenuVisible)
{
auto item1 = MenuItemImage::create(s_pathB1, s_pathB2, CC_CALLBACK_1(PerformBasicLayer::backCallback, this));
auto item2 = MenuItemImage::create(s_pathR1, s_pathR2, CC_CALLBACK_1(PerformBasicLayer::restartCallback, this));
auto item3 = MenuItemImage::create(s_pathF1, s_pathF2, CC_CALLBACK_1(PerformBasicLayer::nextCallback, this));
item1->setPosition(Point(VisibleRect::center().x - item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2));
item2->setPosition(Point(VisibleRect::center().x, VisibleRect::bottom().y+item2->getContentSize().height/2));
item3->setPosition(Point(VisibleRect::center().x + item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2));
menu->addChild(item1, kItemTagBasic);
menu->addChild(item2, kItemTagBasic);
menu->addChild(item3, kItemTagBasic);
}
addChild(menu);
}
void PerformBasicLayer::toMainLayer(Ref* sender)
{
auto scene = new PerformanceTestScene();
scene->runThisTest();
scene->release();
}
void PerformBasicLayer::restartCallback(Ref* sender)
{
showCurrentTest();
}
void PerformBasicLayer::nextCallback(Ref* sender)
{
_curCase++;
_curCase = _curCase % _maxCases;
showCurrentTest();
}
void PerformBasicLayer::backCallback(Ref* sender)
{
_curCase--;
if( _curCase < 0 )
_curCase += _maxCases;
showCurrentTest();
}
////////////////////////////////////////////////////////
//
// PerformanceTestScene
//
////////////////////////////////////////////////////////
void PerformanceTestScene::runThisTest()
{
auto layer = new PerformanceMainLayer();
addChild(layer);
layer->release();
Director::getInstance()->replaceScene(this);
}