axmol/template/msvc/CCAppWiz.win32/HTML/1033/features.htm

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<TITLE>'Cocos2d-win32 Application Wizard'</TITLE>
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&nbsp;
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&nbsp;
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<TD VALIGN="top" HEIGHT="65" WIDTH="12">
&nbsp;
</TD>
<TD VALIGN="top" HEIGHT="65">
<H4 CLASS="HEAD" ID="HEAD">
Features</H4>
<P CLASS="SUBHEAD" ID="SUBHEAD">Specify features for the cocos2d-x application.</P>
</TD>
<TD VALIGN="top" HEIGHT="65" WIDTH="12">
&nbsp;
</TD>
</TR>
<TR>
<TD VALIGN="top" CLASS="RULE" COLSPAN="5" HEIGHT="2">
<TABLE BORDER="0" WIDTH="100%" HEIGHT="1" CELLPADDING="0" CELLSPACING="0">
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&nbsp;
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<TR>
<TD VALIGN="top" HEIGHT="100%" WIDTH="12">
&nbsp;
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<DIV CLASS="LINK">
<TABLE WIDTH="166" HEIGHT="28" BORDER="0" CELLPADDING="0" CELLSPACING="0" CLASS="LINKTEXT">
<TR VALIGN="center">
<TD WIDTH="162">
<SPAN CLASS="ACTIVELINK" ID="Default" TITLE="Examine an overview of selections" onClick="Next(document, 'default.htm');" TABINDEX="1">
Overview</SPAN>
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<TD WIDTH="4">
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<SPAN ID="Features" TITLE="Specify features for the selected application type." onClick="Next(document, 'features.htm');" TABINDEX="1">
Features</SPAN>
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<COL WIDTH="12">
<COL WIDTH="193">
<COL WIDTH="12">
<COL WIDTH="193">
<COL WIDTH="12">
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&nbsp;
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</TR>
<TR VALIGN="top">
<TD VALIGN="top" WIDTH="12">
&nbsp;
</TD>
<TD VALIGN="top" COLSPAN="3">
<SPAN CLASS="itemText">Select physical engine:
<br />
<br />
<INPUT CLASS="CheckBoxA" TYPE="checkbox" ID="CC_USE_BOX2D" ACCESSKEY="B" TITLE="Application uses box2D." value="ON" NAME="CC_USE_BOX2D" onClick="OnUseBox2D();">
<DIV CLASS="itemTextCheckboxB" ID="CC_USE_BOX2D_DIV" TITLE="Application uses box2D.">
<LABEL FOR="CC_USE_BOX2D"
TITLE="Application uses box2D. Include &quot;Box2d.h&quot; if needs."
ID="CC_USE_BOX2D_LABEL">
<U>B</U>ox2D</LABEL>
</DIV>
<BR>
<INPUT CLASS="CheckBoxA" TYPE="checkbox" ID="CC_USE_CHIPMUNK" ACCESSKEY="C" TITLE="Application uses Chipmunk." value="ON" NAME="CC_USE_CHIPMUNK" onClick="OnUseChipmunk();">
<DIV CLASS="itemTextCheckboxB" ID="CC_USE_CHIPMUNK_DIV" TITLE="Application uses Chipmunk.">
<LABEL FOR="CC_USE_CHIPMUNK"
TITLE="Application uses Chipmunk. Include &quot;chipmunk.h&quot; if needs."
ID="CC_USE_CHIPMUNK_LABEL">
<U>C</U>hipmunk</LABEL>
</DIV>
</SPAN>
<P CLASS="ElementSpacer">&nbsp;</P>
</TD>
<TD VALIGN="top" COLSPAN="3">
&nbsp;
</TD> </TR>
<TR>
<TD VALIGN="top" WIDTH="12">
&nbsp;
</TD>
<TD VALIGN="top" HEIGHT="100%" COLSPAN="7">
<SPAN CLASS="itemText">Select audio engine:
<br />
<br />
<INPUT CLASS="CheckBoxA" TYPE="checkbox" ID="CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE" ACCESSKEY="S" TITLE="Application uses CocosDenshion's SimpleAudioEngine." value="ON" NAME="CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE onClick="OnUseCocosDenshionSimpleAudioEngine();">
<DIV CLASS="itemTextCheckboxB" ID="CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE_DIV" TITLE="Application uses CocosDenshion:SimpleAudioEngine.">
<LABEL FOR="CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE"
TITLE="Application uses CocosDenshion:SimpleAudioEngine. Include &quot;SimpleAudioEngine.h&quot; if needs."
ID="CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE_LABEL">
<U>S</U>imple Audio Engine in Cocos Denshion</LABEL>
</DIV>
</SPAN>
</TD>
</TR>
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</TD>
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<TD HEIGHT="48">
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</TD>
</TR>
<TR>
<TD VALIGN="top" HEIGHT="11" COLSPAN="8">
&nbsp;
</TD>
</TR>
<TR>
<TD VALIGN="center" HEIGHT="23" WIDTH="12">
&nbsp;
</TD>
<TD VALIGN="top" HEIGHT="23">
&nbsp;
</TD>
<TD VALIGN="center" HEIGHT="23" WIDTH="75">
<BUTTON CLASS="BUTTONS" ID="FinishBtn" ACCESSKEY="F" onClick="OnFinish(document);" type="button">
<U>F</U>inish</BUTTON>
</TD>
<TD VALIGN="center" HEIGHT="23" WIDTH="4">
&nbsp;
</TD>
<TD VALIGN="center" HEIGHT="23" WIDTH="75">
<BUTTON CLASS="BUTTONS" ID="CancelBtn" ACCESSKEY="C" onClick="window.external.Finish(document, 'cancel');" type="button">
<U>C</U>ancel</BUTTON>
</TD>
<TD VALIGN="center" HEIGHT="23" WIDTH="4">
&nbsp;
</TD>
<TD VALIGN="center" HEIGHT="23" WIDTH="75">
<BUTTON CLASS="BUTTONS" ID="HelpBtn" ACCESSKEY="H" onClick="window.external.OnHelp('vc.appwiz.custom.overview');" type="button">
<U>H</U>elp</BUTTON>
</TD>
<TD VALIGN="center" HEIGHT="23" WIDTH="12">
&nbsp;
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</TR>
<TR>
<TD VALIGN="top" HEIGHT="12" COLSPAN="8">
&nbsp;
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var tab_array = new Array();
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