axmol/cocos/scripting/js-bindings
pandamicro 5823f5792b Synchronize creator engine bug fixes and upgrade web engine (#17003)
* Add EventDispatcher#hasEventListener (sync from creator)

* Fix function wrapper using js object during its gc

* Support more system languages

* Direct log/error for better understanding problems & add sys.now

* Synchronize Editbox APIs

* Synchronize Scheduler.PRIORITY_NON_SYSTEM const

* Upgrade web engine

* Upgrade test cases

* Manually bind EventDispatcher::addCustomEventListener to avoid memory issue

* Manual bind EventListeners’ create to avoid memory issue

* Fix compilation issue when COCOS_DEBUG = 2

* Unify function name of Texture2D::releaseTexture

* Fix compilation issues and update web & bindings-generator

* Fix lua compilation issue

* Use %ld instead of %zd
2016-12-14 09:27:47 +08:00
..
auto [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically 2016-12-05 01:43:54 +00:00
manual Synchronize creator engine bug fixes and upgrade web engine (#17003) 2016-12-14 09:27:47 +08:00
proj.android fix compiling and linking error with ndk r12b 2016-07-08 15:29:35 +08:00
proj.ios_mac/cocos2d_js_bindings.xcodeproj Squashed commit of the following: 2016-02-29 13:53:00 -08:00
proj.win8.1-universal/libjscocos2d Removed unnecessary search paths. 2016-03-22 16:04:12 +08:00
proj.win32 Removed unnecessary search paths. 2016-03-22 16:04:12 +08:00
script Synchronize creator engine bug fixes and upgrade web engine (#17003) 2016-12-14 09:27:47 +08:00
.gitignore Update js bindings & js tests. 2015-05-05 10:50:19 +08:00
CMakeLists.txt Removed unnecessary search paths. 2016-03-22 16:04:12 +08:00
README.md Update js bindings & js tests. 2015-05-05 10:50:19 +08:00

README.md

js-bindings

This repo is used for js bindings.