mirror of https://github.com/axmolengine/axmol.git
735 lines
31 KiB
C++
735 lines
31 KiB
C++
// ----------------------------------------------------------------------------
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// This confidential and proprietary software may be used only as authorised
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// by a licensing agreement from Arm Limited.
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// (C) COPYRIGHT 2011-2020 Arm Limited, ALL RIGHTS RESERVED
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// The entire notice above must be reproduced on all authorised copies and
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// copies may only be made to the extent permitted by a licensing agreement
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// from Arm Limited.
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// ----------------------------------------------------------------------------
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/**
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* @brief FUnctions and data declarations.
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*/
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#ifndef ASTC_CODEC_INTERNALS_INCLUDED
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#define ASTC_CODEC_INTERNALS_INCLUDED
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#include <cstdint>
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#include <stdlib.h>
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#include "mathlib.h"
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// Temporary workaround to build machine still running VS2013
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// Version 1910 is Visual Studio 2017
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#if !defined(_MSC_VER) || (_MSC_VER >= 1910)
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#define NORETURN [[noreturn]]
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#else
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#define NORETURN
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#define __func__ __FUNCTION__
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#endif
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#ifndef MIN
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#define MIN(x,y) ((x)<(y)?(x):(y))
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#endif
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#ifndef MAX
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#define MAX(x,y) ((x)>(y)?(x):(y))
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#endif
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#define astc_isnan(p) ((p)!=(p))
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// ASTC parameters
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#define MAX_TEXELS_PER_BLOCK 216
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#define MAX_WEIGHTS_PER_BLOCK 64
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#define MIN_WEIGHT_BITS_PER_BLOCK 24
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#define MAX_WEIGHT_BITS_PER_BLOCK 96
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#define PARTITION_BITS 10
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#define PARTITION_COUNT (1 << PARTITION_BITS)
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// the sum of weights for one texel.
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#define TEXEL_WEIGHT_SUM 16
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#define MAX_DECIMATION_MODES 87
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#define MAX_WEIGHT_MODES 2048
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// error reporting for codec internal errors.
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#define ASTC_CODEC_INTERNAL_ERROR() astc_codec_internal_error(__FILE__, __LINE__)
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NORETURN void astc_codec_internal_error(const char *filename, int linenumber);
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// uncomment this macro to enable checking for inappropriate NaNs;
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// works on Linux only, and slows down encoding significantly.
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// #define DEBUG_CAPTURE_NAN
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// uncomment this macro to enable the ability to log diagnostics using the
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// -diag command line switch, which is useful for bug hunting in the encoder
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// #define DEBUG_PRINT_DIAGNOSTICS
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#ifdef DEBUG_PRINT_DIAGNOSTICS
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extern int print_diagnostics;
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#endif
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extern int print_tile_errors;
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extern int print_statistics;
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extern int perform_srgb_transform;
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extern int rgb_force_use_of_hdr;
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extern int alpha_force_use_of_hdr;
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struct processed_line2
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{
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float2 amod;
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float2 bs;
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float2 bis;
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};
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struct processed_line3
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{
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float3 amod;
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float3 bs;
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float3 bis;
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};
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struct processed_line4
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{
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float4 amod;
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float4 bs;
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float4 bis;
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};
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enum astc_decode_mode
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{
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DECODE_LDR_SRGB,
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DECODE_LDR,
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DECODE_HDR
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};
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/*
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Partition table representation:
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For each block size, we have 3 tables, each with 1024 partitionings;
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these three tables correspond to 2, 3 and 4 partitions respectively.
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For each partitioning, we have:
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* a 4-entry table indicating how many texels there are in each of the 4 partitions.
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This may be from 0 to a very large value.
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* a table indicating the partition index of each of the texels in the block.
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Each index may be 0, 1, 2 or 3.
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* Each element in the table is an uint8_t indicating partition index (0, 1, 2 or 3)
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*/
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struct partition_info
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{
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int partition_count;
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uint8_t texels_per_partition[4];
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uint8_t partition_of_texel[MAX_TEXELS_PER_BLOCK];
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uint8_t texels_of_partition[4][MAX_TEXELS_PER_BLOCK];
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uint64_t coverage_bitmaps[4]; // used for the purposes of k-means partition search.
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};
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/*
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In ASTC, we don't necessarily provide a weight for every texel.
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As such, for each block size, there are a number of patterns where some texels
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have their weights computed as a weighted average of more than 1 weight.
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As such, the codec uses a data structure that tells us: for each texel, which
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weights it is a combination of for each weight, which texels it contributes to.
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The decimation_table is this data structure.
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*/
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struct decimation_table
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{
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int num_texels;
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int num_weights;
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uint8_t texel_num_weights[MAX_TEXELS_PER_BLOCK]; // number of indices that go into the calculation for a texel
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uint8_t texel_weights_int[MAX_TEXELS_PER_BLOCK][4]; // the weight to assign to each weight
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float texel_weights_float[MAX_TEXELS_PER_BLOCK][4]; // the weight to assign to each weight
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uint8_t texel_weights[MAX_TEXELS_PER_BLOCK][4]; // the weights that go into a texel calculation
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uint8_t weight_num_texels[MAX_WEIGHTS_PER_BLOCK]; // the number of texels that a given weight contributes to
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uint8_t weight_texel[MAX_WEIGHTS_PER_BLOCK][MAX_TEXELS_PER_BLOCK]; // the texels that the weight contributes to
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uint8_t weights_int[MAX_WEIGHTS_PER_BLOCK][MAX_TEXELS_PER_BLOCK]; // the weights that the weight contributes to a texel.
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float weights_flt[MAX_WEIGHTS_PER_BLOCK][MAX_TEXELS_PER_BLOCK]; // the weights that the weight contributes to a texel.
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};
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/*
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data structure describing information that pertains to a block size and its associated block modes.
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*/
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struct block_mode
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{
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int8_t decimation_mode;
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int8_t quantization_mode;
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int8_t is_dual_plane;
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int8_t permit_encode;
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int8_t permit_decode;
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float percentile;
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};
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struct block_size_descriptor
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{
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int decimation_mode_count;
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int decimation_mode_samples[MAX_DECIMATION_MODES];
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int decimation_mode_maxprec_1plane[MAX_DECIMATION_MODES];
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int decimation_mode_maxprec_2planes[MAX_DECIMATION_MODES];
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float decimation_mode_percentile[MAX_DECIMATION_MODES];
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int permit_encode[MAX_DECIMATION_MODES];
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const decimation_table *decimation_tables[MAX_DECIMATION_MODES + 1];
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block_mode block_modes[MAX_WEIGHT_MODES];
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// for the k-means bed bitmap partitioning algorithm, we don't
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// want to consider more than 64 texels; this array specifies
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// which 64 texels (if that many) to consider.
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int texelcount_for_bitmap_partitioning;
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int texels_for_bitmap_partitioning[64];
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};
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// data structure representing one block of an image.
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// it is expanded to float prior to processing to save some computation time
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// on conversions to/from uint8_t (this also allows us to handle HDR textures easily)
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struct imageblock
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{
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float orig_data[MAX_TEXELS_PER_BLOCK * 4]; // original input data
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float work_data[MAX_TEXELS_PER_BLOCK * 4]; // the data that we will compress, either linear or LNS (0..65535 in both cases)
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float deriv_data[MAX_TEXELS_PER_BLOCK * 4]; // derivative of the conversion function used, used to modify error weighting
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uint8_t rgb_lns[MAX_TEXELS_PER_BLOCK]; // 1 if RGB data are being treated as LNS
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uint8_t alpha_lns[MAX_TEXELS_PER_BLOCK]; // 1 if Alpha data are being treated as LNS
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uint8_t nan_texel[MAX_TEXELS_PER_BLOCK]; // 1 if the texel is a NaN-texel.
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float red_min, red_max;
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float green_min, green_max;
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float blue_min, blue_max;
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float alpha_min, alpha_max;
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int grayscale; // 1 if R=G=B for every pixel, 0 otherwise
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int xpos, ypos, zpos;
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};
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struct error_weighting_params
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{
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float rgb_power;
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float rgb_base_weight;
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float rgb_mean_weight;
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float rgb_stdev_weight;
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float alpha_power;
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float alpha_base_weight;
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float alpha_mean_weight;
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float alpha_stdev_weight;
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float rgb_mean_and_stdev_mixing;
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int mean_stdev_radius;
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int enable_rgb_scale_with_alpha;
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int alpha_radius;
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int ra_normal_angular_scale;
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float block_artifact_suppression;
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float rgba_weights[4];
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float block_artifact_suppression_expanded[MAX_TEXELS_PER_BLOCK];
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// parameters that deal with heuristic codec speedups
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int partition_search_limit;
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float block_mode_cutoff;
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float texel_avg_error_limit;
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float partition_1_to_2_limit;
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float lowest_correlation_cutoff;
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int max_refinement_iters;
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};
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void update_imageblock_flags(imageblock * pb, int xdim, int ydim, int zdim);
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void imageblock_initialize_orig_from_work(imageblock * pb, int pixelcount);
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void imageblock_initialize_work_from_orig(imageblock * pb, int pixelcount);
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/*
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Data structure representing error weighting for one block of an image. this is used as
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a multiplier for the error weight to apply to each color component when computing PSNR.
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This weighting has several uses: it's usable for RA, GA, BA, A weighting, which is useful
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for alpha-textures it's usable for HDR textures, where weighting should be approximately inverse to
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luminance it's usable for perceptual weighting, where we assign higher weight to low-variability
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regions than to high-variability regions. it's usable for suppressing off-edge block content in
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case the texture doesn't actually extend to the edge of the block.
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For the default case (everything is evenly weighted), every weight is 1. For the RA,GA,BA,A case,
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we multiply the R,G,B weights with that of the alpha.
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Putting the same weight in every component should result in the default case.
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The following relations should hold:
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texel_weight_rg[i] = (texel_weight_r[i] + texel_weight_g[i]) / 2
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texel_weight_lum[i] = (texel_weight_r[i] + texel_weight_g[i] + texel_weight_b[i]) / 3
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texel_weight[i] = (texel_weight_r[i] + texel_weight_g[i] + texel_weight_b[i] + texel_weight_a[i] / 4
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*/
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struct error_weight_block
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{
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float4 error_weights[MAX_TEXELS_PER_BLOCK];
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float texel_weight[MAX_TEXELS_PER_BLOCK];
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float texel_weight_gba[MAX_TEXELS_PER_BLOCK];
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float texel_weight_rba[MAX_TEXELS_PER_BLOCK];
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float texel_weight_rga[MAX_TEXELS_PER_BLOCK];
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float texel_weight_rgb[MAX_TEXELS_PER_BLOCK];
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float texel_weight_rg[MAX_TEXELS_PER_BLOCK];
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float texel_weight_rb[MAX_TEXELS_PER_BLOCK];
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float texel_weight_gb[MAX_TEXELS_PER_BLOCK];
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float texel_weight_ra[MAX_TEXELS_PER_BLOCK];
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float texel_weight_r[MAX_TEXELS_PER_BLOCK];
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float texel_weight_g[MAX_TEXELS_PER_BLOCK];
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float texel_weight_b[MAX_TEXELS_PER_BLOCK];
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float texel_weight_a[MAX_TEXELS_PER_BLOCK];
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int contains_zeroweight_texels;
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};
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struct error_weight_block_orig
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{
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float4 error_weights[MAX_TEXELS_PER_BLOCK];
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};
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// enumeration of all the quantization methods we support under this format.
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enum quantization_method
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{
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QUANT_2 = 0,
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QUANT_3 = 1,
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QUANT_4 = 2,
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QUANT_5 = 3,
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QUANT_6 = 4,
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QUANT_8 = 5,
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QUANT_10 = 6,
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QUANT_12 = 7,
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QUANT_16 = 8,
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QUANT_20 = 9,
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QUANT_24 = 10,
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QUANT_32 = 11,
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QUANT_40 = 12,
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QUANT_48 = 13,
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QUANT_64 = 14,
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QUANT_80 = 15,
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QUANT_96 = 16,
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QUANT_128 = 17,
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QUANT_160 = 18,
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QUANT_192 = 19,
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QUANT_256 = 20
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};
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/*
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In ASTC, we support relatively many combinations of weight precisions and weight transfer functions.
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As such, for each combination we support, we have a hardwired data structure.
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This structure provides the following information: A table, used to estimate the closest quantized
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weight for a given floating-point weight. For each quantized weight, the corresponding unquantized
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and floating-point values. For each quantized weight, a previous-value and a next-value.
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*/
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struct quantization_and_transfer_table
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{
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quantization_method method;
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uint8_t unquantized_value[32]; // 0..64
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float unquantized_value_flt[32]; // 0..1
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uint8_t prev_quantized_value[32];
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uint8_t next_quantized_value[32];
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uint8_t closest_quantized_weight[1025];
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};
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extern const quantization_and_transfer_table quant_and_xfer_tables[12];
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enum endpoint_formats
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{
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FMT_LUMINANCE = 0,
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FMT_LUMINANCE_DELTA = 1,
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FMT_HDR_LUMINANCE_LARGE_RANGE = 2,
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FMT_HDR_LUMINANCE_SMALL_RANGE = 3,
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FMT_LUMINANCE_ALPHA = 4,
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FMT_LUMINANCE_ALPHA_DELTA = 5,
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FMT_RGB_SCALE = 6,
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FMT_HDR_RGB_SCALE = 7,
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FMT_RGB = 8,
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FMT_RGB_DELTA = 9,
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FMT_RGB_SCALE_ALPHA = 10,
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FMT_HDR_RGB = 11,
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FMT_RGBA = 12,
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FMT_RGBA_DELTA = 13,
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FMT_HDR_RGB_LDR_ALPHA = 14,
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FMT_HDR_RGBA = 15,
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};
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struct symbolic_compressed_block
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{
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int error_block; // 1 marks error block, 0 marks non-error-block.
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int block_mode; // 0 to 2047. Negative value marks constant-color block (-1: FP16, -2:UINT16)
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int partition_count; // 1 to 4; Zero marks a constant-color block.
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int partition_index; // 0 to 1023
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int color_formats[4]; // color format for each endpoint color pair.
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int color_formats_matched; // color format for all endpoint pairs are matched.
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int color_values[4][12]; // quantized endpoint color pairs.
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int color_quantization_level;
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uint8_t plane1_weights[MAX_WEIGHTS_PER_BLOCK]; // quantized and decimated weights
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uint8_t plane2_weights[MAX_WEIGHTS_PER_BLOCK];
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int plane2_color_component; // color component for the secondary plane of weights
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int constant_color[4]; // constant-color, as FP16 or UINT16. Used for constant-color blocks only.
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};
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struct physical_compressed_block
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{
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uint8_t data[16];
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};
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const block_size_descriptor *get_block_size_descriptor(int xdim, int ydim, int zdim);
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// ***********************************************************
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// functions and data pertaining to quantization and encoding
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// **********************************************************
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extern const uint8_t color_quantization_tables[21][256];
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extern const uint8_t color_unquantization_tables[21][256];
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void encode_ise(int quantization_level, int elements, const uint8_t * input_data, uint8_t * output_data, int bit_offset);
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void decode_ise(int quantization_level, int elements, const uint8_t * input_data, uint8_t * output_data, int bit_offset);
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int compute_ise_bitcount(int items, quantization_method quant);
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void build_quantization_mode_table(void);
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extern int quantization_mode_table[17][128];
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// **********************************************
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// functions and data pertaining to partitioning
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// **********************************************
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// function to get a pointer to a partition table or an array thereof.
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const partition_info *get_partition_table(int xdim, int ydim, int zdim, int partition_count);
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// functions to compute color averages and dominant directions
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// for each partition in a block
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void compute_averages_and_directions_rgb(const partition_info * pt,
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const imageblock * blk,
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const error_weight_block * ewb,
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const float4 * color_scalefactors, float3 * averages, float3 * directions_rgb, float2 * directions_rg, float2 * directions_rb, float2 * directions_gb);
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void compute_averages_and_directions_rgba(const partition_info * pt,
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const imageblock * blk,
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const error_weight_block * ewb,
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const float4 * color_scalefactors,
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float4 * averages, float4 * directions_rgba, float3 * directions_gba, float3 * directions_rba, float3 * directions_rga, float3 * directions_rgb);
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void compute_averages_and_directions_3_components(const partition_info * pt,
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const imageblock * blk,
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const error_weight_block * ewb,
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const float3 * color_scalefactors, int component1, int component2, int component3, float3 * averages, float3 * directions);
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void compute_averages_and_directions_2_components(const partition_info * pt,
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const imageblock * blk,
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const error_weight_block * ewb, const float2 * color_scalefactors, int component1, int component2, float2 * averages, float2 * directions);
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// functions to compute error value across a tile given a partitioning
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// (with the assumption that each partitioning has colors lying on a line where
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// they are represented with infinite precision. Also return the length of the line
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// segments that the partition's colors are actually projected onto.
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float compute_error_squared_gba(const partition_info * pt, // the partition that we use when computing the squared-error.
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const imageblock * blk, const error_weight_block * ewb, const processed_line3 * plines,
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// output: computed length of the partitioning's line. This is not part of the
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// error introduced by partitioning itself, but us used to estimate the error introduced by quantization
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float *length_of_lines);
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float compute_error_squared_rba(const partition_info * pt, // the partition that we use when computing the squared-error.
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const imageblock * blk, const error_weight_block * ewb, const processed_line3 * plines,
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// output: computed length of the partitioning's line. This is not part of the
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// error introduced by partitioning itself, but us used to estimate the error introduced by quantization
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float *length_of_lines);
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float compute_error_squared_rga(const partition_info * pt, // the partition that we use when computing the squared-error.
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const imageblock * blk, const error_weight_block * ewb, const processed_line3 * plines,
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// output: computed length of the partitioning's line. This is not part of the
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// error introduced by partitioning itself, but us used to estimate the error introduced by quantization
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float *length_of_lines);
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float compute_error_squared_rgb(const partition_info * pt, // the partition that we use when computing the squared-error.
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const imageblock * blk, const error_weight_block * ewb, const processed_line3 * plines,
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// output: computed length of the partitioning's line. This is not part of the
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// error introduced by partitioning itself, but us used to estimate the error introduced by quantization
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float *length_of_lines);
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float compute_error_squared_rgba(const partition_info * pt, // the partition that we use when computing the squared-error.
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const imageblock * blk, const error_weight_block * ewb, const processed_line4 * lines, // one line for each of the partitions. The lines are assumed to be normalized.
|
|
float *length_of_lines);
|
|
|
|
float compute_error_squared_rg(const partition_info * pt, // the partition that we use when computing the squared-error.
|
|
const imageblock * blk, const error_weight_block * ewb, const processed_line2 * plines, float *length_of_lines);
|
|
|
|
float compute_error_squared_rb(const partition_info * pt, // the partition that we use when computing the squared-error.
|
|
const imageblock * blk, const error_weight_block * ewb, const processed_line2 * plines, float *length_of_lines);
|
|
|
|
float compute_error_squared_gb(const partition_info * pt, // the partition that we use when computing the squared-error.
|
|
const imageblock * blk, const error_weight_block * ewb, const processed_line2 * plines, float *length_of_lines);
|
|
|
|
float compute_error_squared_ra(const partition_info * pt, // the partition that we use when computing the squared-error.
|
|
const imageblock * blk, const error_weight_block * ewb, const processed_line2 * plines, float *length_of_lines);
|
|
|
|
// functions to compute error value across a tile for a particular line function
|
|
// for a single partition.
|
|
float compute_error_squared_rgb_single_partition(int partition_to_test, int xdim, int ydim, int zdim, const partition_info * pt, // the partition that we use when computing the squared-error.
|
|
const imageblock * blk, const error_weight_block * ewb, const processed_line3 * lin // the line for the partition.
|
|
);
|
|
|
|
// for each partition, compute its color weightings.
|
|
void compute_partition_error_color_weightings(int xdim, int ydim, int zdim, const error_weight_block * ewb, const partition_info * pi, float4 error_weightings[4], float4 color_scalefactors[4]);
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|
|
|
// function to find the best partitioning for a given block.
|
|
|
|
void find_best_partitionings(int partition_search_limit, int xdim, int ydim, int zdim, int partition_count, const imageblock * pb, const error_weight_block * ewb, int candidates_to_return,
|
|
// best partitionings to use if the endpoint colors are assumed to be uncorrelated
|
|
int *best_partitions_uncorrelated,
|
|
// best partitionings to use if the endpoint colors have the same chroma
|
|
int *best_partitions_samechroma,
|
|
// best partitionings to use if dual plane of weights are present
|
|
int *best_partitions_dual_weight_planes);
|
|
|
|
// use k-means clustering to compute a partition ordering for a block.
|
|
void kmeans_compute_partition_ordering(int xdim, int ydim, int zdim, int partition_count, const imageblock * blk, int *ordering);
|
|
|
|
// *********************************************************
|
|
// functions and data pertaining to images and imageblocks
|
|
// *********************************************************
|
|
|
|
struct astc_codec_image
|
|
{
|
|
uint8_t ***imagedata8;
|
|
uint16_t ***imagedata16;
|
|
int xsize;
|
|
int ysize;
|
|
int zsize;
|
|
int padding;
|
|
};
|
|
|
|
void destroy_image(astc_codec_image * img);
|
|
astc_codec_image *allocate_image(int bitness, int xsize, int ysize, int zsize, int padding);
|
|
void initialize_image(astc_codec_image * img);
|
|
void fill_image_padding_area(astc_codec_image * img);
|
|
|
|
extern float4 ***input_averages;
|
|
extern float4 ***input_variances;
|
|
extern float ***input_alpha_averages;
|
|
|
|
// the entries here : 0=red, 1=green, 2=blue, 3=alpha, 4=0.0, 5=1.0
|
|
struct swizzlepattern
|
|
{
|
|
uint8_t r;
|
|
uint8_t g;
|
|
uint8_t b;
|
|
uint8_t a;
|
|
};
|
|
|
|
int determine_image_channels(const astc_codec_image * img);
|
|
|
|
// function to compute regional averages and variances for an image
|
|
void compute_averages_and_variances(const astc_codec_image * img, float rgb_power_to_use, float alpha_power_to_use, int avg_kernel_radius, int var_kernel_radius, swizzlepattern swz);
|
|
|
|
/*
|
|
Functions to load image from file.
|
|
If successful, return an astc_codec_image object.
|
|
If unsuccessful, returns NULL.
|
|
|
|
*result is used to return a result. In case of a successfully loaded image, bits[2:0]
|
|
of *result indicate how many components are present, and bit[7] indicate whether
|
|
the input image was LDR or HDR (0=LDR, 1=HDR).
|
|
|
|
In case of failure, *result is given a negative value.
|
|
*/
|
|
|
|
astc_codec_image *load_ktx_uncompressed_image(const char *filename, int padding, int *result);
|
|
astc_codec_image *load_dds_uncompressed_image(const char *filename, int padding, int *result);
|
|
astc_codec_image *load_tga_image(const char *tga_filename, int padding, int *result);
|
|
astc_codec_image *load_image_with_stb(const char *filename, int padding, int *result);
|
|
|
|
astc_codec_image *astc_codec_load_image(const char *filename, int padding, int *result);
|
|
int astc_codec_unlink(const char *filename);
|
|
|
|
// function to store image to file
|
|
// If successful, returns the number of channels in input image
|
|
// If unsuccessful, returns a negative number.
|
|
int store_ktx_uncompressed_image(const astc_codec_image * img, const char *filename, int bitness);
|
|
int store_dds_uncompressed_image(const astc_codec_image * img, const char *filename, int bitness);
|
|
int store_tga_image(const astc_codec_image * img, const char *tga_filename, int bitness);
|
|
|
|
int astc_codec_store_image(const astc_codec_image * img, const char *filename, int bitness, const char **format_string);
|
|
|
|
int get_output_filename_enforced_bitness(const char *filename);
|
|
|
|
// compute a bunch of error metrics
|
|
void compute_error_metrics(int input_image_is_hdr, int input_components, const astc_codec_image * img1, const astc_codec_image * img2, int low_fstop, int high_fstop, int psnrmode);
|
|
|
|
// fetch an image-block from the input file
|
|
void fetch_imageblock(const astc_codec_image * img, imageblock * pb, // picture-block to initialize with image data
|
|
// block dimensions
|
|
int xdim, int ydim, int zdim,
|
|
// position in picture to fetch block from
|
|
int xpos, int ypos, int zpos, swizzlepattern swz);
|
|
|
|
// write an image block to the output file buffer.
|
|
// the data written are taken from orig_data.
|
|
void write_imageblock(astc_codec_image * img, const imageblock * pb, // picture-block to initialize with image data
|
|
// block dimensions
|
|
int xdim, int ydim, int zdim,
|
|
// position in picture to write block to.
|
|
int xpos, int ypos, int zpos, swizzlepattern swz);
|
|
|
|
// helper function to check whether a given picture-block has alpha that is not
|
|
// just uniformly 1.
|
|
int imageblock_uses_alpha(const imageblock * pb);
|
|
|
|
float compute_imageblock_difference(int xdim, int ydim, int zdim, const imageblock * p1, const imageblock * p2, const error_weight_block * ewb);
|
|
|
|
// ***********************************************************
|
|
// functions pertaining to computing texel weights for a block
|
|
// ***********************************************************
|
|
struct endpoints
|
|
{
|
|
int partition_count;
|
|
float4 endpt0[4];
|
|
float4 endpt1[4];
|
|
};
|
|
|
|
struct endpoints_and_weights
|
|
{
|
|
endpoints ep;
|
|
float weights[MAX_TEXELS_PER_BLOCK];
|
|
float weight_error_scale[MAX_TEXELS_PER_BLOCK];
|
|
};
|
|
|
|
void compute_endpoints_and_ideal_weights_1_plane(int xdim, int ydim, int zdim, const partition_info * pt, const imageblock * blk, const error_weight_block * ewb, endpoints_and_weights * ei);
|
|
|
|
void compute_endpoints_and_ideal_weights_2_planes(int xdim, int ydim, int zdim, const partition_info * pt, const imageblock * blk, const error_weight_block * ewb, int separate_component,
|
|
endpoints_and_weights * ei1, // for the three components of the primary plane of weights
|
|
endpoints_and_weights * ei2 // for the remaining component.
|
|
);
|
|
|
|
void compute_ideal_weights_for_decimation_table(const endpoints_and_weights * eai, const decimation_table * it, float *weight_set, float *weights);
|
|
|
|
void compute_ideal_quantized_weights_for_decimation_table(const endpoints_and_weights * eai,
|
|
const decimation_table * it,
|
|
float low_bound, float high_bound, const float *weight_set_in, float *weight_set_out, uint8_t * quantized_weight_set, int quantization_level);
|
|
|
|
float compute_error_of_weight_set(const endpoints_and_weights * eai, const decimation_table * it, const float *weights);
|
|
|
|
float compute_value_of_texel_flt(int texel_to_get, const decimation_table * it, const float *weights);
|
|
|
|
int compute_value_of_texel_int(int texel_to_get, const decimation_table * it, const int *weights);
|
|
|
|
void merge_endpoints(const endpoints * ep1, // contains three of the color components
|
|
const endpoints * ep2, // contains the remaining color component
|
|
int separate_component, endpoints * res);
|
|
|
|
// functions dealing with color endpoints
|
|
|
|
// function to pack a pair of color endpoints into a series of integers.
|
|
// the format used may or may not match the format specified;
|
|
// the return value is the format actually used.
|
|
int pack_color_endpoints(float4 color0, float4 color1, float4 rgbs_color, float4 rgbo_color, int format, int *output, int quantization_level);
|
|
|
|
// unpack a pair of color endpoints from a series of integers.
|
|
void unpack_color_endpoints(astc_decode_mode decode_mode, int format, int quantization_level, const int *input, int *rgb_hdr, int *alpha_hdr, int *nan_endpoint, ushort4 * output0, ushort4 * output1);
|
|
|
|
struct encoding_choice_errors
|
|
{
|
|
float rgb_scale_error; // error of using LDR RGB-scale instead of complete endpoints.
|
|
float rgb_luma_error; // error of using HDR RGB-scale instead of complete endpoints.
|
|
float luminance_error; // error of using luminance instead of RGB
|
|
float alpha_drop_error; // error of discarding alpha
|
|
float rgb_drop_error; // error of discarding RGB
|
|
int can_offset_encode;
|
|
int can_blue_contract;
|
|
};
|
|
|
|
// buffers used to store intermediate data in compress_symbolic_block_fixed_partition_*()
|
|
struct compress_fixed_partition_buffers
|
|
{
|
|
endpoints_and_weights* ei1;
|
|
endpoints_and_weights* ei2;
|
|
endpoints_and_weights* eix1;
|
|
endpoints_and_weights* eix2;
|
|
float *decimated_quantized_weights;
|
|
float *decimated_weights;
|
|
float *flt_quantized_decimated_quantized_weights;
|
|
uint8_t *u8_quantized_decimated_quantized_weights;
|
|
};
|
|
|
|
struct compress_symbolic_block_buffers
|
|
{
|
|
error_weight_block *ewb;
|
|
error_weight_block_orig *ewbo;
|
|
symbolic_compressed_block *tempblocks;
|
|
imageblock *temp;
|
|
compress_fixed_partition_buffers *plane1;
|
|
compress_fixed_partition_buffers *planes2;
|
|
};
|
|
|
|
void compute_encoding_choice_errors(int xdim, int ydim, int zdim, const imageblock * pb, const partition_info * pi, const error_weight_block * ewb,
|
|
int separate_component, // component that is separated out in 2-plane mode, -1 in 1-plane mode
|
|
encoding_choice_errors * eci);
|
|
|
|
void determine_optimal_set_of_endpoint_formats_to_use(int xdim, int ydim, int zdim, const partition_info * pt, const imageblock * blk, const error_weight_block * ewb, const endpoints * ep,
|
|
int separate_component, // separate color component for 2-plane mode; -1 for single-plane mode
|
|
// bitcounts and errors computed for the various quantization methods
|
|
const int *qwt_bitcounts, const float *qwt_errors,
|
|
// output data
|
|
int partition_format_specifiers[4][4], int quantized_weight[4], int quantization_level[4], int quantization_level_mod[4]);
|
|
|
|
void recompute_ideal_colors(int xdim, int ydim, int zdim, int weight_quantization_mode, endpoints * ep, // contains the endpoints we wish to update
|
|
float4 * rgbs_vectors, // used to return RGBS-vectors for endpoint mode #6
|
|
float4 * rgbo_vectors, // used to return RGBS-vectors for endpoint mode #7
|
|
const uint8_t * weight_set, // the current set of weight values
|
|
const uint8_t * plane2_weight_set, // NULL if plane 2 is not actually used.
|
|
int plane2_color_component, // color component for 2nd plane of weights; -1 if the 2nd plane of weights is not present
|
|
const partition_info * pi, const decimation_table * it, const imageblock * pb, // picture-block containing the actual data.
|
|
const error_weight_block * ewb);
|
|
|
|
void expand_block_artifact_suppression(int xdim, int ydim, int zdim, error_weighting_params * ewp);
|
|
|
|
// Function to set error weights for each color component for each texel in a block.
|
|
// Returns the sum of all the error values set.
|
|
float prepare_error_weight_block(const astc_codec_image * input_image,
|
|
// dimensions of error weight block.
|
|
int xdim, int ydim, int zdim, const error_weighting_params * ewp, const imageblock * blk, error_weight_block * ewb, error_weight_block_orig * ewbo);
|
|
|
|
// functions pertaining to weight alignment
|
|
void prepare_angular_tables(void);
|
|
|
|
void compute_angular_endpoints_1plane(float mode_cutoff,
|
|
const block_size_descriptor * bsd,
|
|
const float *decimated_quantized_weights, const float *decimated_weights, float low_value[MAX_WEIGHT_MODES], float high_value[MAX_WEIGHT_MODES]);
|
|
|
|
void compute_angular_endpoints_2planes(float mode_cutoff,
|
|
const block_size_descriptor * bsd,
|
|
const float *decimated_quantized_weights,
|
|
const float *decimated_weights,
|
|
float low_value1[MAX_WEIGHT_MODES], float high_value1[MAX_WEIGHT_MODES], float low_value2[MAX_WEIGHT_MODES], float high_value2[MAX_WEIGHT_MODES]);
|
|
|
|
/* *********************************** high-level encode and decode functions ************************************ */
|
|
|
|
float compress_symbolic_block(const astc_codec_image * input_image,
|
|
astc_decode_mode decode_mode, int xdim, int ydim, int zdim, const error_weighting_params * ewp, const imageblock * blk, symbolic_compressed_block * scb,
|
|
compress_symbolic_block_buffers * tmpbuf);
|
|
|
|
float4 lerp_color_flt(const float4 color0, const float4 color1, float weight, // 0..1
|
|
float plane2_weight, // 0..1
|
|
int plane2_color_component // 0..3; -1 if only one plane of weights is present.
|
|
);
|
|
|
|
ushort4 lerp_color_int(astc_decode_mode decode_mode, ushort4 color0, ushort4 color1, int weight, // 0..64
|
|
int plane2_weight, // 0..64
|
|
int plane2_color_component // 0..3; -1 if only one plane of weights is present.
|
|
);
|
|
|
|
void decompress_symbolic_block(astc_decode_mode decode_mode,
|
|
// dimensions of block
|
|
int xdim, int ydim, int zdim,
|
|
// position of block
|
|
int xpos, int ypos, int zpos, const symbolic_compressed_block * scb, imageblock * blk);
|
|
|
|
physical_compressed_block symbolic_to_physical(int xdim, int ydim, int zdim, const symbolic_compressed_block * sc);
|
|
|
|
void physical_to_symbolic(int xdim, int ydim, int zdim, physical_compressed_block pb, symbolic_compressed_block * res);
|
|
|
|
uint16_t unorm16_to_sf16(uint16_t p);
|
|
uint16_t lns_to_sf16(uint16_t p);
|
|
|
|
int astc_main(int argc, char ** argv);
|
|
|
|
#endif
|