axmol/cocos/editor-support/cocostudio/WidgetReader/SkeletonReader/CSBoneBinary_generated.h

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/****************************************************************************
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
// automatically generated by the FlatBuffers compiler, do not modify
#ifndef FLATBUFFERS_GENERATED_CSBONEBINARY_FLATBUFFERS_H_
#define FLATBUFFERS_GENERATED_CSBONEBINARY_FLATBUFFERS_H_
#include "flatbuffers/flatbuffers.h"
namespace flatbuffers {
struct CSParseBinary;
struct NodeTree;
struct Options;
struct WidgetOptions;
struct LayoutComponentTable;
struct SingleNodeOptions;
struct SpriteOptions;
struct ParticleSystemOptions;
struct GameMapOptions;
struct ButtonOptions;
struct CheckBoxOptions;
struct ImageViewOptions;
struct TextAtlasOptions;
struct TextBMFontOptions;
struct TextOptions;
struct TextFieldOptions;
struct LoadingBarOptions;
struct SliderOptions;
struct PanelOptions;
struct ScrollViewOptions;
struct PageViewOptions;
struct ListViewOptions;
struct ProjectNodeOptions;
struct ComponentOptions;
struct ComAudioOptions;
struct AnimationInfo;
struct NodeAction;
struct TimeLine;
struct Frame;
struct PointFrame;
struct ScaleFrame;
struct ColorFrame;
struct TextureFrame;
struct EventFrame;
struct IntFrame;
struct BoolFrame;
struct InnerActionFrame;
struct EasingData;
struct RotationSkew;
struct Position;
struct Scale;
struct AnchorPoint;
struct Color;
struct ColorVector;
struct FlatSize;
struct CapInsets;
struct BlendFunc;
struct ResourceData;
} // namespace flatbuffers
namespace flatbuffers {
struct BoneOptions;
struct SkeletonOptions;
struct BoneOptions : private flatbuffers::Table {
const flatbuffers::WidgetOptions *nodeOptions() const { return GetPointer<const flatbuffers::WidgetOptions *>(4); }
float length() const { return GetField<float>(6, 0); }
const flatbuffers::BlendFunc *blendFunc() const { return GetStruct<const flatbuffers::BlendFunc *>(8); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* nodeOptions */) &&
verifier.VerifyTable(nodeOptions()) &&
VerifyField<float>(verifier, 6 /* length */) &&
VerifyField<flatbuffers::BlendFunc>(verifier, 8 /* blendFunc */) &&
verifier.EndTable();
}
};
struct BoneOptionsBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_nodeOptions(flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions) { fbb_.AddOffset(4, nodeOptions); }
void add_length(float length) { fbb_.AddElement<float>(6, length, 0); }
void add_blendFunc(const flatbuffers::BlendFunc *blendFunc) { fbb_.AddStruct(8, blendFunc); }
BoneOptionsBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
BoneOptionsBuilder &operator=(const BoneOptionsBuilder &);
flatbuffers::Offset<BoneOptions> Finish() {
auto o = flatbuffers::Offset<BoneOptions>(fbb_.EndTable(start_, 3));
return o;
}
};
inline flatbuffers::Offset<BoneOptions> CreateBoneOptions(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions = 0,
float length = 0,
const flatbuffers::BlendFunc *blendFunc = 0) {
BoneOptionsBuilder builder_(_fbb);
builder_.add_blendFunc(blendFunc);
builder_.add_length(length);
builder_.add_nodeOptions(nodeOptions);
return builder_.Finish();
}
struct SkeletonOptions : private flatbuffers::Table {
const BoneOptions *boneOptions() const { return GetPointer<const BoneOptions *>(4); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* boneOptions */) &&
verifier.VerifyTable(boneOptions()) &&
verifier.EndTable();
}
};
struct SkeletonOptionsBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_boneOptions(flatbuffers::Offset<BoneOptions> boneOptions) { fbb_.AddOffset(4, boneOptions); }
SkeletonOptionsBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
SkeletonOptionsBuilder &operator=(const SkeletonOptionsBuilder &);
flatbuffers::Offset<SkeletonOptions> Finish() {
auto o = flatbuffers::Offset<SkeletonOptions>(fbb_.EndTable(start_, 1));
return o;
}
};
inline flatbuffers::Offset<SkeletonOptions> CreateSkeletonOptions(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<BoneOptions> boneOptions = 0) {
SkeletonOptionsBuilder builder_(_fbb);
builder_.add_boneOptions(boneOptions);
return builder_.Finish();
}
inline const BoneOptions *GetBoneOptions(const void *buf) { return flatbuffers::GetRoot<BoneOptions>(buf); }
inline bool VerifyBoneOptionsBuffer(flatbuffers::Verifier &verifier) { return verifier.VerifyBuffer<BoneOptions>(); }
inline void FinishBoneOptionsBuffer(flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<BoneOptions> root) { fbb.Finish(root); }
} // namespace flatbuffers
#endif // FLATBUFFERS_GENERATED_CSBONEBINARY_FLATBUFFERS_H_