mirror of https://github.com/axmolengine/axmol.git
ddce662ec3
* introduce config variable USE_PREBUILT_LIBS (default: ON). When OFF, cmake will not use prebuilt libs, only try find system installed libraries. * FindGLFW3.cmake now search our prebuilt library (if USE_PREBULT_LIBS) * FindFreetype.cmake also This and next changes should simplify our CMakeLists.txt files and USE_PREBUILT_LIBS config allow external package developers to integrate cocos to their packaging system. |
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.. | ||
2d | ||
3d | ||
audio | ||
base | ||
deprecated | ||
editor-support | ||
math | ||
network | ||
physics | ||
platform | ||
renderer | ||
scripting/lua-bindings | ||
storage | ||
ui | ||
Android.mk | ||
CMakeLists.txt | ||
cocos2d.cpp | ||
cocos2d.h |