axmol/tests/cpp-tests/Resources/Shaders3D
Ricardo Quesada 453a3d93bc samplers are treated as uniforms 2015-06-05 14:55:33 -07:00
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3d_color_normal_tex.frag samplers are treated as uniforms 2015-06-05 14:55:33 -07:00
3d_color_tex.frag samplers are treated as uniforms 2015-06-05 14:55:33 -07:00
3d_position_normal_tex.vert Material uses new file format 2015-05-11 21:31:33 -07:00
3d_position_skin_tex.vert Material uses new file format 2015-05-11 21:31:33 -07:00
3d_position_tex.vert Material uses new file format 2015-05-11 21:31:33 -07:00
Normal.frag sprite lamp (works on iOS mac and android) 2014-10-14 16:54:52 +08:00
OutLine.frag Squashed commit of the following: 2014-05-18 14:49:16 -07:00
OutLine.vert samplers are treated as uniforms 2015-06-05 14:55:33 -07:00
SkinnedOutline.vert fix skinned outline effect 2014-08-14 10:44:03 +08:00