mirror of https://github.com/axmolengine/axmol.git
165 lines
6.0 KiB
C++
165 lines
6.0 KiB
C++
/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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// automatically generated by the FlatBuffers compiler, do not modify
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#ifndef FLATBUFFERS_GENERATED_CSBONEBINARY_FLATBUFFERS_H_
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#define FLATBUFFERS_GENERATED_CSBONEBINARY_FLATBUFFERS_H_
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#include "flatbuffers/flatbuffers.h"
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namespace flatbuffers {
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struct CSParseBinary;
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struct NodeTree;
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struct Options;
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struct WidgetOptions;
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struct LayoutComponentTable;
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struct SingleNodeOptions;
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struct SpriteOptions;
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struct ParticleSystemOptions;
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struct GameMapOptions;
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struct ButtonOptions;
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struct CheckBoxOptions;
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struct ImageViewOptions;
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struct TextAtlasOptions;
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struct TextBMFontOptions;
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struct TextOptions;
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struct TextFieldOptions;
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struct LoadingBarOptions;
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struct SliderOptions;
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struct PanelOptions;
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struct ScrollViewOptions;
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struct PageViewOptions;
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struct ListViewOptions;
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struct ProjectNodeOptions;
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struct ComponentOptions;
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struct ComAudioOptions;
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struct AnimationInfo;
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struct NodeAction;
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struct TimeLine;
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struct Frame;
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struct PointFrame;
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struct ScaleFrame;
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struct ColorFrame;
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struct TextureFrame;
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struct EventFrame;
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struct IntFrame;
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struct BoolFrame;
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struct InnerActionFrame;
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struct EasingData;
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struct RotationSkew;
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struct Position;
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struct Scale;
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struct AnchorPoint;
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struct Color;
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struct ColorVector;
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struct FlatSize;
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struct CapInsets;
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struct BlendFunc;
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struct ResourceData;
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} // namespace flatbuffers
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namespace flatbuffers {
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struct BoneOptions;
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struct SkeletonOptions;
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struct BoneOptions : private flatbuffers::Table {
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const flatbuffers::WidgetOptions *nodeOptions() const { return GetPointer<const flatbuffers::WidgetOptions *>(4); }
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float length() const { return GetField<float>(6, 0); }
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const flatbuffers::BlendFunc *blendFunc() const { return GetStruct<const flatbuffers::BlendFunc *>(8); }
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bool Verify(flatbuffers::Verifier &verifier) const {
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return VerifyTableStart(verifier) &&
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VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* nodeOptions */) &&
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verifier.VerifyTable(nodeOptions()) &&
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VerifyField<float>(verifier, 6 /* length */) &&
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VerifyField<flatbuffers::BlendFunc>(verifier, 8 /* blendFunc */) &&
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verifier.EndTable();
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}
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};
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struct BoneOptionsBuilder {
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flatbuffers::FlatBufferBuilder &fbb_;
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flatbuffers::uoffset_t start_;
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void add_nodeOptions(flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions) { fbb_.AddOffset(4, nodeOptions); }
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void add_length(float length) { fbb_.AddElement<float>(6, length, 0); }
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void add_blendFunc(const flatbuffers::BlendFunc *blendFunc) { fbb_.AddStruct(8, blendFunc); }
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BoneOptionsBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
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BoneOptionsBuilder &operator=(const BoneOptionsBuilder &);
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flatbuffers::Offset<BoneOptions> Finish() {
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auto o = flatbuffers::Offset<BoneOptions>(fbb_.EndTable(start_, 3));
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return o;
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}
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};
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inline flatbuffers::Offset<BoneOptions> CreateBoneOptions(flatbuffers::FlatBufferBuilder &_fbb,
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flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions = 0,
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float length = 0,
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const flatbuffers::BlendFunc *blendFunc = 0) {
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BoneOptionsBuilder builder_(_fbb);
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builder_.add_blendFunc(blendFunc);
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builder_.add_length(length);
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builder_.add_nodeOptions(nodeOptions);
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return builder_.Finish();
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}
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struct SkeletonOptions : private flatbuffers::Table {
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const BoneOptions *boneOptions() const { return GetPointer<const BoneOptions *>(4); }
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bool Verify(flatbuffers::Verifier &verifier) const {
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return VerifyTableStart(verifier) &&
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VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* boneOptions */) &&
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verifier.VerifyTable(boneOptions()) &&
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verifier.EndTable();
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}
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};
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struct SkeletonOptionsBuilder {
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flatbuffers::FlatBufferBuilder &fbb_;
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flatbuffers::uoffset_t start_;
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void add_boneOptions(flatbuffers::Offset<BoneOptions> boneOptions) { fbb_.AddOffset(4, boneOptions); }
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SkeletonOptionsBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
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SkeletonOptionsBuilder &operator=(const SkeletonOptionsBuilder &);
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flatbuffers::Offset<SkeletonOptions> Finish() {
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auto o = flatbuffers::Offset<SkeletonOptions>(fbb_.EndTable(start_, 1));
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return o;
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}
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};
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inline flatbuffers::Offset<SkeletonOptions> CreateSkeletonOptions(flatbuffers::FlatBufferBuilder &_fbb,
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flatbuffers::Offset<BoneOptions> boneOptions = 0) {
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SkeletonOptionsBuilder builder_(_fbb);
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builder_.add_boneOptions(boneOptions);
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return builder_.Finish();
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}
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inline const BoneOptions *GetBoneOptions(const void *buf) { return flatbuffers::GetRoot<BoneOptions>(buf); }
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inline bool VerifyBoneOptionsBuffer(flatbuffers::Verifier &verifier) { return verifier.VerifyBuffer<BoneOptions>(); }
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inline void FinishBoneOptionsBuffer(flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<BoneOptions> root) { fbb.Finish(root); }
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} // namespace flatbuffers
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#endif // FLATBUFFERS_GENERATED_CSBONEBINARY_FLATBUFFERS_H_
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