axmol/tools/tojs
xpol 43a94c0693 Add FileUtils::getContents(). (#15479)
* Add FileUtils::getContents().

* skip FileUtils::getContents() in binding generator config.

* use FileUtils::getContents in CCDataReaderHelper.

* obey the cocos2d-x coding style.

* Explicit constructor.

* More docs.

* More tests.

* Move FileError to FileUtils::Error.

* Fixes wrong buffer size for reading into string and vector.

* Update tests.

* Add note on padding for output buffers.

* FileUtils: implements old methods by using `getContents()`.

methods are:

* FileUtils::getDataFromFile()
* FileUtils::getStringFromFile()
* FileUtils::getFileData()

and follow Android methods are now just calls FileUtils' ones.

* FileUtilsAndroid::getDataFromFile()
* FileUtilsAndroid::getStringFromFile()
* FileUtilsAndroid::getFileData()

* Fixes build error.

* FileUtils::getFileData: Return the size of data.

* Remove old methods form FileUtilsAndroid they are now done in FileUtils.

* Fixes for win32 code.

* Fixes build error in test and add more test.

* Better error message.

* Make template type name more readable.

* Update comments.

* Move internal functions to anonymous namespace.

* Refactor FileUtils test.

* Fix warning about compare signed and unsigned.

* Win32 and WinRT does not use text mode.

That is we don't need simulate convert CRLF to LF.

* Fixes for Win32 and WinRT.

* Update for Win32 and WinRT.

* Win32: return FileUtils:Error::TooLarge when file is large than 2^32-1.
* Win32: remove checkFileName() which has no effect at all.
* WinRT: add FileUtilsWinRT::getContents() using ::CreateFile2.
* WinRT: add override keyword for FileUtilsWinRT::getFileSize().

* Update for coding styles.

* More error strings.

* check read and malloc return codes.

* rename FileUtils::Error to FileUtils::Status.

* Fixes for WinRT, use GetFileInformationByHandleEx to get file size.

* Fixes build error for winrt and cleanup FileUtils::Status.

* Try to fix the build error on Linux.

Status must defined in some header, so move FileUtils.h up.

* Remove support of text mode on WinRT (it is the last platform support text mode).
2016-04-26 13:37:22 +08:00
..
README.mdown Refine lua/js binding tool 2015-09-19 00:08:15 +08:00
cocos2dx.ini Add FileUtils::getContents(). (#15479) 2016-04-26 13:37:22 +08:00
cocos2dx_3d.ini Removed unnecessary search paths. 2016-03-22 16:04:12 +08:00
cocos2dx_3d_ext.ini Update auto bindings 2015-12-21 00:14:51 +08:00
cocos2dx_audioengine.ini Update auto bindings 2015-12-21 00:14:51 +08:00
cocos2dx_builder.ini Update auto bindings 2015-12-21 00:14:51 +08:00
cocos2dx_experimental_video.ini Merge branch 'v3' of github.com:pandamicro/cocos2d-x into hbmemory 2016-01-18 16:40:00 +08:00
cocos2dx_experimental_webView.ini Merge branch 'v3' of github.com:pandamicro/cocos2d-x into hbmemory 2016-01-18 16:40:00 +08:00
cocos2dx_extension.ini Update auto bindings 2015-12-21 00:14:51 +08:00
cocos2dx_navmesh.ini Removed unnecessary search paths. 2016-03-22 16:04:12 +08:00
cocos2dx_physics3d.ini Removed unnecessary search paths. 2016-03-22 16:04:12 +08:00
cocos2dx_spine.ini Update auto bindings 2015-12-21 00:14:51 +08:00
cocos2dx_studio.ini Update auto bindings 2015-12-21 00:14:51 +08:00
cocos2dx_ui.ini defaults and append tag support 2016-04-21 10:03:57 +09:00
genbindings.py Support llvm 3.5 for latest version idk 2016-03-25 17:12:47 +08:00

README.mdown

How to Use bindings-generator

On Windows:

On MAC:

  • The OSX 10.10 has a built-in python2.7 and if your os don't have python2.7 then use Homebrew to install the python and use pip install the python dependencies.
	brew install python
  • Install python dependices by pip.
    sudo easy_install pip
    sudo pip install PyYAML
	sudo pip install Cheetah
  • Download NDK 64bit r10c or later from Android Ndk
  • Run
	export NDK_ROOT=/path/to/android-ndk-r10c
    ./genbindings.py

On Ubuntu Linux 12.04 64bit

  • Install python
	sudo apt-get install python2.7
  • Install python dependices by pip.
	sudo apt-get install python-pip
	sudo pip install PyYAML
	sudo pip install Cheetah
  • Download NDK 64bit r10c or later from Android Ndk
  • Go to "cocos2d-x/tools/tojs", Run
	export NDK_ROOT=/path/to/android-ndk-r10c
    ./genbindings.py