.. |
backend
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Merge pull request #52 from c4games/fix-issue51
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2020-02-12 20:58:25 +08:00 |
shaders
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fix TODO (#20245)
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2019-10-25 09:26:57 +08:00 |
CCCallbackCommand.cpp
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setFrameBufferOnly to false when necessary (#19843)
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2019-06-18 18:05:22 -07:00 |
CCCallbackCommand.h
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add api comments (#19922)
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2019-07-17 09:26:15 +08:00 |
CCCustomCommand.cpp
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fix memory leak issue (#20440)
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2020-01-18 20:40:30 +08:00 |
CCCustomCommand.h
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fix some warnings (#20247)
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2019-10-25 16:40:30 +08:00 |
CCGroupCommand.cpp
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCGroupCommand.h
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCMaterial.cpp
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fix ProgramState and Program performance (#20189)
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2019-10-15 09:40:59 +08:00 |
CCMaterial.h
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fix confliction
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2019-03-19 10:44:44 +08:00 |
CCMeshCommand.cpp
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Enable navmesh (#19530)
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2019-03-20 14:34:35 +08:00 |
CCMeshCommand.h
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fix ccpass
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2019-03-15 14:41:59 +08:00 |
CCPass.cpp
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Rename backend::Texture2D (#19821)
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2019-06-12 00:01:15 -07:00 |
CCPass.h
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Rename backend::Texture2D (#19821)
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2019-06-12 00:01:15 -07:00 |
CCPipelineDescriptor.h
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fix render pipeline (#20041)
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2019-08-19 10:12:00 +08:00 |
CCQuadCommand.cpp
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v4-meta-multi-textures support Single Texture2D with multi GPU texture handlers.
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2019-11-20 18:19:24 +08:00 |
CCQuadCommand.h
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remove opengl codes (#19797)
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2019-06-05 02:58:33 -07:00 |
CCRenderCommand.cpp
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metal support for cocos2d-x (#19305)
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2019-01-18 15:08:25 +08:00 |
CCRenderCommand.h
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add api comments (#19922)
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2019-07-17 09:26:15 +08:00 |
CCRenderCommandPool.h
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCRenderState.cpp
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rename restore
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2019-05-06 09:43:40 +08:00 |
CCRenderState.h
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rename restore
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2019-05-06 09:43:40 +08:00 |
CCRenderer.cpp
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fix render pipeline (#20041)
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2019-08-19 10:12:00 +08:00 |
CCRenderer.h
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fix render pipeline (#20041)
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2019-08-19 10:12:00 +08:00 |
CCTechnique.cpp
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fix confliction
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2019-03-19 10:44:44 +08:00 |
CCTechnique.h
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fix confliction
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2019-03-19 10:44:44 +08:00 |
CCTexture2D.cpp
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remove test log
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2020-02-12 15:52:08 +08:00 |
CCTexture2D.h
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TextureFormatEXT
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2019-11-22 03:36:01 +08:00 |
CCTextureAtlas.cpp
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remove opengl codes (#19797)
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2019-06-05 02:58:33 -07:00 |
CCTextureAtlas.h
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fix outdated documentation [ci skip] (#19618) (#19929)
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2019-07-19 10:19:13 +08:00 |
CCTextureCache.cpp
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fix ci error.
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2019-11-23 20:27:39 +08:00 |
CCTextureCache.h
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remove tiff (#20047)
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2019-08-20 15:15:40 +08:00 |
CCTextureCube.cpp
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no need to convert to RGBA8888 when it is DEFAULT (#20397)
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2019-12-12 23:49:08 +08:00 |
CCTextureCube.h
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Rename backend::Texture2D (#19821)
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2019-06-12 00:01:15 -07:00 |
CCTextureUtils.cpp
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add copyright (#19903)
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2019-07-04 17:47:24 +08:00 |
CCTextureUtils.h
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add copyright (#19903)
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2019-07-04 17:47:24 +08:00 |
CCTrianglesCommand.cpp
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fix incorrect hash structure for RenderPipeline (#20373)
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2019-11-30 16:54:50 +08:00 |
CCTrianglesCommand.h
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fix incorrect hash structure for RenderPipeline (#20373)
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2019-11-30 16:54:50 +08:00 |
CMakeLists.txt
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v4-meta-multi-textures support Single Texture2D with multi GPU texture handlers.
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2019-11-20 18:19:24 +08:00 |
ccShaders.cpp
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[3d] add CameraBackgroundBrush (#19454)
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2019-03-04 09:14:45 +08:00 |
ccShaders.h
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[3d] support particle3d (#19464)
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2019-03-06 17:03:16 +08:00 |