3d_color_tex.frag
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samplers are treated as uniforms
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2015-06-05 14:55:33 -07:00 |
3d_position_normal_tex.vert
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Material uses new file format
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2015-05-11 21:31:33 -07:00 |
3d_position_skin_tex.vert
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Material uses new file format
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2015-05-11 21:31:33 -07:00 |
3d_position_tex.vert
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Material uses new file format
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2015-05-11 21:31:33 -07:00 |
Normal.frag
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sprite lamp (works on iOS mac and android)
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2014-10-14 16:54:52 +08:00 |
OutLine.frag
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Squashed commit of the following:
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2014-05-18 14:49:16 -07:00 |
OutLine.vert
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samplers are treated as uniforms
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2015-06-05 14:55:33 -07:00 |
SkinnedOutline.vert
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fix skinned outline effect
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2014-08-14 10:44:03 +08:00 |